VLDB 2026 Research / reviewers in the wild / expert
Hamid Gadirov
dblp:308/3211
· DBLP profile ↗
3ranked-venue papers
2as first author
3since 2021 · last 2026
0000-0001-6578-4342ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-author · 3 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Rendering · 47% Image and video processing · 35% Visualization and visual analytics · 18% | |
| Artificial intelligence
1 paper |
Deep learning architectures and training · 100% |
Topics — the 7 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Rendering › ray tracing
path tracing |
1.0 | 1 | 2026 | GSCache: Real-Time Radiance Caching for Volume Path Tracing Using 3D Gaussian Splatting · IEEE Trans. Vis. Comput. Graph. 2026 |
Rendering
volume rendering |
1.0 | 1 | 2026 | GSCache: Real-Time Radiance Caching for Volume Path Tracing Using 3D Gaussian Splatting · IEEE Trans. Vis. Comput. Graph. 2026 |
Visualization and visual analytics
ensemble visualization |
0.9 | 1 | 2025 | FLINT: Learning-Based Flow Estimation and Temporal Interpolation for Scientific Ensemble Visualization · IEEE Trans. Vis. Comput. Graph. 2025 |
Image and video processing › motion estimation
flow estimation |
0.9 | 1 | 2025 | FLINT: Learning-Based Flow Estimation and Temporal Interpolation for Scientific Ensemble Visualization · IEEE Trans. Vis. Comput. Graph. 2025 |
Image and video processing › video frame interpolation
temporal interpolation |
0.9 | 1 | 2025 | FLINT: Learning-Based Flow Estimation and Temporal Interpolation for Scientific Ensemble Visualization · IEEE Trans. Vis. Comput. Graph. 2025 |
Rendering › global illumination
radiance caching |
0.3 | 1 | 2026 | GSCache: Real-Time Radiance Caching for Volume Path Tracing Using 3D Gaussian Splatting · IEEE Trans. Vis. Comput. Graph. 2026 |
Machine learning › Deep learning architectures and training
convolutional neural network |
0.3 | 1 | 2025 | FLINT: Learning-Based Flow Estimation and Temporal Interpolation for Scientific Ensemble Visualization · IEEE Trans. Vis. Comput. Graph. 2025 |
Methods — techniques the papers use, named apart from their topics
modular loss functions · 1.7deep learning · 1.7monte carlo integration · 1.03d gaussian splatting · 1.0convolutional layers · 0.9convolutional layer · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | GSCache: Real-Time Radiance Caching for Volume Path Tracing Using 3D Gaussian SplattingabstractReal-time path tracing is rapidly becoming the standard for rendering in entertainment and professional applications. In scientific visualization, volume rendering plays a crucial role in helping researchers analyze and interpret complex 3D data. Recently, photorealistic rendering techniques have gained popularity in scientific visualization, yet they face significant challenges. One of the most prominent issues is slow rendering performance and high pixel variance caused by Monte Carlo integration. In this work, we introduce a novel radiance caching approach for path-traced volume rendering. Our method leverages advances in volumetric scene representation and adapts 3D Gaussian splatting to function as a multi-level, path-space radiance cache. This cache is designed to be trainable on the fly, dynamically adapting to changes in scene parameters such as lighting configurations and transfer functions. By incorporating our cache, we achieve less noisy, higher-quality images without increasing rendering costs. To evaluate our approach, we compare it against a baseline path tracer that supports uniform sampling and next-event estimation and the state-of-the-art for neural radiance caching. Through both quantitative and qualitative analyses, we demonstrate that our path-space radiance cache is a robust solution that is easy to integrate and significantly enhances the rendering quality of volumetric visualization applications while maintaining comparable computational efficiency. David Bauer, Qi Wu 0015, Hamid Gadirov, Kwan-Liu Ma |
IEEE Trans. Vis. Comput. Graph. | 3 |
| 2025 | HyperFLINT: Hypernetwork-based Flow Estimation and Temporal Interpolation for Scientific Ensemble VisualizationabstractAbstract We present HyperFLINT (Hypernetwork‐based FLow estimation and temporal INTerpolation), a novel deep learning‐based approach for estimating flow fields, temporally interpolating scalar fields, and facilitating parameter space exploration in spatio‐temporal scientific ensemble data. This work addresses the critical need to explicitly incorporate ensemble parameters into the learning process, as traditional methods often neglect these, limiting their ability to adapt to diverse simulation settings and provide meaningful insights into the data dynamics. HyperFLINT introduces a hypernetwork to account for simulation parameters, enabling it to generate accurate interpolations and flow fields for each timestep by dynamically adapting to varying conditions, thereby outperforming existing parameter‐agnostic approaches. The architecture features modular neural blocks with convolutional and deconvolutional layers, supported by a hypernetwork that generates weights for the main network, allowing the model to better capture intricate simulation dynamics. A series of experiments demonstrates HyperFLINT's significantly improved performance in flow field estimation and temporal interpolation, as well as its potential in enabling parameter space exploration, offering valuable insights into complex scientific ensembles. Hamid Gadirov, Qi Wu 0015, David Bauer, Kwan-Liu Ma, Jos B. T. M. Roerdink, Steffen Frey |
Comput. Graph. Forum | 1 |
| 2025 | FLINT: Learning-Based Flow Estimation and Temporal Interpolation for Scientific Ensemble VisualizationabstractWe present FLINT (learning-based FLow estimation and temporal INTerpolation), a novel deep learning-based approach to estimate flow fields for 2D+time and 3D+time scientific ensemble data. FLINT can flexibly handle different types of scenarios with (1) a flow field being partially available for some members (e.g., omitted due to space constraints) or (2) no flow field being available at all (e.g., because it could not be acquired during an experiment). The design of our architecture allows to flexibly cater to both cases simply by adapting our modular loss functions, effectively treating the different scenarios as flow-supervised and flow-unsupervised problems, respectively (with respect to the presence or absence of ground-truth flow). To the best of our knowledge, FLINT is the first approach to perform flow estimation from scientific ensembles, generating a corresponding flow field for each discrete timestep, even in the absence of original flow information. Additionally, FLINT produces high-quality temporal interpolants between scalar fields. FLINT employs several neural blocks, each featuring several convolutional and deconvolutional layers. We demonstrate performance and accuracy for different usage scenarios with scientific ensembles from both simulations and experiments. Hamid Gadirov, Jos B. T. M. Roerdink, Steffen Frey |
IEEE Trans. Vis. Comput. Graph. | 1 |