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Gilles-Philippe Paillé

dblp:30/11473 · DBLP profile ↗
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3ranked-venue papers
3as first author
0since 2021 · last 2015
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing
surface parameterization
0.212015
Dihedral angle-based maps of tetrahedral meshes · ACM Trans. Graph. 2015
Geometric modeling and processing › mesh generation
tetrahedral mesh
0.212015
Dihedral angle-based maps of tetrahedral meshes · ACM Trans. Graph. 2015
Geometric modeling and processing › parameterization
volumetric parameterization
0.212015
Dihedral angle-based maps of tetrahedral meshes · ACM Trans. Graph. 2015

Methods — techniques the papers use, named apart from their topics

spectral reconstruction · 0.2constrained optimization · 0.2
YearPublicationVenuePosition
2015 Dihedral angle-based maps of tetrahedral meshes
abstract
We present a geometric representation of a tetrahedral mesh that is solely based on dihedral angles. We first show that the shape of a tetrahedral mesh is completely defined by its dihedral angles. This proof leads to a set of angular constraints that must be satisfied for an immersion to exist in R 3 . This formulation lets us easily specify conditions to avoid inverted tetrahedra and multiply-covered vertices, thus leading to locally injective maps. We then present a constrained optimization method that modifies input angles when they do not satisfy constraints. Additionally, we develop a fast spectral reconstruction method to robustly recover positions from dihedral angles. We demonstrate the applicability of our representation with examples of volume parameterization, shape interpolation, mesh optimization, connectivity shapes, and mesh compression.
Gilles-Philippe Paillé, Nicolas Ray, Pierre Poulin, Alla Sheffer, Bruno Lévy 0001
ACM Trans. Graph.1
2013 Fitting Polynomial Volumes to Surface Meshes with Voronoï Squared Distance Minimization
abstract
Abstract We propose a method for mapping polynomial volumes. Given a closed surface and an initial template volume grid, our method deforms the template grid by fitting its boundary to the input surface while minimizing a volume distortion criterion. The result is a point‐to‐point map distorting linear cells into curved ones. Our method is based on several extensions of Voronoi Squared Distance Minimization (VSDM) combined with a higher‐order finite element formulation of the deformation energy. This allows us to globally optimize the mapping without prior parameterization. The anisotropic VSDM formulation allows for sharp and semi‐sharp features to be implicitly preserved without tagging. We use a hierarchical finite element function basis that selectively adapts to the geometric details. This makes both the method more efficient and the representation more compact. We apply our method to geometric modeling applications in computer‐aided design and computer graphics, including mixed‐element meshing, mesh optimization, subdivision volume fitting, and shell meshing.
Gilles-Philippe Paillé, Pierre Poulin, Bruno Lévy 0001
Comput. Graph. Forum1
2012 As-conformal-as-possible discrete volumetric mapping
Gilles-Philippe Paillé, Pierre Poulin
Comput. Graph.1