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Hallison Paz

dblp:309/4295 · also Hallison da Paz · DBLP profile ↗
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3ranked-venue papers
1as first author
3since 2021 · last 2024
0009-0006-4867-1809ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 3 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 50% Computer animation and physical simulation · 50%
Artificial intelligence
1 paper
Generative modeling · 100%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing
implicit neural representation
0.812024
Neural Implicit Morphing of Face Images · CVPR 2024
Machine learning › Generative modeling › face synthesis
generative face model
0.212024
Neural Implicit Morphing of Face Images · CVPR 2024

Methods — techniques the papers use, named apart from their topics

warping · 1.5energy functional · 1.5blending · 1.5coordinate-based neural networks · 0.8coordinate-based neural network · 0.8
YearPublicationVenuePosition
2024 Neural Implicit Morphing of Face Images
abstract
Face morphing is a problem in computer graphics with numerous artistic and forensic applications. It is challenging due to variations in pose, lighting, gender, and ethnicity. This task consists of a warping for feature alignment and a blending for a seamless transition between the warped images. We propose to leverage coord-based neural networks to represent such warpings and blendings of face images. During training, we exploit the smoothness and flexibility of such networks by combining energy functionals employed in classical approaches without discretizations. Additionally, our method is time-dependent, allowing a continuous warping/blending of the images. During morphing inference, we need both direct and inverse transformations of the time-dependent warping. The first (second) is responsible for warping the target (source) image into the source (target) image. Our neural warping stores those maps in a single network dismissing the need for inverting them. The results of our experiments indicate that our method is competitive with both classical and generative models under the lens of image quality and face-morphing detectors. Aesthetically, the resulting images present a seamless blending of diverse faces not yet usual in the literature.
Guilherme G. Schardong, Tiago Novello, Hallison Paz, Iurii Medvedev, Vinícius da Silva, Luiz Velho 0001, Nuno Gonçalves 0001
CVPR3
2024 The Lips, the Teeth, the tip of the Tongue: LTT Tracking
Feisal Rasras, Stanislav Pidhorskyi, Tomas Simon, Hallison Paz, He Wen 0001, Jason M. Saragih, Javier Romero 0002
SIGGRAPH Asia4
2023 MR-Net: Multiresolution sinusoidal neural networks
Hallison Paz, Daniel Perazzo, Tiago Novello, Guilherme G. Schardong, Luiz Schirmer, Vinícius da Silva, Daniel Yukimura, Fabio Chagas, Hélio Lopes 0001, Luiz Velho 0001
Comput. Graph.1