Demo Data from VLDB 2026 / reviewers in the wild / expert
Wonsik Shin
dblp:309/1630
· DBLP profile ↗
4ranked-venue papers
0as first author
4since 2021 · last 2026
0009-0009-7458-9579ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 since 2021Systems, architecture and hardware · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Generative modeling · 67% Vision and language · 33% | |
| Computer graphics and multimedia
2 papers |
Visual content generation and editing · 100% |
Topics — the 5 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling
diffusion model |
0.9 | 1 | 2025 | Harmonizing Visual and Textual Embeddings for Zero-Shot Text-to-Image Customization · AAAI 2025 |
Machine learning › Generative modeling › diffusion model › text-to-image generation
text-to-image diffusion model |
0.9 | 1 | 2025 | Harmonizing Visual and Textual Embeddings for Zero-Shot Text-to-Image Customization · AAAI 2025 |
Visual content generation and editing › image generation › image customization
subject-driven customization |
0.9 | 1 | 2025 | Harmonizing Visual and Textual Embeddings for Zero-Shot Text-to-Image Customization · AAAI 2025 |
Visual content generation and editing › image generation
text-to-image generation |
0.9 | 1 | 2025 | Harmonizing Visual and Textual Embeddings for Zero-Shot Text-to-Image Customization · AAAI 2025 |
Visual content generation and editing
video editing |
0.8 | 1 | 2024 | SAVE: Protagonist Diversification with Structure Agnostic Video Editing · ECCV (80) 2024 |
Methods — techniques the papers use, named apart from their topics
visual embedding · 1.7self-attention swap · 1.7structure-agnostic editing · 0.8diffusion model · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | End-to-End Multi-Entity CustomizationabstractABSTRACT Recent advancements in text‐to‐image (T2I) models have enabled the synthesis of personalized images that align closely with user‐specified prompts, especially through the use of modifiers. However, generating multiple detailed objects with distinct modifiers in a single image remains challenging due to concept‐mixing, resulting from the difficulty of capturing interactions among text tokens. This paper proposes a modifier‐based approach to mitigate concept‐mixing by addressing the interaction among text tokens. Our method enables practical multi‐personalization while preserving the original T2I model's straightforward inference pipeline. Without structural guidance, it ensures seamless object interaction with enhanced consistency. Through a loss‐based finetuning approach, our method is adaptable to various concept‐learning algorithms, enabling plug‐and‐play functionality. Through both qualitative and quantitative evaluations, we demonstrate that our method effectively resolves concept‐mixing issues to better preserve concepts' identities and outperforms recent baselines in both quantitative and qualitative results. Our code will be publicly available. Wonhark Park, Wonsik Shin, Junhoo Lee, Nojun Kwak |
IET Image Process. | 3 |
| 2025 | Harmonizing Visual and Textual Embeddings for Zero-Shot Text-to-Image CustomizationabstractIn a surge of text-to-image (T2I) models and their customization methods that generate new images of a user-provided subject, current works focus on alleviating the costs incurred by a lengthy per-subject optimization. These zero-shot customization methods encode the image of a specified subject into a visual embedding which is then utilized alongside the textual embedding for diffusion guidance. The visual embedding incorporates intrinsic information about the subject, while the textual embedding provides a new context. However, the existing methods often 1) generate images with the same pose as an input image, and 2) exhibit deterioration in the subject's identity when facing a pose variation prompt. We first pin down the problem and show that redundant pose information in the visual embedding interferes with the pose indication in the textual embedding. Conversely, the textual embedding also harms the subject's identity which is tightly entangled with the pose in the visual embedding. As a remedy, we propose text-orthogonal visual embedding which effectively harmonizes with the given textual embedding. We also adopt the visual-only embedding and inject the subject's clear features utilizing a self-attention swap. Our method is both effective and robust, offering highly flexible zero-shot generation while effectively maintaining the subject's identity. Yeji Song, Jimyeong Kim, Wonhark Park, Wonsik Shin, Wonjong Rhee, Nojun Kwak |
AAAI | 4 |
| 2024 | SAVE: Protagonist Diversification with Structure Agnostic Video Editing
Yeji Song, Wonsik Shin, Junsoo Lee 0002, Jeesoo Kim, Nojun Kwak |
ECCV (80) | 2 |
| 2021 | Reinforcement Learning for Vision-based Object Manipulation with Non-parametric Policy and Action PrimitivesabstractThe object manipulation is a crucial ability for a service robot, but it is hard to solve with reinforcement learning due to some reasons such as sample efficiency. In this paper, to tackle this object manipulation, we propose a novel framework, AP-NPQL (Non-Parametric Q Learning with Action Primitives), that can efficiently solve the object manipulation with visual input and sparse reward, by utilizing a nonparametric policy for reinforcement learning and appropriate behavior prior for the object manipulation. We evaluate the efficiency and the performance of the proposed AP-NPQL for four object manipulation tasks on simulation (pushing plate, stacking box, flipping cup, and picking and placing plate), and it turns out that our AP-NPQL outperforms the state-of-the-art algorithms based on parametric policy and behavior prior in terms of learning time and task success rate. We also successfully transfer and validate the learned policy of the plate pick-and-place task to the real robot in a sim-to-real manner. Dongwon Son, Myungsin Kim, Jaecheol Sim, Wonsik Shin |
IROS | 4 |