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Corrado Rainone

dblp:304/2695 · DBLP profile ↗
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3ranked-venue papers
0as first author
3since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Reinforcement learning · 38% Planning, search and constraint satisfaction · 33% Graph learning · 17%
Software engineering, system software, and programming languages
2 papers
Program synthesis and code generation · 57% Compilers and program optimization · 43%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning › off-policy reinforcement learning › experience replay
hindsight experience replay
0.812024
CodeIt: Self-Improving Language Models with Prioritized Hindsight Replay · ICML 2024
Program synthesis and code generation
programming by example
0.812024
CodeIt: Self-Improving Language Models with Prioritized Hindsight Replay · ICML 2024
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
scheduling
0.712023
Robust Scheduling with GFlowNets · ICLR 2023
Compilers and program optimization
instruction scheduling
0.612022
Neural Topological Ordering for Computation Graphs · NeurIPS 2022
Natural language and speech › Language models and text generation
self-improvement
0.212024
CodeIt: Self-Improving Language Models with Prioritized Hindsight Replay · ICML 2024
Machine learning › Graph learning › graph neural network
attention-based graph neural network
0.212022
Neural Topological Ordering for Computation Graphs · NeurIPS 2022
Machine learning › Graph learning
graph neural network
0.212022
Neural Topological Ordering for Computation Graphs · NeurIPS 2022

Methods — techniques the papers use, named apart from their topics

prioritized experience replay · 1.5language model · 1.5hindsight relabeling · 1.5topoformer · 1.1encoder-decoder · 1.1attention-based graph neural network · 1.1GFlowNets · 0.7
YearPublicationVenuePosition
2024 CodeIt: Self-Improving Language Models with Prioritized Hindsight Replay
abstract
Large language models are increasingly solving tasks that are commonly believed to require human-level reasoning ability. However, these models still perform very poorly on benchmarks of general intelligence such as the Abstraction and Reasoning Corpus (ARC). In this paper, we approach the ARC as a programming-by-examples problem, and introduce a novel and scalable method for language model self-improvement called Code Iteration (CodeIt). Our method iterates between 1) program sampling and hindsight relabeling, and 2) learning from prioritized experience replay. By relabeling the goal of an episode (i.e., the program output given input) to the output actually produced by the sampled program, our method effectively deals with the extreme sparsity of rewards in program synthesis. Applying CodeIt to the ARC dataset, we demonstrate that prioritized hindsight replay, along with pre-training and data-augmentation, leads to successful inter-task generalization. CodeIt is the first neuro-symbolic approach that scales to the full ARC evaluation dataset. Our method solves 15% of ARC evaluation tasks, achieving state-of-the-art performance and outperforming existing neural and symbolic baselines. Our code is available at https://github.com/Qualcomm-AI-research/codeit.
Natasha Butt, Blazej Manczak, Auke J. Wiggers, Corrado Rainone, David W. Zhang, Michaël Defferrard, Taco Cohen
ICML4
2023 Robust Scheduling with GFlowNets
David W. Zhang, Corrado Rainone, Markus Peschl, Roberto Bondesan
ICLR2
2022 Neural Topological Ordering for Computation Graphs
abstract
Recent works on machine learning for combinatorial optimization have shown that learning based approaches can outperform heuristic methods in terms of speed and performance. In this paper, we consider the problem of finding an optimal topological order on a directed acyclic graph (DAG) with focus on the memory minimization problem which arises in compilers. We propose an end-to-end machine learning based approach for topological ordering using an encoder-decoder framework. Our encoder is a novel attention based graph neural network architecture called \emph{Topoformer} which uses different topological transforms of a DAG for message passing. The node embeddings produced by the encoder are converted into node priorities which are used by the decoder to generate a probability distribution over topological orders. We train our model on a dataset of synthetically generated graphs called layered graphs. We show that our model outperforms, or is on-par, with several topological ordering baselines while being significantly faster on synthetic graphs with up to 2k nodes. We also train and test our model on a set of real-world computation graphs, showing performance improvements.
Mukul Gagrani, Corrado Rainone, Harris Teague, Wonseok Jeon, Roberto Bondesan, Herke van Hoof, Christopher Lott, Weiliang Will Zeng, Piero Zappi
NeurIPS2