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Maxim Shugaev

dblp:300/1099 · also Maxim V. Shugaev · DBLP profile ↗
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3ranked-venue papers
2as first author
3since 2021 · last 2026
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-author · 3 since 2021Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
3D vision · 100%
Computer graphics and multimedia
1 paper
Rendering · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
3d scene reconstruction
0.912025
ERUPT: Efficient Rendering with Unposed Patch Transformer · CVPR 2025
Computer vision › 3D vision › 3d reconstruction › uncalibrated reconstruction
pose-free reconstruction
0.912025
ERUPT: Efficient Rendering with Unposed Patch Transformer · CVPR 2025
Rendering
novel view synthesis
0.912025
ERUPT: Efficient Rendering with Unposed Patch Transformer · CVPR 2025

Methods — techniques the papers use, named apart from their topics

transformer · 1.7patch-based querying · 1.7latent camera pose · 1.7
YearPublicationVenuePosition
2026 Towards Unconstrained Cross-View Pose Estimation
abstract
Cross-view pose estimation entails predicting the relative 3 Degrees-of-Freedom (3DoF) pose of an image within an aerial view. Existing work focuses on imagery in controlled settings featuring highly constrained parameters. In contrast, a wide variety of camera parameterizations are seen in-the-wild across tasks where such estimation is useful. To address this gap, we propose a method capable of performing cross-view pose estimation in these less constrained scenarios with ground-view images of unknown FoV, pitch, roll, and projection type (panoramic or rectilinear). Namely, our method avoids common assumptions—such as gravity/horizon alignment needed for geometric-based projections—and purely relies on a transformer to learn the cross-view relationships in a data-driven manner, paired with prediction modules to enable continuous querying of the pose search space. Evaluations of our approach demonstrates it’s ability to perform competitively with the state-of-the-art over the VIGOR benchmark, while maintaining performance in those harder less constrained scenarios. This supports our work as the first generalized approach to this task that is capable of operating with less-constrained imagery.
Alexander Wollam, Kyle Ashley, Maxim Shugaev, Oliver Arend, Ilya Semenov, Hadis Dashtestani, Sumved Ravi, Nathan Jacobs
WACV3
2025 ERUPT: Efficient Rendering with Unposed Patch Transformer
abstract
This work addresses the problem of novel view synthesis in diverse scenes from small collections of RGB images. We propose ERUPT (Efficient Rendering with Unposed Patch Transformer) a state-of-the-art scene reconstruction model capable of efficient scene rendering using unposed imagery. We introduce patch-based querying, in contrast to existing pixel-based queries, to reduce the compute required to render a target view. This makes our model highly efficient both during training and at inference, capable of rendering at 600 fps on commercial hardware. Notably, our model is designed to use a learned latent camera pose which allows for training using unposed targets in datasets with sparse or inaccurate ground truth camera pose. We show that our approach can generalize on large real-world data and introduce a new benchmark dataset (MSVS-1M) for latent view synthesis using street-view imagery collected from Mapillary. In contrast to NeRF and Gaussian Splatting, which require dense imagery and precise metadata, ERUPT can render novel views of arbitrary scenes with as few as five unposed input images. ERUPT achieves better rendered image quality than current state-of-the-art methods for unposed image synthesis tasks, reduces labeled data requirements by 95% and decreases computational requirements by an order of magnitude, providing efficient novel view synthesis for diverse real-world scenes.
Maxim Shugaev, Maxim Karrenbach, Kyle Ashley, Bridget Kennedy, Naresh P. Cuntoor
CVPR1
2024 ArcGeo: Localizing Limited Field-of-View Images using Cross-view Matching
abstract
Cross-view matching techniques for image geo-localization attempt to match features in ground-level query images against a collection of satellite images to determine their positions of origin. We present ArcGeo, a novel cross-view image matching approach which introduces a batch-all angular margin loss and several train-time strategies including large-scale pretraining and FoV-based data augmentation. This allows our model to perform well even in challenging cases with limited field-of-view (FoV). Further, we evaluate multiple model architectures, data augmentation approaches and optimization strategies to train a deep cross-view matching network, specifically optimized for limited FoV cases. In low FoV experiments (FoV = 90°) our method improves top-1 image recall rate on the CVUSA dataset from 30.12% to 43.08%. We also demonstrate improved performance over the state-of-the-art techniques for panoramic cross-view retrieval, improving top-1 recall from 95.43% to 96.06% on the CVUSA dataset and from 64.52% to 79.88% on the CVACT test dataset. Lastly, we evaluate the role of large-scale pretraining for improved robustness. With appropriate pretraining on external data, our model improves top-1 recall dramatically to 66.83% for the FoV = 90° test case on CVUSA, an increase of over twice what is reported by existing approaches.
Maxim Shugaev, Ilya Semenov, Kyle Ashley, Michael Klaczynski, Naresh P. Cuntoor, Mun Wai Lee, Nathan Jacobs
WACV1