Demo Data from VLDB 2026 / reviewers in the wild / expert
Adrián Barahona-Ríos
dblp:304/2923
· DBLP profile ↗
1ranked-venue papers
1as first author
1since 2021 · last 2024
0000-0001-7538-2793ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Audio and music processing · 100% |
Topics — the 1 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Audio and music processing › sound synthesis
neural audio synthesis |
0.8 | 1 | 2024 | NoiseBandNet: Controllable Time-Varying Neural Synthesis of Sound Effects Using Filterbanks · IEEE ACM Trans. Audio Speech Lang. Process. 2024 |
Methods — techniques the papers use, named apart from their topics
differentiable digital signal processing · 0.8convolutional neural network · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | NoiseBandNet: Controllable Time-Varying Neural Synthesis of Sound Effects Using FilterbanksabstractControllable neural audio synthesis of sound effects is a challenging task due to the potential scarcity and spectro-temporal variance of the data. Differentiable digital signal processing (DDSP) synthesisers have been successfully employed to model and control musical and harmonic signals using relatively limited data and computational resources. Here we propose NoiseBandNet, an architecture capable of synthesising and controlling sound effects by filtering white noise through a filterbank, thus going further than previous systems that make assumptions about the harmonic nature of sounds. We evaluate our approach via a series of experiments, modelling footsteps, thunderstorm, pottery, knocking, and metal sound effects. Comparing NoiseBandNet audio reconstruction capabilities to four variants of the DDSP-filtered noise synthesiser, NoiseBandNet scores higher in nine out of ten evaluation categories, establishing a flexible DDSP method for generating time-varying, inharmonic sound effects of arbitrary length with both good time and frequency resolution. Finally, we introduce some potential creative uses of NoiseBandNet, by generating variations, performing loudness transfer, and by training it on user-defined control curves. Adrián Barahona-Ríos, Tom Collins |
IEEE ACM Trans. Audio Speech Lang. Process. | 1 |