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Guizhou Deng

dblp:299/4998 · DBLP profile ↗
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4ranked-venue papers
0as first author
4since 2021 · last 2024
0000-0001-6589-4402ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Reinforcement learning · 44% Legged, aerial and field robots · 33% Motion planning and robot control · 17%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
imitation learning
0.712023
Ess-InfoGAIL: Semi-supervised Imitation Learning from Imbalanced Demonstrations · NeurIPS 2023
Machine learning › Reinforcement learning › imitation learning › sample-efficient imitation learning
semi-supervised imitation learning
0.712023
Ess-InfoGAIL: Semi-supervised Imitation Learning from Imbalanced Demonstrations · NeurIPS 2023
Robotics › Legged, aerial and field robots › legged robots
hexapod robot
0.512021
Deep Reinforcement Learning for Multi-contact Motion Planning of Hexapod Robots · IJCAI 2021
Robotics › Legged, aerial and field robots › legged robots
legged robot locomotion
0.512021
Deep Reinforcement Learning for Multi-contact Motion Planning of Hexapod Robots · IJCAI 2021
Robotics › Motion planning and robot control › motion planning › whole-body motion planning
multi-contact motion planning
0.512021
Deep Reinforcement Learning for Multi-contact Motion Planning of Hexapod Robots · IJCAI 2021
Machine learning › Generative modeling
generative adversarial network
0.212023
Ess-InfoGAIL: Semi-supervised Imitation Learning from Imbalanced Demonstrations · NeurIPS 2023

Methods — techniques the papers use, named apart from their topics

information maximization · 0.7disentangled representation learning · 0.7markov decision process · 0.5deep reinforcement learning · 0.5
YearPublicationVenuePosition
2024 Dynamic Capacitated Vehicle Routing Problem with Stochastic Requests Using Deep Reinforcement Learning
abstract
With the rapid growth of industries like e-commerce, food delivery, and ride-hailing, research on the Vehicle Routing Problem (VRP) is becoming increasingly relevant. However, most of the research in the field of VRP is based on static delivery tasks. In such tasks, the information about customer and order requests is provided before the delivery vehicle departs from the depot, and it remains constant during delivery. However, in the real world, the delivery tasks are often dynamic, where only some orders are known before the vehicle departs from the depot, and the rest of the orders are disclosed over time [1].
Kaiqiang Tang, Huiqiao Fu, Jiasheng Liu, Guizhou Deng, Yuanyang Lu, Chunlin Chen 0001
SMC4
2023 Ess-InfoGAIL: Semi-supervised Imitation Learning from Imbalanced Demonstrations
abstract
Imitation learning aims to reproduce expert behaviors without relying on an explicit reward signal. However, real-world demonstrations often present challenges, such as multi-modal, data imbalance, and expensive labeling processes. In this work, we propose a novel semi-supervised imitation learning architecture that learns disentangled behavior representations from imbalanced demonstrations using limited labeled data. Specifically, our method consists of three key components. First, we adapt the concept of semi-supervised generative adversarial networks to the imitation learning context. Second, we employ a learnable latent distribution to align the generated and expert data distributions. Finally, we utilize a regularized information maximization approach in conjunction with an approximate label prior to further improve the semi-supervised learning performance. Experimental results demonstrate the efficiency of our method in learning multi-modal behaviors from imbalanced demonstrations compared to baseline methods.
Huiqiao Fu, Kaiqiang Tang, Yuanyang Lu, Yiming Qi, Guizhou Deng, Flood Sung, Chunlin Chen 0001
NeurIPS5
2023 Hierarchical Free Gait Motion Planning for Hexapod Robots Using Deep Reinforcement Learning
abstract
This paper addresses the problem of legged locomotion in unstructured environments, and a novel Hierarchical multi-contact motion planning method for hexapod robots is proposed by combining Free Gait motion planning and Deep Reinforcement Learning (HFG-DRL). We structurally decompose the complex free gait multi-contact motion planning task into path planning in discrete state space and gait planning in continuous state space. Firstly, the Soft Deep Q-Network (SDQN) is used to obtain the global prior path information in the Path Planner (PP). Secondly, a Free Gait Planner (FGP) is proposed to obtain the gait sequence. Finally, based on the PP and the FGP, the Center-of-Mass (CoM) sequence is generated by the trained optimal policy using the designed Deep Reinforcement Learning (DRL) algorithm. Experimental results in different environments demonstrate the feasibility, effectiveness, and advancement of the proposed method. Videos are shown athttp://www.hexapod.cn/hfg-drl.html.
Xinpeng Wang 0006, Huiqiao Fu, Guizhou Deng, Canghai Liu, Kaiqiang Tang, Chunlin Chen 0001
IEEE Trans. Ind. Informatics3
2021 Deep Reinforcement Learning for Multi-contact Motion Planning of Hexapod Robots
abstract
Legged locomotion in a complex environment requires careful planning of the footholds of legged robots. In this paper, a novel Deep Reinforcement Learning (DRL) method is proposed to implement multi-contact motion planning for hexapod robots moving on uneven plum-blossom piles. First, the motion of hexapod robots is formulated as a Markov Decision Process (MDP) with a specified reward function. Second, a transition feasibility model is proposed for hexapod robots, which describes the feasibility of the state transition under the condition of satisfying kinematics and dynamics, and in turn determines the rewards. Third, the footholds and Center-of-Mass (CoM) sequences are sampled from a diagonal Gaussian distribution and the sequences are optimized through learning the optimal policies using the designed DRL algorithm. Both of the simulation and experimental results on physical systems demonstrate the feasibility and efficiency of the proposed method. Videos are shown at https://videoviewpage.wixsite.com/mcrl.
Huiqiao Fu, Kaiqiang Tang, Peng Li 0031, Wenqi Zhang 0001, Xinpeng Wang 0006, Guizhou Deng, Tao Wang 0004, Chunlin Chen 0001
IJCAI6