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Minjun Kang

dblp:299/9222 · DBLP profile ↗
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5ranked-venue papers
1as first author
5since 2021 · last 2025
0000-0003-3102-7591ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 1 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 1 first-author · 4 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
3D vision · 98% Deep learning architectures and training · 2%

Topics — the 12 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › object pose estimation
6d object pose estimation
0.912025
Any6D: Model-free 6D Pose Estimation of Novel Objects · CVPR 2025
Computer vision › 3D vision
object pose estimation
0.912025
Any6D: Model-free 6D Pose Estimation of Novel Objects · CVPR 2025
Computer vision › 3D vision
depth estimation
0.612022
Facial Depth and Normal Estimation Using Single Dual-Pixel Camera · ECCV (8) 2022
Computer vision › 3D vision › surface normal estimation
face normal estimation
0.612022
Facial Depth and Normal Estimation Using Single Dual-Pixel Camera · ECCV (8) 2022
Computer vision › 3D vision › depth estimation
facial depth estimation
0.612022
Facial Depth and Normal Estimation Using Single Dual-Pixel Camera · ECCV (8) 2022
Computer vision › 3D vision › stereo vision
stereo matching
0.612022
CMSNet: Deep Color and Monochrome Stereo · Int. J. Comput. Vis. 2022
Computer vision › 3D vision
surface normal estimation
0.612022
Facial Depth and Normal Estimation Using Single Dual-Pixel Camera · ECCV (8) 2022
Computer vision › 3D vision
3d scene reconstruction
0.512021
VolumeFusion: Deep Depth Fusion for 3D Scene Reconstruction · ICCV 2021
Computer vision › 3D vision › depth estimation
depth map fusion
0.512021
VolumeFusion: Deep Depth Fusion for 3D Scene Reconstruction · ICCV 2021
Computer vision › 3D vision › 3d reconstruction
multi-view stereo
0.512021
VolumeFusion: Deep Depth Fusion for 3D Scene Reconstruction · ICCV 2021
Computer vision › 3D vision › 3d reconstruction › volumetric reconstruction › volumetric fusion
TSDF fusion
0.512021
VolumeFusion: Deep Depth Fusion for 3D Scene Reconstruction · ICCV 2021
Machine learning › Deep learning architectures and training
convolutional neural network
0.212022
CMSNet: Deep Color and Monochrome Stereo · Int. J. Comput. Vis. 2022

Methods — techniques the papers use, named apart from their topics

render-and-compare · 0.9joint object alignment · 0.9dual-pixel camera · 0.6deep learning · 0.6rotation-invariant 3d convolution · 0.5deep multi-view stereo · 0.5
YearPublicationVenuePosition
2025 Any6D: Model-free 6D Pose Estimation of Novel Objects
abstract
We introduce Any6D, a model-free framework for 6D object pose estimation that requires only a single RGB-D anchor image to estimate both the 6D pose and size of unknown objects in novel scenes. Unlike existing methods that rely on textured 3D models or multiple viewpoints, Any6D leverages a joint object alignment process to enhance 2D-3D alignment and metric scale estimation for improved pose accuracy. Our approach integrates a render-and-compare strategy to generate and refine pose hypotheses, enabling robust performance in scenarios with occlusions, non-overlapping views, diverse lighting conditions, and large cross-environment variations. We evaluate our method on five challenging datasets: REAL275, ToyotaLight, HO3D, YCBINEOAT, and LM-O, demonstrating its effectiveness in significantly outperforming state-of-the-art methods for novel object pose estimation. Project page: https://taeyeop.com/any6d
Taeyeop Lee, Bowen Wen, Minjun Kang, Gyuree Kang, In-So Kweon, Kuk-Jin Yoon
CVPR3
2024 Stable Surface Regularization for Fast Few-Shot NeRF
abstract
This paper proposes an algorithm for synthesizing novel views under few-shot setup. The main concept is to develop a stable surface regularization technique called Annealing Signed Distance Function (ASDF), which anneals the surface in a coarse-to-fine manner to accelerate convergence speed. We observe that the Eikonal loss – which is a widely known geometric regularization – requires dense training signal to shape different level-sets of SDF, leading to low-fidelity results under few-shot training. In contrast, the proposed surface regularization successfully reconstructs scenes and produce high-fidelity geometry with stable training. Our method is further accelerated by utilizing grid representation and monocular geometric priors. Finally, the proposed approach is up to 45 times faster than existing few-shot novel view synthesis methods, and it produces comparable results in the ScanNet dataset and NeRF-Real dataset.
Byeongin Joung, Byeong-Uk Lee, Jaesung Choe, Ukcheol Shin, Minjun Kang, Taeyeop Lee, In-So Kweon, Kuk-Jin Yoon
3DV5
2022 Facial Depth and Normal Estimation Using Single Dual-Pixel Camera
Minjun Kang, Jaesung Choe, Hyowon Ha, Hae-Gon Jeon, Sunghoon Im 0001, In-So Kweon, Kuk-Jin Yoon
ECCV (8)1
2022 CMSNet: Deep Color and Monochrome Stereo
Hae-Gon Jeon, Sunghoon Im 0001, Jaesung Choe, Minjun Kang, Joon-Young Lee, Martial Hebert
Int. J. Comput. Vis.4
2021 VolumeFusion: Deep Depth Fusion for 3D Scene Reconstruction
abstract
To reconstruct a 3D scene from a set of calibrated views, traditional multi-view stereo techniques rely on two distinct stages: local depth maps computation and global depth maps fusion. Recent studies concentrate on deep neural architectures for depth estimation by using conventional depth fusion method or direct 3D reconstruction network by regressing Truncated Signed Distance Function (TSDF). In this paper, we advocate that replicating the traditional two stages framework with deep neural networks improves both the interpretability and the accuracy of the results. As mentioned, our network operates in two steps: 1) the local computation of the local depth maps with a deep MVS technique, and, 2) the depth maps and images’ features fusion to build a single TSDF volume. In order to improve the matching performance between images acquired from very different viewpoints (e.g., large-baseline and rotations), we introduce a rotation-invariant 3D convolution kernel called PosedConv. The effectiveness of the proposed architecture is underlined via a large series of experiments conducted on the ScanNet dataset where our approach compares favorably against both traditional and deep learning techniques.
Jaesung Choe, Sunghoon Im 0001, François Rameau, Minjun Kang, In-So Kweon
ICCV4