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Quancheng Guo

dblp:304/1210 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2021
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Reinforcement learning · 100%
Software engineering, system software, and programming languages
1 paper
Software maintenance and evolution · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
deep reinforcement learning
0.512021
Efficient Reinforcement Learning Development with RLzoo · ACM Multimedia 2021
Software maintenance and evolution
software libraries
0.512021
Efficient Reinforcement Learning Development with RLzoo · ACM Multimedia 2021

Methods — techniques the papers use, named apart from their topics

model zoo · 1.0automated agent construction · 1.0
YearPublicationVenuePosition
2021 Efficient Reinforcement Learning Development with RLzoo
abstract
Many multimedia developers are exploring for adopting Deep Reinforcement Learning (DRL) techniques in their applications. They however often find such an adoption challenging. Existing DRL libraries provide poor support for prototyping DRL agents (i.e., models), customising the agents, and comparing the performance of DRL agents. As a result, the developers often report low efficiency in developing DRL agents. In this paper, we introduce RLzoo, a new DRL library that aims to make the development of DRL agents efficient. RLzoo provides developers with (i) high-level yet flexible APIs for prototyping DRL agents, and further customising the agents for best performance, (ii) a model zoo where users can import a wide range of DRL agents and easily compare their performance, and (iii) an algorithm that can automatically construct DRL agents with custom components (which are critical to improve agent's performance in custom applications). Evaluation results show that RLzoo can effectively reduce the development cost of DRL agents, while achieving comparable performance with existing DRL libraries.
Tianyang Yu, Hongming Zhang 0003, Yanhua Huang, Quancheng Guo, Luo Mai, Hao Dong 0003
ACM Multimedia6