VLDB 2026 Research / reviewers in the wild / expert
Yihan Zeng
dblp:309/2915
· DBLP profile ↗
21ranked-venue papers
4as first author
21since 2021 · last 2026
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 21 · 4 first-author · 21 since 2021Graphics, computer vision, multimedia, augmented reality and games · 11 · 2 first-author · 11 since 2021Systems, architecture and hardware · 3 · 1 first-author · 3 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | CoherenDream: Boosting Holistic Text Coherence in 3D Generation via Multimodal Large Language Models FeedbackabstractScore Distillation Sampling (SDS) has achieved remarkable success in text-to-3D content generation. However, SDS-based methods struggle to maintain semantic fidelity for user prompts, particularly when involving multiple objects with intricate interactions. While existing approaches often address 3D consistency through multiview diffusion model fine-tuning on 3D datasets, this strategy inadvertently exacerbates text-3D alignment degradation. The limitation stems from SDS's inherent accumulation of view-independent biases during optimization, which progressively diverges from the ideal text alignment direction. To alleviate this limitation, we propose a novel SDS objective, dubbed as Textual Coherent Score Distillation (TCSD), which integrates alignment feedback from multimodal large language models (MLLMs). Our TCSD leverages cross-modal understanding capabilities of MLLMs to assess and guide the text-3D correspondence during the optimization. We further develop 3DLLaVA-CRITIC - a fine-tuned MLLM specialized for evaluating multiview text alignment in 3D generations. Additionally, we introduce an LLM-layout initialization that significantly accelerates optimization convergence through semantic-aware spatial configuration. Our framework, CoherenDream, achieves consistent improvement across multiple metrics on TIFA subset.As the first study to incorporate MLLMs into SDS optimization, we also conduct extensive ablation studies to explore optimal MLLM adaptations for 3D generation tasks. Chenhan Jiang, Yihan Zeng, Dit-Yan Yeung |
AAAI | 2 |
| 2026 | AtomThink: Multimodal Slow Thinking With Atomic Step ReasoningabstractIn this paper, we address the challenging task of multimodal reasoning by incorporating the notion of "slow thinking" into multimodal large language models (MLLMs). Our core idea is that models can learn to adaptively use different levels of reasoning to tackle questions of varying complexity. We propose a novel paradigm of Self-structured Chain of Thought (SCoT), which consists of minimal semantic atomic steps. Unlike existing methods that rely on structured templates or free-form paradigms, our method not only generates flexible CoT structures for various complex tasks but also mitigates the phenomenon of overthinking for easier tasks. To introduce structured reasoning into visual cognition, we design a novel AtomThink framework with four key modules: (i) a data engine to generate high-quality multimodal reasoning paths; (ii) a supervised fine-tuning (SFT) process with serialized inference data; (iii) a policy-guided multi-turn inference method; and (iv) an atomic capability metric to evaluate the single-step utilization rate. Extensive experiments demonstrate that the proposed AtomThink significantly improves the performance of baseline MLLMs, achieving more than 10% average accuracy gains on MathVista and MathVerse. Compared to state-of-the-art structured CoT approaches, our method not only achieves higher accuracy but also improves data utilization by 5 × and boosts inference efficiency by 85.3%. Kun Xiang, Zhili Liu, Terry Jingchen Zhang, Yinya Huang, Yunshuang Nie, Kaixin Cai, Yiyang Yin, Runhui Huang, Yihan Zeng, Yu-Jie Yuan, Jianhua Han, Lanqing Hong, Hang Xu 0004, Xiaodan Liang |
IEEE Trans. Pattern Anal. Mach. Intell. | 10 |
| 2025 | DreamPhysics: Learning Physics-Based 3D Dynamics with Video Diffusion PriorsabstractDynamic 3D interaction has been attracting a lot of attention recently. However, creating such 4D content remains challenging. One solution is to animate 3D scenes with physics-based simulation, which requires manually assigning precise physical properties to the object or the simulated results would become unnatural. Another solution is to learn the deformation of 3D objects with the distillation of video generative models, which, however, tends to produce 3D videos with small and discontinuous motions due to the inappropriate extraction and application of physics priors. In this work, to combine the strengths and complementing shortcomings of the above two solutions, we propose to learn the physical properties of a material field with video diffusion priors, and then utilize a physics-based Material-Point-Method (MPM) simulator to generate 4D content with realistic motions. In particular, we propose motion distillation sampling to emphasize video motion information during distillation. In addition, to facilitate the optimization, we further propose a KAN-based material field with frame boosting. Experimental results demonstrate that our method enjoys more realistic motions than state-of-the-arts do. Haoze Zhang, Yihan Zeng, Zhilu Zhang 0001, Hui Li 0035, Wangmeng Zuo, Rynson W. H. Lau |
AAAI | 3 |
| 2025 | EMOVA: Empowering Language Models to See, Hear and Speak with Vivid EmotionsabstractGPT-4o, an omni-modal model that enables vocal conversations with diverse emotions and tones, marks a milestone for omni-modal foundation models. However, empowering Large Language Models to perceive and generate images, texts, and speeches end-to-end with publicly available data remains challenging for the open-source community. Existing vision-language models rely on external tools for speech processing, while speech-language models still suffer from limited or totally without vision-understanding capabilities. To address this gap, we propose the EMOVA (EMotionally Omni-present Voice Assistant), to enable Large Language Models with end-to-end speech abilities while maintaining the leading vision-language performance. With a semantic-acoustic disentangled speech tokenizer, we surprisingly notice that omni-modal alignment can further enhance vision-language and speech abilities compared with the bi-modal aligned counterparts. Moreover, a lightweight style module is introduced for the flexible speech style controls including emotions and pitches. For the first time, EMOVA achieves state-of-the-art performance on both the vision-language and speech benchmarks, and meanwhile, supporting omni-modal spoken dialogue with vivid emotions. Yunhao Gou, Runhui Huang, Zhili Liu, Daxin Tan, Chunwei Wang, Yihan Zeng, Dingdong Wang, Kun Xiang, Haoli Bai, Jianhua Han, Weike Jin, Nian Xie, James T. Kwok, Hengshuang Zhao, Xiaodan Liang, Dit-Yan Yeung, Zhenguo Li, Qun Liu 0001, Lanqing Hong, Lu Hou 0002 |
CVPR | 9 |
| 2025 | Corrupted but Not Broken: Understanding and Mitigating the Negative Impacts of Corrupted Data in Visual Instruction TuningabstractYunhao Gou, Hansi Yang, Zhili Liu, Kai Chen, Yihan Zeng, Lanqing Hong, Zhenguo Li, Qun Liu, Bo Han, James Kwok, Yu Zhang. Proceedings of the 2025 Conference on Empirical Methods in Natural Language Processing. 2025. Yunhao Gou, Hansi Yang, Zhili Liu, Kai Chen 0023, Yihan Zeng, Lanqing Hong, Zhenguo Li, Qun Liu 0001, Bo Han 0003, James T. Kwok, Yu Zhang 0006 |
EMNLP | 5 |
| 2025 | FramePainter: Endowing Interactive Image Editing with Video Diffusion PriorsabstractInteractive image editing allows users to modify images through visual interaction operations such as drawing, clicking, and dragging. Existing methods construct such supervision signals from videos, as they capture how objects change with various physical interactions. However, these models are usually built upon text-to-image diffusion models, so necessitate (i) massive training samples and (ii) an additional reference encoder to learn real-world dynamics and visual consistency. In this paper, we reformulate this task as an image-to-video generation problem, so that inherit powerful video diffusion priors to reduce training costs and ensure temporal consistency. Specifically, we introduce FramePainter as an efficient instantiation of this formulation. Initialized with Stable Video Diffusion, it only uses a lightweight sparse control encoder to inject editing signals. Considering the limitations of temporal attention in handling large motion between two frames, we further propose matching attention to enlarge the receptive field while encouraging dense correspondence between edited and source image tokens. We highlight the effectiveness and efficiency of FramePainter across various of editing signals: it domainantly outperforms previous state-of-the-art methods with far less training data, achieving highly seamless and coherent editing of images, \eg, automatically adjust the reflection of the cup. Moreover, FramePainter also exhibits exceptional generalization in scenarios not present in real-world videos, \eg, transform the clownfish into shark-like shape. Our code will be available at https://github.com/YBYBZhang/FramePainter. Yabo Zhang, Xinpeng Zhou, Yihan Zeng, Hang Xu 0004, Hui Li 0035, Wangmeng Zuo |
ICCV | 3 |
| 2025 | UniGS: Unified Language-Image-3D Pretraining with Gaussian SplattingabstractRecent advancements in multi-modal 3D pre-training methods have shown promising efficacy in learning joint representations of text, images, and point clouds. However, adopting point clouds as 3D representation fails to fully capture the intricacies of the 3D world and exhibits a noticeable gap between the discrete points and the dense 2D pixels of images. To tackle this issue, we propose UniGS, integrating 3D Gaussian Splatting (3DGS) into multi-modal pre-training to enhance the 3D representation. We first rely on the 3DGS representation to model the 3D world as a collection of 3D Gaussians with color and opacity, incorporating all the information of the 3D scene while establishing a strong connection with 2D images. Then, to achieve Language-Image-3D pertaining, UniGS starts with a pretrained vision-language model to establish a shared visual and textual space through extensive real-world image-text pairs. Subsequently, UniGS employs a 3D encoder to align the optimized 3DGS with the Language-Image representations to learn unified multi-modal representations. To facilitate the extraction of global explicit 3D features by the 3D encoder and achieve better cross-modal alignment, we additionally introduce a novel Gaussian-Aware Guidance module that guides the learning of fine-grained representations of the 3D domain. Through extensive experiments across the Objaverse, ABO, MVImgNet and SUN RGBD datasets with zero-shot classification, text-driven retrieval and open-world understanding tasks, we demonstrate the effectiveness of UniGS in learning a more general and stronger aligned multi-modal representation. Specifically, UniGS achieves leading results across different 3D tasks with remarkable improvements over previous SOTA, Uni3D, including on zero-shot classification (+9.36%), text-driven retrieval (+4.3%) and open-world understanding (+7.92%). Yanpeng Zhou, Jifei Song, Yihan Zeng, Michael Kampffmeyer, Hang Xu 0004, Xiaodan Liang |
ICLR | 5 |
| 2025 | Collaborative Novel Object Discovery and Box-Guided Cross-Modal Alignment for Open-Vocabulary 3D Object DetectionabstractOpen-vocabulary 3D Object Detection (OV-3DDet) addresses the detection of objects from an arbitrary list of novel categories in 3D scenes, which remains a very challenging problem. In this work, we propose CoDAv2, a unified framework designed to innovatively tackle both the localization and classification of novel 3D objects, under the condition of limited base categories. For localization, the proposed 3D Novel Object Discovery (3D-NOD) strategy utilizes 3D geometries and 2D open-vocabulary semantic priors to discover pseudo labels for novel objects during training. 3D-NOD is further extended with an Enrichment strategy that significantly enriches the novel object distribution in the training scenes, and then enhances the model's ability to localize more novel objects. The 3D-NOD with Enrichment is termed 3D-NODE. For classification, the Discovery-driven Cross-modal Alignment (DCMA) module aligns features from 3D point clouds and 2D/textual modalities, employing both class-agnostic and class-specific alignments that are iteratively refined to handle the expanding vocabulary of objects. Besides, 2D box guidance boosts the classification accuracy against complex background noises, which is coined as Box-DCMA. Extensive evaluation demonstrates the superiority of CoDAv2. CoDAv2 outperforms the best-performing method by a large margin ($\text{AP}_{Novel}$APNovel of 9.17 vs. 3.61 on SUN-RGBD and 9.12 vs. 3.74 on ScanNetv2). Yang Cao 0017, Yihan Zeng, Hang Xu 0004, Dan Xu 0002 |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 2024 | DreamControl: Control-Based Text-to-3D Generation with 3D Self-Priorabstract3D generation has raised great attention in recent years. With the success of text-to-image diffusion models, the 2D-lifting technique becomes a promising route to controllable 3D generation. However, these methods tend to present inconsistent geometry, which is also known as the Janus problem. We observe that the problem is caused mainly by two aspects, i.e., viewpoint bias in 2D diffusion models and overfitting of the optimization objective. To address it, we propose a two-stage 2D-lifting framework, namely DreamControl, which optimizes coarse NeRF scenes as 3D self-prior and then generates fine-grained objects with control-based score distillation. Specifically, adaptive viewpoint sampling and boundary integrity metric are proposed to ensure the consistency of generated priors. The priors are then regarded as input conditions to maintain reasonable geometries, in which conditional LoRA and weighted score are further proposed to optimize detailed textures. DreamControl can generate high-quality 3D content in terms of both geometry consistency and texture fidelity. Moreover, our control-based optimization guidance is applicable to more downstream tasks, including user-guided generation and 3D animation. The project page is available at https://github.com/tyhuang0428/DreamControl. Yihan Zeng, Zhilu Zhang 0001, Wan Xu, Hang Xu 0004, Songcen Xu, Rynson W. H. Lau, Wangmeng Zuo |
CVPR | 2 |
| 2024 | JointDreamer: Ensuring Geometry Consistency and Text Congruence in Text-to-3D Generation via Joint Score Distillation
Chenhan Jiang, Yihan Zeng, Tianyang Hu 0001, Songcun Xu, Wei Zhang 0196, Hang Xu 0004, Dit-Yan Yeung |
ECCV (26) | 2 |
| 2024 | PanGu-Draw: Advancing Resource-Efficient Text-to-Image Synthesis with Time-Decoupled Training and Reusable Coop-Diffusion
Guansong Lu, Yuanfan Guo, Jianhua Han, Minzhe Niu, Yihan Zeng, Songcen Xu, Zeyi Huang, Zhao Zhong, Wei Zhang 0196, Hang Xu 0004 |
ECCV (45) | 5 |
| 2024 | TextField3D: Towards Enhancing Open-Vocabulary 3D Generation with Noisy Text FieldsabstractRecent works learn 3D representation explicitly under text-3D guidance. However, limited text-3D data restricts the vocabulary scale and text control of generations. Generators may easily fall into a stereotype concept for certain text prompts, thus losing open-vocabulary generation ability. To tackle this issue, we introduce a conditional 3D generative model, namely TextField3D. Specifically, rather than using the text prompts as input directly, we suggest to inject dynamic noise into the latent space of given text prompts, i.e., Noisy Text Fields (NTFs). In this way, limited 3D data can be mapped to the appropriate range of textual latent space that is expanded by NTFs. To this end, an NTFGen module is proposed to model general text latent code in noisy fields. Meanwhile, an NTFBind module is proposed to align view-invariant image latent code to noisy fields, further supporting image-conditional 3D generation. To guide the conditional generation in both geometry and texture, multi-modal discrimination is constructed with a text-3D discriminator and a text-2.5D discriminator. Compared to previous methods, TextField3D includes three merits: 1) large vocabulary, 2) text consistency, and 3) low latency. Extensive experiments demonstrate that our method achieves a potential open-vocabulary 3D generation capability. Yihan Zeng, Bowen Dong 0001, Hang Xu 0004, Songcen Xu, Rynson W. H. Lau, Wangmeng Zuo |
ICLR | 2 |
| 2024 | OpenOcc: Open Vocabulary 3D Scene Reconstruction via Occupancy Representationabstract3D reconstruction has been widely used in autonomous navigation fields of mobile robotics. However, the former research can only provide the basic geometry structure without the capability of open-world scene understanding, limiting advanced tasks like human interaction and visual navigation. Moreover, traditional 3D scene understanding approaches rely on expensive labeled 3D datasets to train a model for a single task with supervision. Thus, geometric reconstruction with zero-shot scene understanding i.e. Open vocabulary 3D Understanding and Reconstruction, is crucial for the future development of mobile robots. In this paper, we propose OpenOcc, a novel framework unifying the 3D scene reconstruction and open vocabulary understanding with neural radiance fields. We model the geometric structure of the scene with occupancy representation and distill the pre-trained open vocabulary model into a 3D language field via volume rendering for zero-shot inference. Furthermore, a novel semantic-aware confidence propagation (SCP) method has been proposed to relieve the issue of language field representation degeneracy caused by inconsistent measurements in distilled features. Experimental results show that our approach achieves competitive performance in 3D scene understanding tasks, especially for small and long-tail objects. Haochen Jiang, Yueming Xu, Yihan Zeng, Hang Xu 0004, Wei Zhang 0196, Jianfeng Feng, Li Zhang 0040 |
IROS | 3 |
| 2023 | CLIP2: Contrastive Language-Image-Point Pretraining from Real-World Point Cloud DataabstractContrastive Language-Image Pre-training, benefiting from large-scale unlabeled text-image pairs, has demonstrated great performance in open-world vision understanding tasks. However, due to the limited Text-3D data pairs, adapting the success of 2D Vision-Language Models (VLM) to the 3D space remains an open problem. Existing works that leverage VLM for 3D understanding generally resort to constructing intermediate 2D representations for the 3D data, but at the cost of losing 3D geometry information. To take a step toward open-world 3D vision understanding, we propose Contrastive Language-Image-Point Cloud Pretraining (CLIP2) to directly learn the transferable 3D point cloud representation in realistic scenarios with a novel proxy alignment mechanism. Specifically, we exploit naturally-existed correspondences in 2D and 3D scenarios, and build well-aligned and instance-based text-image-point proxies from those complex scenarios. On top of that, we propose a cross-modal contrastive objective to learn semantic and instance-level aligned point cloud representation. Experimental results on both indoor and outdoor scenarios show that our learned 3D representation has great transfer ability in downstream tasks, including zero-shot and few-shot 3D recognition, which boosts the state-of-the-art methods by large margins. Furthermore, we provide analyses of the capability of different representations in real scenarios and present the optional ensemble scheme. Yihan Zeng, Chenhan Jiang, Jiageng Mao, Jianhua Han, Chaoqiang Ye, Qingqiu Huang, Dit-Yan Yeung, Xiaodan Liang, Hang Xu 0004 |
CVPR | 1 |
| 2023 | DiffDis: Empowering Generative Diffusion Model with Cross-Modal Discrimination CapabilityabstractRecently, large-scale diffusion models, e.g., Stable diffusion and DallE2, have shown remarkable results on image synthesis. On the other hand, large-scale cross-modal pre-trained models (e.g., CLIP, ALIGN, and FILIP) are competent for various downstream tasks by learning to align vision and language embeddings. In this paper, we explore the possibility of jointly modeling generation and discrimination. Specifically, we propose DiffDis to unify the cross-modal generative and discriminative pretraining into one single framework under the diffusion process. DiffDis first formulates the image-text discriminative problem as a generative diffusion process of the text embedding from the text encoder conditioned on the image. Then, we propose a novel dual-stream network architecture, which fuses the noisy text embedding with the knowledge of latent images from different scales for image-text discriminative learning. Moreover, the generative and discriminative tasks can efficiently share the image-branch network structure in the multi-modality model. Benefiting from diffusion-based unified training, DiffDis achieves both better generation ability and cross-modal semantic alignment in one architecture. Experimental results show that DiffDis outperforms single-task models on both the image generation and the image-text discriminative tasks, e.g., 1.65% improvement on average accuracy of zero-shot classification over 12 datasets and 2.42 improvement on FID of zero-shot image synthesis. Runhui Huang, Jianhua Han, Guansong Lu, Xiaodan Liang, Yihan Zeng, Wei Zhang 0196, Hang Xu 0004 |
ICCV | 5 |
| 2023 | Towards High-Fidelity Text-Guided 3D Face Generation and Manipulation Using only ImagesabstractGenerating 3D faces from textual descriptions has a multitude of applications, such as gaming, movie, and robotics. Recent progresses have demonstrated the success of unconditional 3D face generation and text-to-3D shape generation. However, due to the limited text-3D face data pairs, text-driven 3D face generation remains an open problem. In this paper, we propose a text-guided 3D faces generation method, refer as TG-3DFace, for generating realistic 3D faces using text guidance. Specifically, we adopt an unconditional 3D face generation framework and equip it with text conditions, which learns the text-guided 3D face generation with only text-2D face data. On top of that, we propose two text-to-face cross-modal alignment techniques, including the global contrastive learning and the fine-grained alignment module, to facilitate high semantic consistency between generated 3D faces and input texts. Besides, we present directional classifier guidance during the inference process, which encourages creativity for out-of-domain generations. Compared to the existing methods, TG-3DFace creates more realistic and aesthetically pleasing 3D faces, boosting 9% multi-view consistency (MVIC) over Latent3D. The rendered face images generated by TG-3DFace achieve higher FID and CLIP score than text-to-2D face/image generation models, demonstrating our superiority in generating realistic and semantic-consistent textures. Cuican Yu, Guansong Lu, Yihan Zeng, Jian Sun 0009, Xiaodan Liang, Huibin Li 0001, Zongben Xu, Songcen Xu, Wei Zhang 0196, Hang Xu 0004 |
ICCV | 3 |
| 2023 | SUIT: Learning Significance-Guided Information for 3D Temporal Detectionabstract3D object detection from LiDAR point cloud is of critical importance for autonomous driving and robotics. While sequential point cloud has the potential to enhance 3D perception through temporal information, utilizing these temporal features effectively and efficiently remains a challenging problem. Based on the observation that the foreground information is sparsely distributed in LiDAR scenes, we believe sufficient knowledge can be provided by sparse format rather than dense maps. To this end, we propose to learn Significance-gUided Information for 3D Temporal detection (SUIT), which simplifies temporal information as sparse features for information fusion across frames. Specifically, we first introduce a significant sampling mechanism that extracts information-rich yet sparse features based on predicted object centroids. On top of that, we present an explicit geometric transformation learning technique, which learns the object-centric transformations among sparse features across frames. We evaluate our method on large-scale nuScenes and Waymo dataset, where our SUIT not only significantly reduces the memory and computation cost of temporal fusion, but also performs well over the state-of-the-art baselines. Zheyuan Zhou, Yihan Zeng, Hang Xu 0004, Li Zhang 0040 |
IROS | 3 |
| 2023 | CoDA: Collaborative Novel Box Discovery and Cross-modal Alignment for Open-vocabulary 3D Object DetectionabstractOpen-vocabulary 3D Object Detection (OV-3DDet) aims to detect objects from an arbitrary list of categories within a 3D scene, which remains seldom explored in the literature. There are primarily two fundamental problems in OV-3DDet, *i.e.*, localizing and classifying novel objects. This paper aims at addressing the two problems simultaneously via a unified framework, under the condition of limited base categories. To localize novel 3D objects, we propose an effective 3D Novel Object Discovery strategy, which utilizes both the 3D box geometry priors and 2D semantic open-vocabulary priors to generate pseudo box labels of the novel objects. To classify novel object boxes, we further develop a cross-modal alignment module based on discovered novel boxes, to align feature spaces between 3D point
cloud and image/text modalities. Specifically, the alignment process contains a class-agnostic and a class-discriminative alignment, incorporating not only the base objects with annotations but also the increasingly discovered novel objects, resulting in an iteratively enhanced alignment. The novel box discovery and crossmodal alignment are jointly learned to collaboratively benefit each other. The
novel object discovery can directly impact the cross-modal alignment, while a better feature alignment can, in turn, boost the localization capability, leading to a unified OV-3DDet framework, named **CoDA**, for simultaneous novel object localization and classification. Extensive experiments on two challenging datasets (*i.e.*, SUN-RGBD and ScanNet) demonstrate the effectiveness of our method and also show a significant mAP improvement upon the best-performing alternative method by 80%. Codes and pre-trained models are released on [the project page](https://yangcaoai.github.io/publications/CoDA.html). Yang Cao 0017, Yihan Zeng, Hang Xu 0004, Dan Xu 0002 |
NeurIPS | 2 |
| 2022 | LIFT: Learning 4D LiDAR Image Fusion Transformer for 3D Object DetectionabstractLiDAR and camera are two common sensors to collect data in time for 3D object detection under the autonomous driving context. Though the complementary information across sensors and time has great potential of benefiting 3D perception, taking full advantage of sequential cross-sensor data still remains challenging. In this paper, we propose a novel LiDAR Image Fusion Transformer (LIFT) to model the mutual interaction relationship of cross-sensor data over time. LIFT learns to align the input 4D sequential cross-sensor data to achieve multi-frame multi-modal information aggregation. To alleviate computational load, we project both point clouds and images into the bird-eye-view maps to compute sparse grid-wise self-attention. LIFT also benefits from a cross-sensor and cross-time data augmentation scheme. We evaluate the proposed approach on the challenging nuScenes and Waymo datasets, where our LIFT performs well over the state-of-the-art and strong baselines. Yihan Zeng, Chunwei Wang, Zhenwei Miao, Xin Zhan, Dayang Hao, Chao Ma 0004 |
CVPR | 1 |
| 2021 | Cross-Modal 3D Object Detection and Tracking for Auto-DrivingabstractDetecting and tracking objects in 3D scenes play crucial roles in autonomous driving. Successfully recognizing objects through space and time hinges on a strong detector and a reliable association scheme. Recent 3D detection and tracking approaches widely represent objects as points when associating detection results with trajectories. Despite the demonstrated success, these approaches do not fully exploit the rich appearance information of objects. In this paper, we present a conceptually simple yet effective algorithm, named AlphaTrack, which considers both the location and appearance changes to perform joint 3D object detection and tracking. To achieve this, we propose a cross-modal fusion scheme that fuses camera appearance feature with LiDAR feature to facilitate 3D detection and tracking. We further attach an additional branch to the 3D detector to output instance-aware appearance embedding, which significantly improves tracking performance with our designed association mechanisms. Extensive validations on large-scale autonomous driving dataset demonstrate the effectiveness of the proposed algorithm in comparison with state-of-the-art approaches. Notably, the proposed algorithm ranks first on the nuScenes tracking leaderboard to date. Yihan Zeng, Chao Ma 0004, Zhiming Fan, Xiaokang Yang 0001 |
IROS | 1 |
| 2021 | Learning Transferable Features for Point Cloud Detection via 3D Contrastive Co-trainingabstractMost existing point cloud detection models require large-scale, densely annotated datasets. They typically underperform in domain adaptation settings, due to geometry shifts caused by different physical environments or LiDAR sensor configurations. Therefore, it is challenging but valuable to learn transferable features between a labeled source domain and a novel target domain, without any access to target labels. To tackle this problem, we introduce the framework of 3D Contrastive Co-training (3D-CoCo) with two technical contributions. First, 3D-CoCo is inspired by our observation that the bird-eye-view (BEV) features are more transferable than low-level geometry features. We thus propose a new co-training architecture that includes separate 3D encoders with domain-specific parameters, as well as a BEV transformation module for learning domain-invariant features. Second, 3D-CoCo extends the approach of contrastive instance alignment to point cloud detection, whose performance was largely hindered by the mismatch between the fictitious distribution of BEV features, induced by pseudo-labels, and the true distribution. The mismatch is greatly reduced by 3D-CoCo with transformed point clouds, which are carefully designed by considering specific geometry priors. We construct new domain adaptation benchmarks using three large-scale 3D datasets. Experimental results show that our proposed 3D-CoCo effectively closes the domain gap and outperforms the state-of-the-art methods by large margins. Yihan Zeng, Chunwei Wang, Yunbo Wang, Hang Xu 0004, Chaoqiang Ye, Chao Ma 0004 |
NeurIPS | 1 |