VLDB 2026 Research / reviewers in the wild / expert
Shunxiang Yang
dblp:30/4657
· DBLP profile ↗
4ranked-venue papers
1as first author
2since 2021 · last 2024
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Software engineering, systems software and programming languages · 1Graphics, computer vision, multimedia, augmented reality and games · 1Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Software engineering, system software, and programming languages
1 paper |
Software maintenance and evolution · 50% Compilers and program optimization · 50% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Embedded and real-time systems · 77% Distributed systems · 23% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Compilers and program optimization
computation offloading |
0.1 | 1 | 2012 | Refactoring android Java code for on-demand computation offloading · OOPSLA 2012 |
Software maintenance and evolution
refactoring |
0.1 | 1 | 2012 | Refactoring android Java code for on-demand computation offloading · OOPSLA 2012 |
Embedded and real-time systems
mobile computing |
0.1 | 1 | 2012 | Refactoring android Java code for on-demand computation offloading · OOPSLA 2012 |
Distributed systems
remote execution |
0.0 | 1 | 2012 | Refactoring android Java code for on-demand computation offloading · OOPSLA 2012 |
Methods — techniques the papers use, named apart from their topics
bytecode rewriting · 0.3bytecode analysis · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Masked self-supervised ECG representation learning via multiview information bottleneck
Shunxiang Yang, Cheng Lian 0003, Zhigang Zeng, Bingrong Xu, Yixin Su 0002, Chenyang Xue |
Neural Comput. Appl. | 1 |
| 2022 | M-US-EMRs: A Multi-modal Data Fusion Method of Ultrasonic Images and Electronic Medical Records Used for Screening of Coronary Heart Disease
Ying Nan Zuo, Shunxiang Yang, Genqiang Deng, Suisong Zhu, Yunpeng Cai |
ISBRA | 3 |
| 2020 | Anisotropic distortion cost update strategy in spatial image steganography
Haitao Song 0002, Guangming Tang, Yifeng Sun, Shunxiang Yang |
Multim. Tools Appl. | 4 |
| 2012 | Refactoring android Java code for on-demand computation offloadingabstractComputation offloading is a promising way to improve the performance as well as reducing the battery power consumption of a smartphone application by executing some parts of the application on a remote server. Supporting such capability is not easy for smartphone application developers due to (1) correctness: some code, e.g., that for GPS, gravity, and other sensors, can run only on the smartphone so that developers have to identify which parts of the application cannot be offloaded; (2) effectiveness: the reduced execution time must be greater than the network delay caused by computation offloading so that developers need to calculate which parts are worth offloading; (3) adaptability: smartphone applications often face changes of user requirements and runtime environments so that developers need to implement the adaptation on offloading. More importantly, considering the large number of today's smartphone applications, solutions applicable for legacy applications will be much more valuable. In this paper, we present a tool, named DPartner, that automatically refactors Android applications to be the ones with computation offloading capability. For a given Android application, DPartner first analyzes its bytecode for discovering the parts worth offloading, then rewrites the bytecode to implement a special program structure supporting on-demand offloading, and finally generates two artifacts to be deployed onto an Android phone and the server, respectively. We evaluated DPartner on three real-world Android applications, demonstrating the reduction of execution time by 46%-97% and battery power consumption by 27%-83%. Ying Zhang 0012, Gang Huang 0001, Xuanzhe Liu, Wei Zhang 0004, Hong Mei 0001, Shunxiang Yang |
OOPSLA | 6 |