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Zida Wu

dblp:306/7562 · DBLP profile ↗
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4ranked-venue papers
1as first author
4since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 2 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Reinforcement learning · 76% Motion planning and robot control · 12% Probabilistic and Bayesian machine learning · 12%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning › multi-agent reinforcement learning
best response computation
0.912025
Solving Continuous Mean Field Games: Deep Reinforcement Learning for Non-Stationary Dynamics · NeurIPS 2025
Machine learning › Reinforcement learning
deep reinforcement learning
0.912025
Solving Continuous Mean Field Games: Deep Reinforcement Learning for Non-Stationary Dynamics · NeurIPS 2025
Machine learning › Reinforcement learning › multi-agent reinforcement learning
mean field games
0.912025
Solving Continuous Mean Field Games: Deep Reinforcement Learning for Non-Stationary Dynamics · NeurIPS 2025
Machine learning › Reinforcement learning
multi-agent reinforcement learning
0.912025
Solving Continuous Mean Field Games: Deep Reinforcement Learning for Non-Stationary Dynamics · NeurIPS 2025
Machine learning › Probabilistic and Bayesian machine learning › statistical inference › bayesian inference › bayesian filtering
kalman filtering
0.612022
Joint State and Input Estimation of Agent Based on Recursive Kalman Filter Given Prior Knowledge · ICRA 2022
Robotics › Motion planning and robot control
robot control
0.612022
Joint State and Input Estimation of Agent Based on Recursive Kalman Filter Given Prior Knowledge · ICRA 2022
Machine learning › Reinforcement learning › function approximation › representation learning for reinforcement learning
policy representation
0.312025
Solving Continuous Mean Field Games: Deep Reinforcement Learning for Non-Stationary Dynamics · NeurIPS 2025

Methods — techniques the papers use, named apart from their topics

supervised learning · 0.9fictitious play · 0.9conditional normalizing flow · 0.9recursive kalman filter · 0.6inequality optimization · 0.6expectation-maximization · 0.6
YearPublicationVenuePosition
2025 Solving Continuous Mean Field Games: Deep Reinforcement Learning for Non-Stationary Dynamics
abstract
Mean field games (MFGs) have emerged as a powerful framework for modeling interactions in large-scale multi-agent systems. Despite recent advancements in reinforcement learning (RL) for MFGs, existing methods are typically limited to finite spaces or stationary models, hindering their applicability to real-world problems. This paper introduces a novel deep reinforcement learning (DRL) algorithm specifically designed for non-stationary continuous MFGs. The proposed approach builds upon a Fictitious Play (FP) methodology, leveraging DRL for best-response computation and supervised learning for average policy representation. Furthermore, it learns a representation of the time-dependent population distribution using a Conditional Normalizing Flow. To validate the effectiveness of our method, we evaluate it on three different examples of increasing complexity. By addressing critical limitations in scalability and density approximation, this work represents a significant advancement in applying DRL techniques to complex MFG problems, bringing the field closer to real-world multi-agent systems.
Lorenzo Magnino, Kai Shao, Zida Wu, Jiacheng Shen, Mathieu Laurière
NeurIPS3
2023 Multi-Instrument Flood Monitoring With a Distributed, Decentralized, Dynamic and Context-Aware Satellite Sensor Web
abstract
This work explores a new concept of operations for observation of Earth events by a satellite sensor web that is able to reason about its capabilities and plan observations based on detected or requested events on Earth’s surface. An intelligent agile satellite sensor web is shown to produce more than twice the number of observations of a nadir-looking sensor web.
Ben Gorr 0001, Alan Aguilar Jaramillo, Zida Wu, Wooyeong Cho, Kewei Cheng, Molly K. Stroud, Vinay Ravindra, Cédric H. David, Huilin Gao, Yizhou Sun, Ankur Mehta, George H. Allen, Daniel Selva
IGARSS3
2023 Decentralized Market-Based Observation Assignment Strategy for Dynamic Networks in Sensor Web Mission Concepts
abstract
Monitoring of short-lived and highly-dynamic processes and events such as floods or forest fires has gained an increasing interest in Earth Observation, particularly as global climate change is affecting these processes. The observation of such dynamic events is often limited by the response time of human operation of Earth-Observing satellites or UAVs.To address this bottleneck, this paper presents a Modified Asynchronous Consensus Constraint-Based Bundle Algorithm (MACCBBA) for observation task allocation in Sensor Web mission concepts for Earth Observation. This algorithm allows for the decentralized allocation of observation tasks amongst a network of Satellites and UAVs based on recently measured data processed on board, or on messages received from other sensors or from the ground. This algorithm is also capable of reaching a feasible plan in a dynamic communications network such as the ones present in some Sensor Web mission concepts and allows for complex temporal constraints and dependencies between tasks to model the value of near-simultaneous co-observations by complementary or synergistic sensors.
Alan Aguilar Jaramillo, Ben Gorr 0001, Vinay Ravindra, Cédric H. David, Molly K. Stroud, Ankur Mehta, George H. Allen, Wooyeong Cho, Kewei Cheng, Huilin Gao, Yizhou Sun, Zida Wu, Daniel Selva
IGARSS12
2022 Joint State and Input Estimation of Agent Based on Recursive Kalman Filter Given Prior Knowledge
abstract
Modern autonomous systems are purposed for many challenging scenarios, where agents will face unexpected events and complicated tasks. The presence of disturbance noise with control command and unknown inputs can negatively impact robot performance. Previous research of joint input and state estimation separately studied the continuous and discrete cases without any prior information. This paper combines the continuous and discrete input cases into a unified theory based on the Expectation-Maximum (EM) algorithm. By introducing prior knowledge of events as the constraint, inequality optimization problems are formulated to determine a gain matrix or dynamic weights to realize an optimal input estimation with lower variance and more accurate decision-making. Finally, statistical results from experiments show that our algorithm owns 81% improvement of the variance than KF and 47% improvement than RKF in continuous space; a remarkable improvement of right decision-making probability of our input estimator in discrete space, identification ability is also analyzed by experiments.
Zida Wu, Zhaoliang Zheng, Ankur Mehta
ICRA1