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Zhuoxu Zhang

dblp:303/5565 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2025
0000-0002-5609-9033ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 1 · 1 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
2 papers
Graph algorithms and graph theory · 57% Algorithmic game theory and mechanism design · 43%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Distributed systems · 50% Parallel and multicore computing · 50%
Databases, data mining, and information retrieval
1 paper
Graph data management · 100%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Graph data management
graph partitioning
0.912025
ClusPar: A Game-Theoretic Approach for Efficient and Scalable Streaming Edge Partitioning · IEEE Trans. Computers 2025
Algorithmic game theory and mechanism design
game-theoretic clustering
0.912025
ClusPar: A Game-Theoretic Approach for Efficient and Scalable Streaming Edge Partitioning · IEEE Trans. Computers 2025
Distributed systems
distributed graph processing
0.612022
Clustering-based Partitioning for Large Web Graphs · ICDE 2022
Parallel and multicore computing
graph partitioning
0.612022
Clustering-based Partitioning for Large Web Graphs · ICDE 2022
Graph algorithms and graph theory
graph partitioning
0.612022
Clustering-based Partitioning for Large Web Graphs · ICDE 2022
Graph algorithms and graph theory › graph partitioning
vertex-cut partitioning
0.612022
Clustering-based Partitioning for Large Web Graphs · ICDE 2022

Methods — techniques the papers use, named apart from their topics

streaming edge clustering · 1.7streaming clustering · 1.1restreaming · 1.1
YearPublicationVenuePosition
2025 ClusPar: A Game-Theoretic Approach for Efficient and Scalable Streaming Edge Partitioning
abstract
Streaming edge partitioning plays a crucial role in the distributed processing of large-scale web graphs, such as pagerank. The quality of partitioning is of utmost importance and directly affects the runtime cost of distributed graph processing. However, streaming graph clustering, a key component of mainstream streaming edge partitioning, is vertex-centric. This incurs a mismatch with the edge-centric partitioning strategy, necessitating additional post-processing and several graph traversals to transition from vertex-centric clusters to edge-centric partitions. This transition not only adds extra runtime overhead but also risks a decline in partitioning quality. In this paper, we propose a novel algorithm, called ClusPar, to address the problem of streaming edge partitioning. The ClusPar framework consists of two steps, streaming edge clustering and edge cluster partitioning. Different from prior studies, the first step traverses the input graph in a single pass to generate edge-centric clusters, while the second step applies game theory over these edge-centric clusters to produce partitions. Extensive experiments show that ClusPar outperforms the state-of-the-art streaming edge partitioning methods in terms of the partitioning quality, efficiency, and scalability.
Zezhong Ding 0001, Zhuoxu Zhang, Xike Xie, Jianliang Xu
IEEE Trans. Computers3
2022 Clustering-based Partitioning for Large Web Graphs
abstract
Graph partitioning plays a vital role in distributed large-scale web graph analytics, such as pagerank and label propagation. The quality and scalability of partitioning strategy have a strong impact on such communication- and computation-intensive applications, since it drives the communication cost and the workload balance among distributed computing nodes. Recently, the streaming model shows promise in optimizing graph partitioning. However, existing streaming partitioning strategies either lack of adequate quality or fall short in scaling with a large number of partitions. In this work, we explore the property of web graph clustering and propose a novel restreaming algorithm for vertex-cut partitioning. We investigate a series of techniques, which are pipelined as three steps, streaming clustering, cluster partitioning, and partition transformation. More, these techniques can be adapted to a parallel mechanism for further acceleration of partitioning. Experiments on real datasets and real systems show that our algorithm outperforms state-of-the-art vertex-cut partitioning methods in large-scale web graph processing. Surprisingly, the runtime cost of our method can be an order of magnitude lower than that of one-pass streaming partitioning algorithms, when the number of partitions is large.
Xike Xie, Zhuoxu Zhang
ICDE3