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Marta Eso

dblp:30/6812 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2001
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
1 paper
Algorithmic game theory and mechanism design · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Algorithmic game theory and mechanism design › mechanism design
auction design
0.012001
Achieving Budget-Balance with Vickrey-Based Payment Schemes in Exchanges · IJCAI 2001
Algorithmic game theory and mechanism design › mechanism design
budget balance
0.012001
Achieving Budget-Balance with Vickrey-Based Payment Schemes in Exchanges · IJCAI 2001
Algorithmic game theory and mechanism design › auction theory › sealed-bid auction
vickrey auction
0.012001
Achieving Budget-Balance with Vickrey-Based Payment Schemes in Exchanges · IJCAI 2001
YearPublicationVenuePosition
2001 Achieving Budget-Balance with Vickrey-Based Payment Schemes in Exchanges
David C. Parkes, Jayant Kalagnanam, Marta Eso
IJCAI3