Demo Data from VLDB 2026 / reviewers in the wild / expert
Muraleekrishna Gopinathan
dblp:299/8334
· DBLP profile ↗
2ranked-venue papers
2as first author
2since 2021 · last 2024
0000-0002-1550-1129ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Vision and language · 44% Language models and text generation · 44% Reinforcement learning · 13% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Natural language and speech › Language models and text generation › instruction tuning
instruction generation |
0.8 | 1 | 2024 | Spatially-Aware Speaker for Vision-and-Language Navigation Instruction Generation · ACL (1) 2024 |
Computer vision › Vision and language
vision-and-language navigation |
0.8 | 1 | 2024 | Spatially-Aware Speaker for Vision-and-Language Navigation Instruction Generation · ACL (1) 2024 |
Machine learning › Reinforcement learning
reward learning |
0.2 | 1 | 2024 | Spatially-Aware Speaker for Vision-and-Language Navigation Instruction Generation · ACL (1) 2024 |
Methods — techniques the papers use, named apart from their topics
reward learning · 0.8adversarial training · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Spatially-Aware Speaker for Vision-and-Language Navigation Instruction GenerationabstractEmbodied AI aims to develop robots that can understand and execute human language instructions, as well as communicate in natural languages. On this front, we study the task of generating highly detailed navigational instructions for the embodied robots to follow. Although recent studies have demonstrated significant leaps in the generation of step-by-step instructions from sequences of images, the generated instructions lack variety in terms of their referral to objects and landmarks. Existing speaker models learn strategies to evade the evaluation metrics and obtain higher scores even for low-quality sentences. In this work, we propose SAS (Spatially-Aware Speaker), an instruction generator or Speaker model that utilises both structural and semantic knowledge of the environment to produce richer instructions. For training, we employ a reward learning method in an adversarial setting to avoid systematic bias introduced by language evaluation metrics. Empirically, our method outperforms existing instruction generation models, evaluated using standard metrics. Our code is available at https://github.com/gmuraleekrishna/SAS. Muraleekrishna Gopinathan, Martin Masek, Jumana M. Abu-Khalaf, David Suter |
ACL (1) | 1 |
| 2024 | StratXplore: Strategic Novelty-seeking and Instruction-aligned Exploration for Vision and Language NavigationabstractEmbodied navigation requires robots to understand and interact with the environment based on given tasks. Vision-Language Navigation (VLN) is an embodied navigation task, where a robot navigates within a previously seen and unseen environment, based on linguistic instruction and visual inputs. VLN agents need access to both local and global action spaces; former for immediate decision making and the latter for recovering from navigational mistakes. Prior VLN agents rely only on instruction-viewpoint alignment for local and global decision making and back-track to a previously visited viewpoint, if the instruction and its current viewpoint mismatches. These methods are prone to mistakes, due to the complexity of the instruction and partial observability of the environment. We posit that, back-tracking is sub-optimal and agent that is aware of its mistakes can recover efficiently. For optimal recovery, exploration should be extended to unexplored viewpoints (or frontiers). The optimal frontier is a recently observed but unexplored viewpoint that aligns with the instruction and is novel. We introduce a memory-based and mistake-aware path planning strategy for VLN agents, called StratXplore, that presents global and local action planning to select the optimal frontier for path correction. The proposed method collects all past actions and viewpoint features during navigation and then selects the optimal frontier suitable for recovery. Experimental results show this simple yet effective strategy improves the success rate on two VLN datasets with different task complexities. Muraleekrishna Gopinathan, Jumana M. Abu-Khalaf, David Suter, Martin Masek |
IROS | 1 |