Julien Portier

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4ranked-venue papers
2as first author
4since 2021 · last 2026
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Theory of computation · 4 · 2 first-author · 4 since 2021
YearPublicationVenuePosition
2026 Reconstructing Almost All of a Point Set in \(\boldsymbol{\mathbb{R}}\) d from Randomly Revealed Pairwise Distances
abstract
Abstract. Let [Formula: see text] be a set of [Formula: see text] points in [Formula: see text], and suppose that the distance between each pair of points is revealed independently with probability [Formula: see text]. We study when this information is sufficient to reconstruct large subsets of [Formula: see text], up to isometry. Strong results for [Formula: see text] have been obtained by Girão et al. In this paper, we investigate higher dimensions, and show that if [Formula: see text], then we can reconstruct almost all of [Formula: see text] up to isometry, with high probability. We do this by relating it to a polluted graph bootstrap percolation result, for which we adapt the methods of Balogh, Bollobás, and Morris.
Douglas Barnes, Jan Petr, Julien Portier, Benedict Randall Shaw, Alan Sergeev
SIAM J. Discret. Math.3
2025 A Proof of the 3/4-Conjecture for the Total Domination Game
abstract
Abstract. The total domination game is a game played on a graph [Formula: see text] by 2 players, Dominator and Staller, who alternate in selecting vertices such that each newly selected vertex increases the number of vertices that are totally dominated by the set of selected vertices. The game stops when the set of selected vertices is a totally dominating set of [Formula: see text]. Dominator’s aim is to arrive at this state in as few moves as possible, while Staller wants to achieve the opposite. In this paper we prove the 3/4-conjecture by Henning, Klavžar, and Rall, stating that Dominator has a strategy for finishing the total domination game on [Formula: see text] within [Formula: see text] moves, where [Formula: see text] is the number of vertices of [Formula: see text]. We also prove that if the minimum degree of [Formula: see text] is at least 2, then Dominator can finish the game within [Formula: see text] moves.
Julien Portier, Leo Versteegen
SIAM J. Discret. Math.1
2024 Progress towards the 1/2-Conjecture for the domination game
abstract
The domination game is played on a graph G by two players, Dominator and Staller, who alternate in selecting vertices until each vertex in the graph G is contained in the closed neighbourhood of the set of selected vertices. Dominator’s aim is to reach this state in as few moves as possible, whereas Staller wants the game to last as long as possible. In this paper, we prove that if G has n vertices and minimum degree at least 2, then Dominator has a strategy to finish the domination game on G within 10n/17+1/17 moves, thus making progress towards a conjecture by Bujtás, Iršič and Klavžar.
Julien Portier, Leo Versteegen
Discret. Appl. Math.1
2022 A faster algorithm for Cops and Robbers
abstract
We present an algorithm of time complexity O(knk+2) deciding whether a graph G on n vertices is k-copwin. The fastest algorithm thus far had time complexity O(n2k+2).
Jan Petr, Julien Portier, Leo Versteegen
Discret. Appl. Math.2