VLDB 2026 Research / reviewers in the wild / expert
Stan Weixian Lei
dblp:307/5295
· DBLP profile ↗
6ranked-venue papers
1as first author
6since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 1 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 6 · 1 first-author · 6 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | ShowUI: One Vision-Language-Action Model for GUI Visual AgentabstractBuilding Graphical User Interface (GUI) assistants holds significant promise for enhancing human workflow productivity. While most agents are language-based, relying on closed-source API with text-rich meta-information (e.g., HTML or accessibility tree), they show limitations in perceiving UI visuals as humans do, highlighting the need for GUI visual agents. In this work, we develop a vision-language-action model in digital world, namely ShowUI, which features the following innovations: (i) UI-Guided Visual Token Selection to reduce computational costs by formulating screenshots as an UI connected graph, adaptively identifying their redundant relationship and serve as the criteria for token selection during self-attention blocks; (ii) Interleaved Vision-Language-Action Streaming that flexibly unifies diverse needs within GUI tasks, enabling effective management of visual-action history in navigation or pairing multi-turn query-action sequences per screenshot to enhance training efficiency; (iii) Small-scale High-quality GUI Instruction-following Datasets by careful data curation and employing a resampling strategy to address significant data type imbalances. With above components, ShowUI, a lightweight 2B model using 256K data, achieves a strong 75.1% accuracy in zero-shot screenshot grounding. Its UI-guided token selection further reduces 33% of redundant visual tokens during training and speeds up the performance by 1.4×. Navigation experiments across web [12], mobile [35], and online [39] environments further underscore the effectiveness and potential of our model in advancing GUI visual agents. The models are available at https://github.com/showlab/ShowUI. Qinghong Lin, Difei Gao, Zhengyuan Yang, Zechen Bai, Stan Weixian Lei, Zheng Shou 0001 |
CVPR | 7 |
| 2023 | Symbolic Replay: Scene Graph as Prompt for Continual Learning on VQA TaskabstractVQA is an ambitious task aiming to answer any image-related question. However, in reality, it is hard to build such a system once for all since the needs of users are continuously updated, and the system has to implement new functions. Thus, Continual Learning (CL) ability is a must in developing advanced VQA systems. Recently, a pioneer work split a VQA dataset into disjoint answer sets to study this topic. However, CL on VQA involves not only the expansion of label sets (new Answer sets). It is crucial to study how to answer questions when deploying VQA systems to new environments (new Visual scenes) and how to answer questions requiring new functions (new Question types). Thus, we propose CLOVE, a benchmark for Continual Learning On Visual quEstion answering, which contains scene- and function-incremental settings for the two aforementioned CL scenarios. In terms of methodology, the main difference between CL on VQA and classification is that the former additionally involves expanding and preventing forgetting of reasoning mechanisms, while the latter focusing on class representation. Thus, we propose a real-data-free replay-based method tailored for CL on VQA, named Scene Graph as Prompt for Symbolic Replay. Using a piece of scene graph as a prompt, it replays pseudo scene graphs to represent the past images, along with correlated QA pairs. A unified VQA model is also proposed to utilize the current and replayed data to enhance its QA ability. Finally, experimental results reveal challenges in CLOVE and demonstrate the effectiveness of our method. Code and data are available at https://github.com/showlab/CLVQA. Stan Weixian Lei, Difei Gao, Jay Zhangjie Wu, Wei Liu 0005, Mengmi Zhang, Zheng Shou 0001 |
AAAI | 1 |
| 2023 | Too Large; Data Reduction for Vision-Language Pre-TrainingabstractThis paper examines the problems of severe image-text misalignment and high redundancy in the widely-used large-scale Vision-Language Pre-Training (VLP) datasets. To address these issues, we propose an efficient and straightforward Vision-Language learning algorithm called ${\color {Purple}{TL;DR}}$, which aims to compress the existing large VLP data into a small, high-quality set. Our approach consists of two major steps. First, a codebook-based encoder-decoder captioner is developed to select representative samples. Second, a new caption is generated to complement the original captions for selected samples, mitigating the text-image misalignment problem while maintaining uniqueness. As the result, ${\color {Purple}{TL;DR}}$ enables us to reduce the large dataset into a small set of high-quality data, which can serve as an alternative pre-training dataset. This algorithm significantly speeds up the time-consuming pretraining process. Specifically, ${\color {Purple}{TL;DR}}$ can compress the mainstream VLP datasets at a high ratio, e.g., reduce well-cleaned CC3M dataset from 2.82M to 0.67M (~24%) and noisy YFCC15M from 15M to 2.5M (~16.7%). Extensive experiments with three popular VLP models over seven downstream tasks show that VLP model trained on the compressed dataset provided by ${\color {Purple}{TL;DR}}$ can perform similar or even better results compared with training on the full-scale dataset1. Alex Jinpeng Wang, Qinghong Lin, Junhao Zhang 0001, Stan Weixian Lei, Zheng Shou 0001 |
ICCV | 4 |
| 2023 | Tune-A-Video: One-Shot Tuning of Image Diffusion Models for Text-to-Video GenerationabstractTo replicate the success of text-to-image (T2I) generation, recent works employ large-scale video datasets to train a text-to-video (T2V) generator. Despite their promising results, such paradigm is computationally expensive. In this work, we propose a new T2V generation setting—One-Shot Video Tuning, where only one text-video pair is presented. Our model is built on state-of-the-art T2I diffusion models pre-trained on massive image data. We make two key observations: 1) T2I models can generate still images that represent verb terms; 2) extending T2I models to generate multiple images concurrently exhibits surprisingly good content consistency. To further learn continuous motion, we introduce Tune-A-Video, which involves a tailored spatio-temporal attention mechanism and an efficient one-shot tuning strategy. At inference, we employ DDIM inversion to provide structure guidance for sampling. Extensive qualitative and numerical experiments demonstrate the remarkable ability of our method across various applications. Jay Zhangjie Wu, Yixiao Ge, Xintao Wang 0002, Stan Weixian Lei, Yuchao Gu, Yufei Shi 0003, Wynne Hsu, Ying Shan, Xiaohu Qie, Zheng Shou 0001 |
ICCV | 4 |
| 2022 | AssistQ: Affordance-Centric Question-Driven Task Completion for Egocentric Assistant
Benita Wong, Joya Chen, Stan Weixian Lei, Dongxing Mao, Difei Gao, Zheng Shou 0001 |
ECCV (36) | 4 |
| 2021 | Generic Event Boundary Detection: A Benchmark for Event SegmentationabstractThis paper presents a novel task together with a new benchmark for detecting generic, taxonomy-free event boundaries that segment a whole video into chunks. Conventional work in temporal video segmentation and action detection focuses on localizing pre-defined action categories and thus does not scale to generic videos. Cognitive Science has known since last century that humans consistently segment videos into meaningful temporal chunks. This segmentation happens naturally, without pre-defined event categories and without being explicitly asked to do so. Here, we repeat these cognitive experiments on mainstream CV datasets; with our novel annotation guideline which addresses the complexities of taxonomy-free event boundary annotation, we introduce the task of Generic Event Boundary Detection (GEBD) and the new benchmark Kinetics-GEBD. We view GEBD as an important stepping stone towards understanding the video as a whole, and believe it has been previously neglected due to a lack of proper task definition and annotations. Through experiment and human study we demonstrate the value of the annotations. Further, we benchmark supervised and un-supervised GEBD approaches on the TAPOS dataset and our Kinetics-GEBD. We release our annotations and baseline codes at CVPR’21 LOVEU Challenge: https://sites.google.com/view/loveucvpr21. Zheng Shou 0001, Stan Weixian Lei, Weiyao Wang 0001, Deepti Ghadiyaram, Matt Feiszli |
ICCV | 2 |