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P. V. Madhusudhan Rao

dblp:30/7947 · DBLP profile ↗
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4ranked-venue papers
0as first author
3since 2021 · last 2023
0000-0002-4574-7883ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 3 · 3 since 2021Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Robot manipulation · 50% Motion planning and robot control · 50%
Theoretical computer science
1 paper
Mathematical optimization · 100%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation
parallel manipulator
0.112005
Dimensional design of hexaslides for optimal workspace and dexterity · IEEE Trans. Robotics 2005
Robotics › Motion planning and robot control › design optimization
workspace optimization
0.112005
Dimensional design of hexaslides for optimal workspace and dexterity · IEEE Trans. Robotics 2005
Mathematical optimization
multi-objective optimization
0.012005
Dimensional design of hexaslides for optimal workspace and dexterity · IEEE Trans. Robotics 2005
Mathematical optimization › multi-objective optimization
pareto-optimal solutions
0.012005
Dimensional design of hexaslides for optimal workspace and dexterity · IEEE Trans. Robotics 2005

Methods — techniques the papers use, named apart from their topics

multi-objective optimization · 0.1
YearPublicationVenuePosition
2023 Pixelated Interactions: Exploring Pixel Art for Graphical Primitives on a Pin Array Tactile Display
abstract
Two-dimensional pin array displays enable access to tactile graphics that are important for the education of students with visual impairments. Due to their prohibitive cost and limited access, there is limited research within HCI and the rules to design graphics on these low-resolution tactile displays are unclear. In this paper, eight tactile readers with visual impairments qualitatively evaluate the implementation of Pixel Art to create tactile graphical primitives on a pin array display. Every pin of the pin array is assumed to be a pixel on a pixel grid. Our findings suggest that Pixel Art tactile graphics on a pin array are clear and comprehensible to tactile readers, positively confirming its use to design basic tactile shapes and line segments. The guidelines provide a consistent framework to create tactile media which implies that they can be used to downsize basic shapes for refreshable pin-array displays.
Tigmanshu Bhatnagar, Vikas Upadhyay, Anchal Sharma, P. V. Madhusudhan Rao, Mark A. Miodownik, Nicolai Marquardt, Catherine Holloway
Conference on Designing Interactive Systems4
2023 Brilliance and Resilience: A New Perspective to the Challenges, Practices and Needs of University Students with Visual Impairments in India
Tigmanshu Bhatnagar, Vikas Upadhyay, P. V. Madhusudhan Rao, Nicolai Marquardt, Mark A. Miodownik, Catherine Holloway
INTERACT (1)3
2022 Object recognition from two-dimensional tactile graphics: What factors lead to successful identification through touch?
abstract
Tactile Graphics (TG) are raised line diagrams to represent pictorial content for People with Visual Impairments (PVI). While shapes may be simple to depict, objects often appear disjunctive when represented in graphics. Researchers have evaluated the efficacy of TG and stated factors like size, complexity, or prior visual experience, affecting identification. However, the specific features of a graphic or aspects that enable object (3D) recognition through them need investigation. We evaluate the interactions of 12 PVI (8 born-blind and 4 late-blind), having minimal experience with TG or graphical representations, with 20 tactile stimuli including daily objects. We present graphic- and process-based factors that aid recognition. Our results indicate unique elements or a combination leading to recognition. Born-blind participants were able to identify stimuli based solely on their prior tactile experience of the actual objects, the majority being depictions of objects with insignificant thickness. Mirroring hand movements for symmetrical shapes were observed. A broader classification followed by deduction appeared as a common strategy of exploration. These insights impart improved understanding and evaluation of tactile graphics.
Anchal Sharma, P. V. Madhusudhan Rao, Srinivasan Venkataraman
ASSETS2
2005 Dimensional design of hexaslides for optimal workspace and dexterity
abstract
The paper presents the dimensional design of a class of parallel manipulators, namely, Hexaslides. The design of hexaslides is formulated as a multiobjective optimization problem considering workspace and dexterity as dual objectives. As the relative emphasis on workspace and dexterity varies depending on the application, a set of Pareto-optimal solutions is found. The present analysis is a useful tool for designers to select suitable hexaslide parameters for a given application, particularly, in machine tool applications.
Abbaraju Bala Koteswara Rao, P. V. Madhusudhan Rao, Subir Kumar Saha
IEEE Trans. Robotics2