VLDB 2026 Research / reviewers in the wild / expert
Dongfeng Bai
dblp:304/2594
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10ranked-venue papers
1as first author
10since 2021 · last 2026
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 9 · 1 first-author · 9 since 2021Graphics, computer vision, multimedia, augmented reality and games · 6 · 6 since 2021Systems, architecture and hardware · 2 · 1 first-author · 2 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | FreeFix: Boosting 3D Gaussian Splatting via Fine-Tuning-Free Diffusion ModelsabstractNeural Radiance Fields and 3D Gaussian Splatting have advanced novel view synthesis, yet still rely on dense inputs and often degrade at extrapolated views. Recent approaches leverage generative models, such as diffusion models, to provide additional supervision, but face a tradeoff between generalization and fidelity: fine-tuning diffusion models for artifact removal improves fidelity but risks overfitting, while fine-tuning-free methods preserve generalization but often yield lower fidelity. We introduce FreeFix, a fine-tuning-free approach that pushes the boundary of this trade-off by enhancing extrapolated rendering with pretrained image diffusion models. We present an interleaved 2D-3D refinement strategy, showing that image diffusion models can be leveraged for consistent refinement without relying on costly video diffusion models. Furthermore, we take a closer look at the guidance signal for 2D refinement and propose a per-pixel confidence mask to identify uncertain regions for targeted improvement. Experiments across multiple datasets show that FreeFix improves multiframe consistency and achieves performance comparable to or surpassing fine-tuning-based methods, while retaining strong generalization ability. Our project page is at https://xdimlab.github.io/freefix. Zisen Shao, Sheng Miao, Dongfeng Bai, Yiyi Liao |
3DV | 5 |
| 2026 | HUGSIM: A Real-Time, Photo-Realistic and Closed-Loop Simulator for Autonomous DrivingabstractIn the past few decades, autonomous driving algorithms have made significant progress in perception, planning, and control. However, evaluating individual components does not fully reflect the performance of entire systems, highlighting the need for more holistic assessment methods. This motivates the development of HUGSIM, a closed-loop, photo-realistic, and real-time simulator for evaluating autonomous driving algorithms. We achieve this by lifting captured 2D RGB images into the 3D space via 3D Gaussian Splatting, improving the rendering quality for closed-loop scenarios, and building the closed-loop environment. In terms of rendering, we tackle challenges of novel view synthesis in closed-loop scenarios, including viewpoint extrapolation and 360-degree vehicle rendering. Beyond novel view synthesis, HUGSIM further enables the full closed simulation loop, dynamically updating the ego and actor states and observations based on control commands. Moreover, HUGSIM offers a comprehensive benchmark across more than 70 sequences from KITTI-360, Waymo, nuScenes, and PandaSet, along with over 400 varying scenarios, providing a fair and realistic evaluation platform for existing autonomous driving algorithms. HUGSIM not only serves as an intuitive evaluation benchmark but also unlocks the potential for fine-tuning autonomous driving algorithms in a photorealistic closed-loop setting. Longzhong Lin, Yichong Lu, Dongfeng Bai, Yue Wang 0020, Andreas Geiger 0001, Yiyi Liao |
IEEE Trans. Pattern Anal. Mach. Intell. | 5 |
| 2025 | VisionPAD: A Vision-Centric Pre-training Paradigm for Autonomous DrivingabstractThis paper introduces VisionPAD, a novel self-supervised pre-training paradigm designed for vision-centric algorithms in autonomous driving. In contrast to previous approaches that employ neural rendering with explicit depth supervision, VisionPAD utilizes more efficient 3D Gaussian Splatting to reconstruct multi-view representations using only images as supervision. Specifically, we introduce a self-supervised method for voxel velocity estimation. By warping voxels to adjacent frames and supervising the rendered outputs, the model effectively learns motion cues in the sequential data. Furthermore, we adopt a multi-frame photometric consistency approach to enhance geometric perception. It projects adjacent frames to the current frame based on rendered depths and relative poses, boosting the 3D geometric representation through pure image supervision. Extensive experiments on autonomous driving datasets demonstrate that VisionPAD significantly improves performance in 3D object detection, occupancy prediction and map segmentation, surpassing state-of-the-art pre-training strategies by a considerable margin. Haiming Zhang 0001, Wending Zhou, Yiyao Zhu, Xu Yan 0005, Jiantao Gao, Dongfeng Bai, Yingjie Cai, Shuguang Cui, Zhen Li 0026 |
CVPR | 6 |
| 2025 | EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View SynthesisabstractNovel view synthesis of urban scenes is essential for autonomous driving-related applications. Existing NeRF and 3DGS-based methods show promising results in achieving photorealistic renderings but require slow, per-scene optimization. We introduce EVolSplat, an efficient 3D Gaussian Splatting model for urban scenes that works in a feed-forward manner. Unlike existing feed-forward, pixelaligned 3DGS methods, which often suffer from issues like multi-view inconsistencies and duplicated content, our approach predicts 3D Gaussians across multiple frames within a unified volume using a 3D convolutional network. This is achieved by initializing 3D Gaussians with noisy depth predictions, and then refining their geometric properties in 3D space and predicting color based on 2D textures. Our model also handles distant views and the sky with a flexible hemisphere background model. This enables us to perform fast, feed-forward reconstruction while achieving real-time rendering. Experimental evaluations on the KITTI-360 and Waymo datasets show that our method achieves state-of-the-art quality compared to existing feedforward 3DGS- and NeRF-based methods. Sheng Miao, Jiaxin Huang 0012, Dongfeng Bai, Xu Yan 0005, Yue Wang 0020, Andreas Geiger 0001, Yiyi Liao |
CVPR | 3 |
| 2025 | AutoSplat: Constrained Gaussian Splatting for Autonomous Driving Scene ReconstructionabstractRealistic scene reconstruction and view synthesis are essential for advancing autonomous driving systems by simulating safety-critical scenarios. 3D Gaussian Splatting (3DGS) excels in real-time rendering and static scene reconstructions but struggles with modeling driving scenarios due to complex backgrounds, dynamic objects, and sparse camera views. We propose AutoSplat, a framework employing Gaussian splatting to realistically reconstruct autonomous driving scenes. By imposing geometric constraints on Gaussians representing the road and sky regions, our method enables multi-view consistent simulation of challenging scenarios, including lane changes. Leveraging 3D templates, we introduce a reflected Gaussian consistency constraint to supervise both the visible and unseen side of foreground objects. Moreover, to model the dynamic appearance of foreground objects, we estimate temporally-dependent residual spherical harmonics for each foreground Gaussian. Extensive experiments on Pandaset [1] and KITTI [2] demonstrate that AutoSplat outperforms state-of-the-art methods in scene reconstruction and novel view synthesis across diverse driving scenarios. Our project page can be found here: https://autosplat.github.io/ Mustafa Khan, Hamid R. Fazlali, Dhruv Sharma, Tongtong Cao, Dongfeng Bai |
ICRA | 5 |
| 2025 | 3DArticCyclists: Generating Synthetic Articulated 8D Pose-Controllable Cyclist Data for Computer Vision ApplicationsabstractIn Autonomous Driving (AD) Perception, cyclists are considered safety-critical scene objects. Commonly used publicly-available AD datasets typically contain large amounts of car and vehicle object instances but a low number of cyclist instances, usually with limited appearance and pose diversity. This cyclist training data scarcity problem not only limits the generalization of deep-learning perception models for cyclist semantic segmentation, pose estimation, and cyclist crossing intention prediction, but also limits research on new cyclist-related tasks such as fine-grained cyclist pose estimation and spatio-temporal analysis under complex interactions between humans and articulated objects. To address this data scarcity problem, in this paper we propose a framework to generate synthetic dynamic 3D cyclist data assets that can be used to generate training data for different tasks. In our framework, we designed a methodology for creating a new part-based multi-view articulated synthetic 3D bicycle dataset that we call 3DArticBikes that we use to train a 3D Gaussian Splatting (3DGS)-based reconstruction and image rendering method. We then propose a parametric bicycle 3DGS composition model to assemble 8-DoF pose-controllable 3D bicycles. Finally, using dynamic information from cyclist videos, we build a complete synthetic dynamic 3D cyclist (rider pedaling a bicycle) by reposing a selectable synthetic 3D person, while automatically placing the rider onto one of our new articulated 3D bicycles using a proposed 3D Keypoint optimization-based Inverse Kinematics pose refinement. We present both, qualitative and quantitative results where we compare our generated cyclists against those from a recent stable diffusion-based method. Eduardo R. Corral-Soto, Dongfeng Bai, Tongtong Cao |
IV | 4 |
| 2024 | RadOcc: Learning Cross-Modality Occupancy Knowledge through Rendering Assisted Distillationabstract3D occupancy prediction is an emerging task that aims to estimate the occupancy states and semantics of 3D scenes using multi-view images. However, image-based scene perception encounters significant challenges in achieving accurate prediction due to the absence of geometric priors. In this paper, we address this issue by exploring cross-modal knowledge distillation in this task, i.e., we leverage a stronger multi-modal model to guide the visual model during training. In practice, we observe that directly applying features or logits alignment, proposed and widely used in bird's-eye-view (BEV) perception, does not yield satisfactory results. To overcome this problem, we introduce RadOcc, a Rendering assisted distillation paradigm for 3D Occupancy prediction. By employing differentiable volume rendering, we generate depth and semantic maps in perspective views and propose two novel consistency criteria between the rendered outputs of teacher and student models. Specifically, the depth consistency loss aligns the termination distributions of the rendered rays, while the semantic consistency loss mimics the intra-segment similarity guided by vision foundation models (VLMs). Experimental results on the nuScenes dataset demonstrate the effectiveness of our proposed method in improving various 3D occupancy prediction approaches, e.g., our proposed methodology enhances our baseline by 2.2% in the metric of mIoU and achieves 50% in Occ3D benchmark. Haiming Zhang 0001, Xu Yan 0005, Dongfeng Bai, Jiantao Gao, Shuguang Cui, Zhen Li 0026 |
AAAI | 3 |
| 2024 | HUGS: Holistic Urban 3D Scene Understanding via Gaussian SplattingabstractHolistic understanding of urban scenes based on RGB images is a challenging yet important problem. It encompasses understanding both the geometry and appearance to enable novel view synthesis, parsing semantic labels, and tracking moving objects. Despite considerable progress, existing approaches often focus on specific aspects of this task and require additional inputs such as LiDAR scans or manually annotated 3D bounding boxes. In this paper, we introduce a novel pipeline that utilizes 3D Gaussian Splatting for holistic urban scene understanding. Our main idea involves the joint optimization of geometry, appearance, semantics, and motion using a combination of static and dynamic 3D Gaussians, where moving object poses are regularized via physical constraints. Our approach offers the ability to render new viewpoints in real-time, yielding 2D and 3D semantic information with high accuracy, and reconstruct dynamic scenes, even in scenarios where 3D bounding box detection are highly noisy. Experimental results on KITTI, KITTI-360, and Virtual KITTI 2 demonstrate the effectiveness of our approach. Our project page is at https://xdimlab.github.io/hugs_website. Jiahao Shao, Dongfeng Bai, Weichao Qiu, Yue Wang 0020, Andreas Geiger 0001, Yiyi Liao |
CVPR | 4 |
| 2024 | Efficient Depth-Guided Urban View Synthesis
Sheng Miao, Jiaxin Huang 0012, Dongfeng Bai, Weichao Qiu, Andreas Geiger 0001, Yiyi Liao |
ECCV (30) | 3 |
| 2022 | How to Build a Curb Dataset with LiDAR Data for Autonomous DrivingabstractCurbs are one of the essential elements of urban and highway traffic environments. Robust curb detection provides road structure information for motion planning in an autonomous driving system. Commonly, video cameras and 3D LiDARs are mounted on autonomous vehicles for curb detection. However, camera-based methods suffer from challenging illumination conditions. During the long period of time before wide application of Deep Neural Network (DNN) with point clouds, LiDAR-based curb detection methods are based on hand-crafted features, which suffer from poor detection in some complex scenes. Recently, DNN-based dynamic object detection using LiDAR data has become prevalent, while few works pay attention to curb detection with a DNN approach due to lack of labeled data. A dataset with curb annotations or an efficient curb labeling approach, hence, is of high demand. In this paper, we present how to build a curb dataset with LiDAR data for autonomous driving highly automatically. Firstly, a Semantic High Definition map (SHD map) in a global coordinate frame is generated by applying both SLAM and semantic segmentation on consecutive LiDAR frames. Next, a Road HD map (RHD map) is generated from the SHD map by removing its dynamic noise caused by road users e.g. cars. After that, a Curb Instance map (CI map) can be obtained from the filtered RHD map by a series of curb point extraction and growing. Finally, the CI map can be projected back to single frames for direct, highly automatic curb labeling. In order to validate our proposed labeling method, on top of an open public LiDAR semantic dataset SemanticKITTI [1], an additional curb dataset is built. We run both semantic segmentation and instance segmentation methods on this built dataset. Experimental results show that the curb annotations have good consistency and accuracy. We released this dataset and it is publicly available at https://download.mindspore.cn. Dongfeng Bai, Tongtong Cao |
ICRA | 1 |