Ram Kesavan

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20ranked-venue papers
12as first author
3since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 18 · 11 first-author · 1 since 2021Databases, data management, data science and information retrieval · 7 · 4 first-author · 3 since 2021
YearPublicationVenuePosition
2024 I/O in a Flash: Evolution of ONTAP to Low-Latency SSDs
Matthew Curtis-Maury, Ram Kesavan, Bharadwaj V. R., Nikhil Mattankot, Vania Fang, Yash Trivedi, Kesari Mishra
FAST2
2024 Transparent Migration from Datastore to Firestore
abstract
Datastore was one of Google's first cloud databases, launched initially as part of App Engine, and built over Google's internal Megastore database system. Firestore was launched in 2019, both a re-implementation of Datastore over Google's Spanner database system and a new, mobile and web-friendly Firestore API. Spanner was chosen as the storage engine of Firestore in particular for technical reasons---it provides unrestricted transaction capabilities, strong consistency guarantees, and other improvements over Megastore. To provide these improvements to all our customers, and simplify our overall system, a non-disruptive, zero-downtime migration was executed of all Datastore databases (stored in Megastore) to Firestore databases (stored in Spanner). This migration took a couple of years to design and plan, and about three to execute. This paper describes both the core engine for migrating databases, and various practical problems that were solved to make this journey successful. As of the writing of this paper, all (over one million) databases have been successfully migrated.
Ed Davisson, Tilo Dickopp, David Gay, Eric Karasuda, Ram Kesavan, Vadim Yushprakh
Proc. VLDB Endow.5
2023 Firestore: The NoSQL Serverless Database for the Application Developer
abstract
The recent years have seen an explosive growth in web and mobile application development. Such applications typically have rapid development cycles, and their developers expect mobile-friendly features and serverless characteristics such as rapid deployment capabilities (with minimal initialization), scalability to handle workload spikes, and flexible pay-as-you-go billing. Google’s Firestore is a NoSQL serverless database with real-time notification capability, and together with the Firebase ecosystem greatly simplifies common app development challenges by letting application developers focus primarily on their business logic and user experience. This paper presents the Firestore architecture, how it satisfies the aforementioned requirements, and how its real-time notification system works in tandem with Firebase client libraries to allow mobile applications to provide a smooth user experience even in the presence of network connectivity issues.
Ram Kesavan, David Gay, Daniel Thevessen, Jimit Shah, C. Mohan 0001
ICDE1
2020 Countering Fragmentation in an Enterprise Storage System
abstract
As a file system ages, it can experience multiple forms of fragmentation. Fragmentation of the free space in the file system can lower write performance and subsequent read performance. Client operations as well as internal operations, such as deduplication, can fragment the layout of an individual file, which also impacts file read performance. File systems that allow sub-block granular addressing can gather intra-block fragmentation, which leads to wasted free space. Similarly, wasted space can also occur when a file system writes a collection of blocks out to object storage as a single large object, because the constituent blocks can become free at different times. The impact of fragmentation also depends on the underlying storage media. This article studies each form of fragmentation in the NetApp ® WAFL ® file system, and explains how the file system leverages a storage virtualization layer for defragmentation techniques that physically relocate blocks efficiently, including those in read-only snapshots. The article analyzes the effectiveness of these techniques at reducing fragmentation and improving overall performance across various storage media.
Ram Kesavan, Matthew Curtis-Maury, Vinay Devadas, Kesari Mishra
ACM Trans. Storage1
2019 Storage Gardening: Using a Virtualization Layer for Efficient Defragmentation in the WAFL File System
Ram Kesavan, Matthew Curtis-Maury, Vinay Devadas, Kesari Mishra
FAST1
2019 FlexGroup Volumes: A Distributed WAFL File System
Ram Kesavan, Jason Hennessey, Richard Jernigan, Peter Macko, Keith A. Smith, Daniel Tennant, Bharadwaj V. R.
USENIX ATC1
2018 WAFL Iron: Repairing Live Enterprise File Systems
Ram Kesavan, Harendra Kumar, Sushrut Bhowmik
FAST1
2018 Efficient Search for Free Blocks in the WAFL File System
abstract
The WAFL® write allocator is responsible for assigning blocks on persistent storage to data in a way that maximizes both write throughput to the storage media and subsequent read performance of data. The ability to quickly and efficiently guide the write allocator toward desirable regions of available free space is critical to achieving that goal. This ability is influenced by several factors, such as any underlying RAID geometry, media-specific attributes such as erase-block size of solid state drives or zone size of shingled magnetic hard drives, and free space fragmentation. This paper presents and evaluates the techniques used by the WAFL write allocator to efficiently find regions of free space.
Ram Kesavan, Matthew Curtis-Maury, Mrinal K. Bhattacharjee
ICPP1
2018 Empirical Evaluation and Enhancement of Enterprise Storage System Request Scheduling
abstract
Since little has been reported in the literature concerning enterprise storage system file-level request scheduling, we do not have enough knowledge about how various scheduling factors affect performance. Moreover, we are in lack of a good understanding on how to enhance request scheduling to adapt to the changing characteristics of workloads and hardware resources. To answer these questions, we first build a request scheduler prototype based on WAFL®, a mainstream file system running on numerous enterprise storage systems worldwide. Next, we use the prototype to quantitatively measure the impact of various scheduling configurations on performance on a NetApp®'s enterprise-class storage system. Several observations have been made. For example, we discover that in order to improve performance, the priority of write requests and non-preempted restarted requests should be boosted in some workloads. Inspired by these observations, we further propose two scheduling enhancement heuristics called SORD (size-oriented request dispatching) and QATS (queue-depth aware time slicing). Finally, we evaluate them by conducting a wide range of experiments using workloads generated by SPC-1 and SFS2014 on both HDD-based and all-flash platforms. Experimental results show that the combination of the two can noticeably reduce average request latency under some workloads.
Deng Zhou, Vania Fang, Tao Xie 0004, Wen Pan, Ram Kesavan, Naresh Patel
ACM Trans. Storage5
2017 Algorithms and Data Structures for Efficient Free Space Reclamation in WAFL
Ram Kesavan, Travis Grusecki, Yuvraj Patel
FAST1
2017 High Performance Metadata Integrity Protection in the WAFL Copy-on-Write File System
Harendra Kumar, Yuvraj Patel, Ram Kesavan, Sumith Makam
FAST3
2017 Scalable Write Allocation in the WAFL File System
abstract
Enterprise storage systems must scale to increasing core counts to meet stringent performance requirements. Both the NetApp®Data ONTAP®storage operating system and its WAFL®file system have been incrementally parallelized over the years, but some components remain single-threaded. The WAFL write allocator, which is responsible for assigning blocks on persistent storage to dirty data in a way that maximizes write throughput to the storage media, is single-threaded and has become a major scalability bottleneck. This paper presents a new write allocation architecture, White Alligator, for the WAFL file system that scales performance on many cores. We also place the new architecture in the context of the historical parallelization of WAFL and discuss the architectural decisions that have facilitated this parallelism. The resulting system demonstrates increased scalability that results in throughput gains of up to 274% on a many-core storage system.
Matthew Curtis-Maury, Ram Kesavan, Mrinal K. Bhattacharjee
ICPP2
2017 Efficient Free Space Reclamation in WAFL
abstract
NetApp ® WAFL ® is a transactional file system that uses the copy-on-write mechanism to support fast write performance and efficient snapshot creation. However, copy-on-write increases the demand on the file system to find free blocks quickly, which makes rapid free space reclamation essential. Inability to find free blocks quickly may impede allocations for incoming writes. Efficiency is also important, because the task of reclaiming free space may consume CPU and other resources at the expense of client operations. In this article, we describe the evolution (over more than a decade) of the WAFL algorithms and data structures for reclaiming space with minimal impact to the overall performance of the storage appliance.
Ram Kesavan, Travis Grusecki, Yuvraj Patel
ACM Trans. Storage1
2001 Efficient Multicast on Irregular Switch-Based Cut-Through Networks with Up-Down Routing
abstract
The irregular switch-based network of workstations is fast becoming a cost-effective platform for high performance computing. This paper presents efficient multicasting with reduced link contention on irregular switch-based cut-through interconnection using the popular up*/down* (UD) routing and unicast message passing. First, it is proven that, for an arbitrary irregular network with UD routing, it is not possible to create an ordered list of nodes to implement an arbitrary multicast in a link contention-free manner with a minimal number of communication steps. Next, three different multicast algorithms are proposed with their respective node orderings to reduce link contention: switch-based ordering (SO), switch-based hierarchical ordering (SHO), and chain concatenation ordering (CCO). A variation of the binomial tree-based communication pattern, with unicast message passing, is used on the above orderings to implement multicast. Then, the problem of node contention is described in the case when multiple multicasts occur concurrently in a system. Using source-based information, the CCO algorithm is modified to propose a source-partitioned chain concatenation ordering (SPCCO) algorithm. It is also shown how the SPCCO algorithm reduces the effect of node contention at the cost of link contention. Using detailed simulation experiments, the proposed multicast algorithms are compared with each other as well as with the naive random ordering (RO) algorithm for a range of system sizes, switch sizes, message lengths, input buffer sizes, degrees of connectivity, destination set sizes, and communication start-up times. For the case of single multicast, the CCO algorithm is shown to be the best to implement multicast with reduced link contention and minimum latency, For the case of multiple multicasts, the SPCCO algorithm is shown to be the best when the start-up overhead dominates the propagation overhead and the CCO algorithm is shown to be the best otherwise. The results also highlight the importance of reducing link contention when designing efficient multicast, even for systems with large input buffers in the switches. Thus, these results demonstrate significant potential to be applied to current and future generation NOW systems with irregular interconnection.
Ram Kesavan, Dhabaleswar K. Panda 0001
IEEE Trans. Parallel Distributed Syst.1
2001 Architectural Support for Efficient Multicasting in Irregular Networks
abstract
Parallel computing on networks of workstations is fast becoming a cost-effective high-performance computing alternative to MPPs. Such a computing environment typically consists of processing nodes interconnected through a switch-based irregular network. Many of the problems that were solved for regular networks have to be solved anew for these systems. One such problem is that of efficient multicast communication. In this paper, we propose two broad categories of schemes for efficient multicasting in such irregular networks: network interface-based (NI-based) and switch-based. The NI-based multicasting schemes use the network interface of intermediate destinations for absorbing and retransmitting messages to other destinations in the multicast tree. In contrast, the switch-based multicasting schemes use hardware support for packet replication at the switches of the network and a concept known as multidestination routing to convey a multicast message from one source to multiple destinations. We first present alternative schemes for efficient multipacket forwarding at the NI and derive an optimal k-binomial multicast tree for multipacket NI-based multicast. We then propose two switch-based multicasting schemes that differ in the power of the encoding scheme and the complexity of the decoding logic at the switches. These multicasting schemes use path-based multidestination worms that can cover all nodes connected to switches along a valid unicast path and tree-based multidestination worms that can cover entire destination sets in a single phase using one worm, respectively. For each scheme, we describe the associated header encoding and decoding operation, the method for deriving multidestination worms that cover arbitrary multicast destination sets, and the multicasting scheme using the derived multidestination worms.
Rajeev Sivaram, Ram Kesavan, Dhabaleswar K. Panda 0001, Craig B. Stunkel
IEEE Trans. Parallel Distributed Syst.2
1999 Multiple Multicast with Minimized Node Contention on Wormhole k-ary n-cube Networks
abstract
This paper presents a new approach to minimize node contention while performing multiple multicast/broadcast on wormhole k-ary n-cube networks with overlapped destination sets. The existing multicast algorithms in the literature deliver poor performance under multiple multicast because these algorithms have been designed with only single multicast in mind. The new algorithms introduced in this paper do not use any global knowledge about the respective destination sets of the concurrent multicasts. Instead, only local information and a source-specific partitioning approach are used. For systems supporting unicast message-passing, a new SPUmesh (Source-Partitioned Umesh) algorithm is proposed and is shown to be superior than the conventional Umesh algorithm for multiple multicast. Two different algorithms, SQHL (Source-Quadrant Hierarchical Leader) and SCHL (Source-Centered Hierarchical Leader), are proposed for systems with multidestination message-passing and shown to be superior than the HL scheme. All of these algorithms perform 1) 5-10 times faster than the existing algorithms under multiple multicast and 2) as fast as existing algorithms under single multicast. Furthermore, the SCHL scheme demonstrates that the latency of multiple multicast can, in fact, be reduced as the degree of multicast increases beyond a certain number. Thus, these algorithms demonstrate significant potential to be used for designing fast and scalable collective communication libraries on current and future generation wormhole systems.
Ram Kesavan, Dhabaleswar K. Panda 0001
IEEE Trans. Parallel Distributed Syst.1
1999 Multidestination Message Passing in Wormhole k-ary n-cube Networks with Base Routing Conformed Paths
abstract
This paper proposes multidestination message passing on wormhole k-ary n-cube networks using a new base-routing-conformed-path (BRCP) model. This model allows both unicast (single-destination) and multidestination messages to co-exist in a given network without leading to deadlock. The model is illustrated with several common routing schemes (deterministic, as well as adaptive), and the associated deadlock-freedom properties are analyzed. Using this model, a set of new algorithms for popular collective communication operations, broadcast and multicast, are proposed and evaluated. It is shown that the proposed algorithms can considerably reduce the latency of these operations compared to the Umesh (unicast-based multicast) and the Hamiltonian path-based schemes. A very interesting result that is presented shows that a multicast can be implemented with reduced or near-constant latency as the number of processors participating in the multicast increases beyond a certain number. It is also shown that the BRCP model can take advantage of adaptivity in routing schemes to further reduce the latency of these operations. The multidestination mechanism and the BRCP model establish a new foundation to provide fast and scalable collective communication support on wormhole-routed systems.
Dhabaleswar K. Panda 0001, Sanjay Singal, Ram Kesavan
IEEE Trans. Parallel Distributed Syst.3
1998 Where to Provide Support for Efficient Multicasting in Irregular Networks: Network Interface or Switch?
abstract
Recent research has proposed methods for enhancing the performance of multicast in networks with irregular topologies. These methods fall into two broad categories: (a) network interface (NI) based schemes that make use of enhanced functionality of the software/firmware running at the NI processor; and (b) switch-based methods that use enhancements to the switch architecture to support hardware multicast. However it is not clear how these methods compare to each other and when it makes sense to use one over the other. In order to answer such questions, we perform a number of simulation experiments to compare the performance of three efficient multicasting schemes: an NI-based multicasting scheme that uses a k-binomial tree, a switch-based multicasting scheme that uses path-based multidestination worms, and a switch-based multicasting scheme that uses a single tree-based multidestination worm. We first study the performance of the three schemes for single multicast traffic while changing a number of system parameters one at a time to isolate their impact. We then study the performance of these schemes under increasing multicast load. Our results show that the switch-based multicasting scheme using a single tree-based multidestination worm performs the best among the three schemes. However the NI-based multicasting scheme is capable of delivering high performance compared to the switch-based multicast using path-based worms especially when the software overhead at the network interface is less than half of the overhead at the host. We therefore conclude that support for multicast at the NI is an important first step to improving multicast performance. However; there is still considerable gain that can be achieved by supporting hardware multicast in switches. Finally, while supporting such hardware multicast, it is better to support schemes that can achieve multicast in one phase.
Rajeev Sivaram, Ram Kesavan, Dhabaleswar K. Panda 0001, Craig B. Stunkel
ICPP2
1997 Multicast on Irregular Switch-Based Networks with Wormhole Routing
abstract
This paper presents efficient multicasting with reduced contention on irregular networks with switch-based wormhole interconnection and unicast message passing. First, it is proved that for an arbitrary irregular network with a typical deadlock-free, adaptive routing, it may not be possible to create an ordered list of nodes to implement an arbitrary multicast in a contention-free manner with minimal number of communication steps. Next, three different multicast algorithms are proposed with their respective node orderings to reduce contention: switch-based ordering (SO), switch-based hierarchical ordering (SHO), and chain concatenation ordering (CCO). A variation of a binomial tree-based communication pattern with unicast message passing is used on the above ordered lists to implement multicast. The proposed multicast algorithms are compared with each other as well as with the naive random ordering (RO) algorithm for a range of system sizes, switch sizes, message lengths, degrees of connectivity, destination set sizes, and communication start-up times. The CCO algorithm is shown to be the best to implement multicast with reduced contention and minimum latency. Such results related to multicast on irregular networks are the first of their kind in the wormhole literature. Thus, these demonstrate significant potential to be applied to current and future generation NOW systems with irregular interconnection.
Ram Kesavan, Kiran Bondalapati, Dhabaleswar K. Panda 0001
HPCA1
1997 Optimal Multicast with Packetization and Network Interface Support
abstract
Modern networks typically limit the size of the largest packet for efficient communication. Thus, long messages are packetized and transmitted. Such networks also provide network interface support for nodes, which typically includes a coprocessor and memory, to implement the lower layers of the communication protocol. This paper presents a concept of smart network interface support for packetization and an optimal multicast algorithm for systems with such support. Two implementations of smart network interface, First-Child-First-Served (FCFS) and First-Packet-First-Served (FPFS), are studied and compared. It is shown that the FPFS network interface support is more practical and efficient Next, the components of multicast latency under FPFS implementation are analyzed by using a pipelined model. A concept of k-binomial tree is introduced, and proved to be optimal for multicasting under the FPFS scheme. A method to construct contention-free k-binomial trees on contention-free orderings of the nodes is presented. For a 64-node system with irregular network, simulation results indicate that the optimal k-binomial tree is up to 2 times better than the conventional binomial tree for a range of multicast set sizes and message lengths. Thus, these results demonstrate significant potential to be applied to current and future generation high performance systems including MPPs and NOWs, where network interface support for multicast is provided.
Ram Kesavan, Dhabaleswar K. Panda 0001
ICPP1