Demo Data from VLDB 2026 / reviewers in the wild / expert
Jingru Gan
dblp:304/1501
· DBLP profile ↗
2ranked-venue papers
1as first author
2since 2021 · last 2025
0009-0004-8557-2012ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Computational science and engineering · 100% | |
| Artificial intelligence
1 paper |
Information extraction and text analysis · 87% Vision and language · 13% | |
| Computer graphics and multimedia
1 paper |
Visualization and visual analytics · 100% | |
| Databases, data mining, and information retrieval
1 paper |
Data integration and cleaning · 100% |
Topics — the 7 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computational science and engineering › inverse problem
inverse design |
0.9 | 1 | 2025 | MetamatBench: Integrating Heterogeneous Data, Computational Tools, and Visual Interface for Metamaterial Discovery · KDD (2) 2025 |
Computational science and engineering
materials informatics |
0.9 | 1 | 2025 | MetamatBench: Integrating Heterogeneous Data, Computational Tools, and Visual Interface for Metamaterial Discovery · KDD (2) 2025 |
Visualization and visual analytics › interactive visualization
interactive visual interfaces |
0.9 | 1 | 2025 | MetamatBench: Integrating Heterogeneous Data, Computational Tools, and Visual Interface for Metamaterial Discovery · KDD (2) 2025 |
Natural language and speech › Information extraction and text analysis
entity linking |
0.5 | 1 | 2021 | Multimodal Entity Linking: A New Dataset and A Baseline · ACM Multimedia 2021 |
Natural language and speech › Information extraction and text analysis › entity linking
multimodal entity linking |
0.5 | 1 | 2021 | Multimodal Entity Linking: A New Dataset and A Baseline · ACM Multimedia 2021 |
Data integration and cleaning
entity disambiguation |
0.5 | 1 | 2021 | Multimodal Entity Linking: A New Dataset and A Baseline · ACM Multimedia 2021 |
Computer vision › Vision and language
multimodal understanding |
0.1 | 1 | 2021 | Multimodal Entity Linking: A New Dataset and A Baseline · ACM Multimedia 2021 |
Methods — techniques the papers use, named apart from their topics
machine learning benchmarking · 1.7finite element analysis · 1.7optimal transport · 1.0bipartite graph matching · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | MetamatBench: Integrating Heterogeneous Data, Computational Tools, and Visual Interface for Metamaterial DiscoveryabstractMetamaterials, engineered materials with architected structures across multiple length scales, offer unprecedented and tunable mechanical properties that surpass those of conventional materials. However, leveraging advanced machine learning (ML) for metamaterial discovery is hindered by three fundamental challenges: (C1) Data Heterogeneity Challenge arises from heterogeneous data sources, heterogeneous composition scales, and heterogeneous structure categories; (C2) Model Complexity Challenge stems from the intricate geometric constraints of ML models, which complicate their adaptation to metamaterial structures; and (C3) Human-AI Collaboration Challenge comes from the ''dual black-box'' nature of sophisticated ML models and the need for intuitive user interfaces. To tackle these challenges, we introduce a unified framework, named MetamatBench, that operates on three levels. (1) At the data level, we integrate and standardize 5 heterogeneous, multi-modal metamaterial datasets. (2) The ML level provides a comprehensive toolkit that adapts 17 state-of-the-art ML methods for metamaterial discovery. It also includes a comprehensive evaluation suite with 12 novel performance metrics plus a finite element-based assessment to ensure accurate and reliable model validation. (3) The user level features a visual-interactive interface that bridges the gap between complex ML techniques and non-ML researchers, advancing property prediction and inverse design of metamaterials for research and applications. MetamatBench offers a unified platform that enables machine learning researchers and practitioners to develop and evaluate new methodologies in metamaterial discovery. For accessibility and reproducibility, we open-source our benchmark and the codebase at https://github.com/cjpcool/Metamaterial-Benchmark. Jianpeng Chen, Wangzhi Zhan, Haohui Wang, Zian Jia, Jingru Gan, Jingyuan Qi, Lifu Huang, Muhao Chen 0001, Wei Wang 0010, Dawei Zhou 0003 |
KDD (2) | 5 |
| 2021 | Multimodal Entity Linking: A New Dataset and A BaselineabstractIn this paper, we introduce a new Multimodal Entity Linking (MEL) task on the multimodal data. The MEL task discovers entities in multiple modalities and various forms within large-scale multimodal data and maps multimodal mentions in a document to entities in a structured knowledge base such as Wikipedia. Different from the conventional Neural Entity Linking (NEL) task that focuses on textual information solely, MEL aims at achieving human-level disambiguation among entities in images, texts, and knowledge bases. Due to the lack of sufficient labeled data for the MEL task, we release a large-scale multimodal entity linking dataset M3EL (abbreviated for MultiModal Movie Entity Linking). Specifically, we collect reviews and images of 1,100 movies, extract textual and visual mentions, and label them with entities registered in Wikipedia. In addition, we construct a new baseline method to solve the MEL problem, which models the alignment of textual and visual mentions as a bipartite graph matching problem and solves it with an optimal-transportation-based linking method. Extensive experiments on the M3EL dataset verify the quality of the dataset and the effectiveness of the proposed method. We envision this work to be helpful for soliciting more research effort and applications regarding multimodal computing and inference in the future. We make the dataset and the baseline algorithm publicly available at https://jingrug.github.io/research/M3EL. Jingru Gan, Jinchang Luo, Shuhui Wang, Qingming Huang |
ACM Multimedia | 1 |