VLDB 2026 Research / reviewers in the wild / expert
Zilai Zeng
dblp:306/6661
· DBLP profile ↗
6ranked-venue papers
1as first author
6since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 1 first-author · 4 since 2021Software engineering, systems software and programming languages · 2 · 2 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Solving New Tasks by Adapting Internet Video KnowledgeabstractVideo generative models demonstrate great promise in robotics by serving as visual planners or as policy supervisors. When pretrained on internet-scale data, such video models intimately understand alignment with natural language, and can thus facilitate generalization to novel downstream behavior through text-conditioning. However, they may not be sensitive to the specificities of the particular environment the agent inhabits. On the other hand, training video models on in-domain examples of robotic behavior naturally encodes environment-specific intricacies, but the scale of available demonstrations may not be sufficient to support generalization to unseen tasks via natural language specification. In this work, we investigate different adaptation techniques that integrate in-domain information with large-scale pretrained video models, and explore the extent to which they enable novel text-conditioned generalization for robotic tasks, while also considering their independent data and resource considerations. We successfully demonstrate across robotic environments that adapting powerful video models with small scales of example data can successfully facilitate generalization to novel behaviors. In particular, we present a novel adaptation strategy, termed *Inverse Probabilistic Adaptation*, that not only consistently achieves strong generalization performance across robotic tasks and settings, but also exhibits robustness to the quality of adaptation data, successfully solving novel tasks even when only suboptimal in-domain demonstrations are available. Calvin Luo, Zilai Zeng, Yilun Du, Chen Sun 0002 |
ICLR | 2 |
| 2024 | Text-Aware Diffusion for Policy LearningabstractTraining an agent to achieve particular goals or perform desired behaviors is often accomplished through reinforcement learning, especially in the absence of expert demonstrations. However, supporting novel goals or behaviors through reinforcement learning requires the ad-hoc design of appropriate reward functions, which quickly becomes intractable. To address this challenge, we propose Text-Aware Diffusion for Policy Learning (TADPoLe), which uses a pretrained, frozen text-conditioned diffusion model to compute dense zero-shot reward signals for text-aligned policy learning. We hypothesize that large-scale pretrained generative models encode rich priors that can supervise a policy to behave not only in a text-aligned manner, but also in alignment with a notion of naturalness summarized from internet-scale training data. In our experiments, we demonstrate that TADPoLe is able to learn policies for novel goal-achievement and continuous locomotion behaviors specified by natural language, in both Humanoid and Dog environments. The behaviors are learned zero-shot without ground-truth rewards or expert demonstrations, and are qualitatively more natural according to human evaluation. We further show that TADPoLe performs competitively when applied to robotic manipulation tasks in the Meta-World environment, without having access to any in-domain demonstrations. Calvin Luo, Mandy He, Zilai Zeng, Chen Sun 0002 |
NeurIPS | 3 |
| 2023 | Emergence of Abstract State Representations in Embodied Sequence ModelingabstractDecision making via sequence modeling aims to mimic the success of language models, where actions taken by an embodied agent are modeled as tokens to predict.Despite their promising performance, it remains unclear if embodied sequence modeling leads to the emergence of internal representations that represent the environmental state information.A model that lacks abstract state representations would be liable to make decisions based on surface statistics which fail to generalize.We take the BabyAI environment, a grid world in which language-conditioned navigation tasks are performed, and build a sequence modeling Transformer, which takes a language instruction, a sequence of actions, and environmental observations as its inputs.In order to investigate the emergence of abstract state representations, we design a "blindfolded" navigation task, where only the initial environmental layout, the language instruction, and the action sequence to complete the task are available for training.Our probing results show that intermediate environmental layouts can be reasonably reconstructed from the internal activations of a trained model, and that language instructions play a role in the reconstruction accuracy.Our results suggest that many key features of state representations can emerge via embodied sequence modeling, supporting an optimistic outlook for applications of sequence modeling objectives to more complex embodied decision-making domains.1 Tian Yun 0001, Zilai Zeng, Kunal Handa, Ashish V. Thapliyal, Bo Pang 0001, Ellie Pavlick, Chen Sun 0002 |
EMNLP | 2 |
| 2023 | Goal-Conditioned Predictive Coding for Offline Reinforcement LearningabstractRecent work has demonstrated the effectiveness of formulating decision making as supervised learning on offline-collected trajectories. Powerful sequence models, such as GPT or BERT, are often employed to encode the trajectories. However, the benefits of performing sequence modeling on trajectory data remain unclear. In this work, we investigate whether sequence modeling has the ability to condense trajectories into useful representations that enhance policy learning. We adopt a two-stage framework that first leverages sequence models to encode trajectory-level representations, and then learns a goal-conditioned policy employing the encoded representations as its input. This formulation allows us to consider many existing supervised offline RL methods as specific instances of our framework. Within this framework, we introduce Goal-Conditioned Predictive Coding (GCPC), a sequence modeling objective that yields powerful trajectory representations and leads to performant policies. Through extensive empirical evaluations on AntMaze, FrankaKitchen and Locomotion environments, we observe that sequence modeling can have a significant impact on challenging decision making tasks. Furthermore, we demonstrate that GCPC learns a goal-conditioned latent representation encoding the future trajectory, which enables competitive performance on all three benchmarks. Zilai Zeng, Ce Zhang 0010, Chen Sun 0002 |
NeurIPS | 1 |
| 2023 | Cost-Effective Data Placement in Edge Storage Systems With Erasure CodeabstractEdge computing, as a new computing paradigm, brings cloud computing’s computing and storage capacities to network edge for providing low latency services for users. The networked edge servers in a specific area constituteedge storage systems(ESSs), where popular data can be stored to serve the users in the area. The novel ESSs raise many new opportunities as well as unprecedented challenges. Most existing studies of ESSs focus on the storage of data replicas in the system to ensure low data retrieval latency for users. However, replica-based edge storage strategies can easily incur high storage costs. It is not cost-effective to store massive replicas of large-size data, especially those that do not require real-time access at the edge, e.g., system upgrade files, popular app installation files, videos in online games. It may not even be possible due to the constrained storage resources on edge servers. In this article, we make the first attempt to investigate the use of erasure codes in cost-effective data storage at the edge. The focus is to find the optimal strategy for placing coded data blocks on the edge servers in an ESS, aiming to minimize the storage cost while serving all the users in the system. We first model this novelErasure Coding based Edge Data Placement(EC-EDP) problem as an integer linear programming problem and prove its$\mathcal {NP}$-hardness. Then, we propose an optimal approach named EC-EDP-O based on integer programming. Another approximation algorithm named EC-EDP-V is proposed to address the high computation complexity of large-scale EC-EDP scenarios efficiently. The extensive experimental results demonstrate that EC-EDP-O and EC-EDP-V can save an average of 68.58% (and up to 81.16% in large-scale scenarios) storage cost compared with replica-based storage approaches. Hai Jin 0001, Ruikun Luo, Qiang He 0001, Song Wu 0001, Zilai Zeng, Xiaoyu Xia 0001 |
IEEE Trans. Serv. Comput. | 5 |
| 2021 | Graph-Based Data Deduplication in Mobile Edge Computing Environment
Ruikun Luo, Hai Jin 0001, Qiang He 0001, Song Wu 0001, Zilai Zeng, Xiaoyu Xia 0001 |
ICSOC | 5 |