VLDB 2026 Research / reviewers in the wild / expert
Siyou Lin
dblp:306/7486
· DBLP profile ↗
7ranked-venue papers
4as first author
7since 2021 · last 2024
0000-0002-8906-657XORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 7 · 4 first-author · 7 since 2021Artificial intelligence and machine learning · 4 · 2 first-author · 4 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Fast and Globally Consistent Normal Orientation based on the Winding Number Normal ConsistencyabstractEstimating consistently oriented normals for point clouds enables a number of important applications in computer graphics such as surface reconstruction. While local normal estimation is possible with simple techniques like principal component analysis (PCA), orienting these normals to be globally consistent has been a notoriously difficult problem. Some recent methods exploit various properties of the winding number formula to achieve global consistency with state-of-the-art performance. Despite their exciting progress, these algorithms either have high space/time complexity, or do not produce accurate and consistently oriented normals for imperfect data. In this paper, we propose a novel property from the winding number formula, termed Winding Number Normal Consistency (WNNC ), to tackle this problem. The derived property is based on the simple observation that the normals (negative gradients) sampled from the winding number field should be codirectional to the normals used to compute the winding number field. Since the WNNC property itself does not resolve the inside/outside orientation ambiguity, we further propose to incorporate an objective function from Parametric Gauss Reconstruction (PGR). We propose to iteratively update normals by alternating between WNNC-based normal updates and PGR-based gradient descents, which leads to an embarrassingly simple yet effective iterative algorithm that allows fast and high-quality convergence to a globally consistent normal vector field. Furthermore, our proposed algorithm only involves repeatedly evaluating the winding number formula and its derivatives, which can be accelerated and parallelized using a treecode-based approximation algorithm due to their special structures. Exploiting this fact, we implement a GPU-accelerated treecode-based solver. Our GPU (and even CPU) implementation can be significantly faster than the recent state-of-the-art methods for normal orientation from raw points. Our code is integrated with the popular PyTorch framework to facilitate further research into winding numbers, and is publicly available at https://jsnln.github.io/wnnc/index.html. Siyou Lin, Zuoqiang Shi, Yebin Liu |
ACM Trans. Graph. | 1 |
| 2023 | CloSET: Modeling Clothed Humans on Continuous Surface with Explicit Template DecompositionabstractCreating animatable avatars from static scans requires the modeling of clothing deformations in different poses. Existing learning-based methods typically add pose-dependent deformations upon a minimally-clothed mesh template or a learned implicit template, which have limitations in capturing details or hinder end-to-end learning. In this paper, we revisit point-based solutions and propose to decompose explicit garment-related templates and then add pose-dependent wrinkles to them. In this way, the clothing deformations are disentangled such that the pose-dependent wrinkles can be better learned and applied to unseen poses. Additionally, to tackle the seam artifact issues in recent state-of-the-art point-based methods, we propose to learn point features on a body surface, which establishes a continuous and compact feature space to capture the fine-grained and pose-dependent clothing geometry. To facilitate the research in this field, we also introduce a high-quality scan dataset of humans in real-world clothing. Our approach is validated on two existing datasets and our newly introduced dataset, showing better clothing deformation results in unseen poses. The project page with code and dataset can be found at https://www.liuyebin.com/closet. Hongwen Zhang 0001, Siyou Lin, Ruizhi Shao, Yuxiang Zhang 0006, Zerong Zheng, Han Huang 0005, Yandong Guo, Yebin Liu |
CVPR | 2 |
| 2023 | Leveraging Intrinsic Properties for Non-Rigid Garment AlignmentabstractWe address the problem of aligning real-world 3D data of garments, which benefits many applications such as texture learning, physical parameter estimation, generative modeling of garments, etc. Existing extrinsic methods typically perform non-rigid iterative closest point and struggle to align details due to incorrect closest matches and rigidity constraints. While intrinsic methods based on functional maps can produce high-quality correspondences, they work under isometric assumptions and become unreliable for garment deformations which are highly non-isometric. To achieve wrinkle-level as well as texture-level alignment, we present a novel coarse-to-fine two-stage method that leverages intrinsic manifold properties with two neural deformation fields, in the 3D space and the intrinsic space, respectively. The coarse stage performs a 3D fitting, where we leverage intrinsic manifold properties to define a manifold deformation field. The coarse fitting then induces a functional map that produces an alignment of intrinsic embeddings. We further refine the intrinsic alignment with a second neural deformation field for higher accuracy. We evaluate our method with our captured garment dataset, GarmCap. The method achieves accurate wrinkle-level and texture-level alignment and works for difficult garment types such as long coats. Our project page is https://jsnln.github.io/iccv2023intrinsic/index.html. Siyou Lin, Boyao Zhou, Zerong Zheng, Hongwen Zhang 0001, Yebin Liu |
ICCV | 1 |
| 2023 | CaPhy: Capturing Physical Properties for Animatable Human AvatarsabstractWe present CaPhy, a novel method for reconstructing animatable human avatars with realistic dynamic properties for clothing. Specifically, we aim for capturing the geometric and physical properties of the clothing from real observations. This allows us to apply novel poses to the human avatar with physically correct deformations and wrinkles of the clothing. To this end, we combine unsupervised training with physics-based losses and 3D-supervised training using scanned data to reconstruct a dynamic model of clothing that is physically realistic and conforms to the human scans. We also optimize the physical parameters of the underlying physical model from the scans by introducing gradient constraints of the physics-based losses. In contrast to previous work on 3D avatar reconstruction, our method is able to generalize to novel poses with realistic dynamic cloth deformations. Experiments on several subjects demonstrate that our method can estimate the physical properties of the garments, resulting in superior quantitative and qualitative results compared with previous methods. Zhaoqi Su, Liangxiao Hu, Siyou Lin, Hongwen Zhang 0001, Shengping Zhang, Justus Thies, Yebin Liu |
ICCV | 3 |
| 2023 | Surface Reconstruction from Point Clouds without Normals by Parametrizing the Gauss FormulaabstractWe propose Parametric Gauss Reconstruction (PGR) for surface reconstruction from point clouds without normals. Our insight builds on the Gauss formula in potential theory, which represents the indicator function of a region as an integral over its boundary. By viewing surface normals and surface element areas as unknown parameters, the Gauss formula interprets the indicator as a member of some parametric function space. We can solve for the unknown parameters using the Gauss formula and simultaneously obtain the indicator function. Our method bypasses the need for accurate input normals as required by most existing non-data-driven methods, while also exhibiting superiority over data-driven methods, since no training is needed. Moreover, by modifying the Gauss formula and employing regularization, PGR also adapts to difficult cases such as noisy inputs, thin structures, sparse or nonuniform points, for which accurate normal estimation becomes quite difficult. Our code is publicly available at https://github.com/jsnln/ParametricGaussRecon . Siyou Lin, Zuoqiang Shi, Bin Wang 0021 |
ACM Trans. Graph. | 1 |
| 2022 | Learning Implicit Templates for Point-Based Clothed Human Modeling
Siyou Lin, Hongwen Zhang 0001, Zerong Zheng, Ruizhi Shao, Yebin Liu |
ECCV (3) | 1 |
| 2022 | Learning modified indicator functions for surface reconstruction
Siyou Lin, Zuoqiang Shi, Bin Wang 0021 |
Comput. Graph. | 2 |