VLDB 2026 Research / reviewers in the wild / expert
Danilo Jimenez Rezende
dblp:31/11107 · also Danilo J. Rezende
· DBLP profile ↗
31ranked-venue papers
6as first author
9since 2021 · last 2024
0000-0003-3184-8509ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 31 · 6 first-author · 9 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Generative Hierarchical Materials SearchabstractGenerative models trained at scale can now produce novel text, video, and more recently, scientific data such as crystal structures. The ultimate goal for materials discovery, however, goes beyond generation: we desire a fully automated system that proposes, generates, and verifies crystal structures given a high-level user instruction. In this work, we formulate end-to-end language-to-structure generation as a multi-objective optimization problem, and propose Generative Hierarchical Materials Search (GenMS) for controllable generation of crystal structures. GenMS consists of (1) a language model that takes high-level natural language as input and generates intermediate textual information about a crystal (e.g., chemical formulae), and (2) a diffusion model that takes intermediate information as input and generates low-level continuous value crystal structures. GenMS additionally uses a graph neural network to predict properties (e.g., formation energy) from the generated crystal structures. During inference, GenMS leverages all three components to conduct a forward tree search over the space of possible structures. Experiments show that GenMS outperforms other alternatives both in satisfying user request and in generating low-energy structures. GenMS is able to generate complex structures such as double perovskites (or elpasolites), layered structures, and spinels, solely from natural language input. Sherry Yang 0001, Simon L. Batzner, Ruiqi Gao, Muratahan Aykol, Alexander L. Gaunt, Brendan McMorrow, Danilo Jimenez Rezende, Dale Schuurmans, Igor Mordatch, Ekin Dogus Cubuk |
NeurIPS | 7 |
| 2024 | Metacognitive Capabilities of LLMs: An Exploration in Mathematical Problem Solvingabstract\emph{Metacognitive knowledge} refers to humans' intuitive knowledge of their own thinking and reasoning processes. Today's best LLMs clearly possess some reasoning processes. The paper gives evidence that they also have metacognitive knowledge, including ability to name skills and procedures to apply given a task. We explore this primarily in context of math reasoning, developing a prompt-guided interaction procedure to get a powerful LLM to assign sensible skill labels to math questions, followed by having it perform semantic clustering to obtain coarser families of skill labels. These coarse skill labels look interpretable to humans.
To validate that these skill labels are meaningful and relevant to the LLM's reasoning processes we perform the following experiments. (a) We ask GPT-4 to assign skill labels to training questions in math datasets GSM8K and MATH. (b) When using an LLM to solve the test questions, we present it with the full list of skill labels and ask it to identify the skill needed. Then it is presented with randomly selected exemplar solved questions associated with that skill label. This improves accuracy on GSM8k and MATH for several strong LLMs, including code-assisted models. The methodology presented is domain-agnostic, even though this article applies it to math problems. Aniket Didolkar, Anirudh Goyal, Nan Rosemary Ke, Siyuan Guo 0003, Michal Valko, Timothy P. Lillicrap, Danilo Jimenez Rezende, Yoshua Bengio, Michael C. Mozer, Sanjeev Arora |
NeurIPS | 7 |
| 2023 | Learning to Induce Causal Structure
Nan Rosemary Ke, Silvia Chiappa, Jane X. Wang, Jörg Bornschein, Anirudh Goyal, Mélanie Rey, Theophane Weber, Matt M. Botvinick, Michael C. Mozer, Danilo Jimenez Rezende |
ICLR | 10 |
| 2023 | Combining Behaviors with the Successor Features KeyboardabstractThe Option Keyboard (OK) was recently proposed as a method for transferring behavioral knowledge across tasks. OK transfers knowledge by adaptively combining subsets of known behaviors using Successor Features (SFs) and Generalized Policy Improvement (GPI).
However, it relies on hand-designed state-features and task encodings which are cumbersome to design for every new environment.
In this work, we propose the "Successor Features Keyboard" (SFK), which enables transfer with discovered state-features and task encodings.
To enable discovery, we propose the "Categorical Successor Feature Approximator" (CSFA), a novel learning algorithm for estimating SFs while jointly discovering state-features and task encodings.
With SFK and CSFA, we achieve the first demonstration of transfer with SFs in a challenging 3D environment where all the necessary representations are discovered.
We first compare CSFA against other methods for approximating SFs and show that only CSFA discovers representations compatible with SF&GPI at this scale.
We then compare SFK against transfer learning baselines and show that it transfers most quickly to long-horizon tasks. Wilka Carvalho, Andre Saraiva 0001, Angelos Filos, Andrew K. Lampinen, Loïc Matthey, Richard L. Lewis, Honglak Lee, Satinder Singh 0001, Danilo Jimenez Rezende, Daniel Zoran |
NeurIPS | 9 |
| 2022 | From data to functa: Your data point is a function and you can treat it like oneabstractIt is common practice in deep learning to represent a measurement of the world on a discrete grid, e.g. a 2D grid of pixels. However, the underlying signal represented by these measurements is often continuous, e.g. the scene depicted in an image. A powerful continuous alternative is then to represent these measurements using an implicit neural representation, a neural function trained to output the appropriate measurement value for any input spatial location. In this paper, we take this idea to its next level: what would it take to perform deep learning on these functions instead, treating them as data? In this context we refer to the data as functa, and propose a framework for deep learning on functa. This view presents a number of challenges around efficient conversion from data to functa, compact representation of functa, and effectively solving downstream tasks on functa. We outline a recipe to overcome these challenges and apply it to a wide range of data modalities including images, 3D shapes, neural radiance fields (NeRF) and data on manifolds. We demonstrate that this approach has various compelling properties across data modalities, in particular on the canonical tasks of generative modeling, data imputation, novel view synthesis and classification. Emilien Dupont, Hyunjik Kim, S. M. Ali Eslami, Danilo Jimenez Rezende, Dan Rosenbaum |
ICML | 4 |
| 2022 | Continual Repeated Annealed Flow Transport Monte CarloabstractWe propose Continual Repeated Annealed Flow Transport Monte Carlo (CRAFT), a method that combines a sequential Monte Carlo (SMC) sampler (itself a generalization of Annealed Importance Sampling) with variational inference using normalizing flows. The normalizing flows are directly trained to transport between annealing temperatures using a KL divergence for each transition. This optimization objective is itself estimated using the normalizing flow/SMC approximation. We show conceptually and using multiple empirical examples that CRAFT improves on Annealed Flow Transport Monte Carlo (Arbel et al., 2021), on which it builds and also on Markov chain Monte Carlo (MCMC) based Stochastic Normalizing Flows (Wu et al., 2020). By incorporating CRAFT within particle MCMC, we show that such learnt samplers can achieve impressively accurate results on a challenging lattice field theory example. Alexander G. de G. Matthews, Michael Arbel, Danilo Jimenez Rezende, Arnaud Doucet |
ICML | 3 |
| 2021 | PARTS: Unsupervised segmentation with slots, attention and independence maximizationabstractFrom an early age, humans perceive the visual world as composed of coherent objects with distinctive properties such as shape, size, and color. There is great interest in building models that are able to learn similar structure, ideally in an unsupervised manner. Learning such structure from complex 3D scenes that include clutter, occlusions, interactions, and camera motion is still an open challenge. We present a model that is able to segment visual scenes from complex 3D environments into distinct objects, learn disentangled representations of individual objects, and form consistent and coherent predictions of future frames, in a fully unsupervised manner. Our model (named PARTS) builds on recent approaches that utilize iterative amortized inference and transition dynamics for deep generative models. We achieve dramatic improvements in performance by introducing several novel contributions. We introduce a recurrent slot-attention like encoder which allows for top-down influence during inference. We argue that when inferring scene structure from image sequences it is better to use a fixed prior which is shared across the sequence rather than an auto-regressive prior as often used in prior work. We demonstrate our model’s success on three different video datasets (the popular benchmark CLEVRER; a simulated 3D Playroom environment; and a real-world Robotics Arm dataset). Finally, we analyze the contributions of the various model components and the representations learned by the model. Daniel Zoran, Rishabh Kabra, Alexander Lerchner, Danilo Jimenez Rezende |
ICCV | 4 |
| 2021 | NeRF-VAE: A Geometry Aware 3D Scene Generative ModelabstractWe propose NeRF-VAE, a 3D scene generative model that incorporates geometric structure via Neural Radiance Fields (NeRF) and differentiable volume rendering. In contrast to NeRF, our model takes into account shared structure across scenes, and is able to infer the structure of a novel scene—without the need to re-train—using amortized inference. NeRF-VAE’s explicit 3D rendering process further contrasts previous generative models with convolution-based rendering which lacks geometric structure. Our model is a VAE that learns a distribution over radiance fields by conditioning them on a latent scene representation. We show that, once trained, NeRF-VAE is able to infer and render geometrically-consistent scenes from previously unseen 3D environments of synthetic scenes using very few input images. We further demonstrate that NeRF-VAE generalizes well to out-of-distribution cameras, while convolutional models do not. Finally, we introduce and study an attention-based conditioning mechanism of NeRF-VAE’s decoder, which improves model performance. Adam R. Kosiorek, Heiko Strathmann, Daniel Zoran, Pol Moreno, Rosália G. Schneider, Sona Mokrá, Danilo Jimenez Rezende |
ICML | 7 |
| 2021 | Normalizing Flows for Probabilistic Modeling and InferenceabstractNormalizing flows provide a general mechanism for defining expressive probability distributions, only requiring the specification of a (usually simple) base distribution and a series of bijective transformations. There has been much recent work on normalizing flows, ranging from improving their expressive power to expanding their application. We believe the field has now matured and is in need of a unified perspective. In this review, we attempt to provide such a perspective by describing flows through the lens of probabilistic modeling and inference. We place special emphasis on the fundamental principles of flow design, and discuss foundational topics such as expressive power and computational trade-offs. We also broaden the conceptual framing of flows by relating them to more general probability transformations. Lastly, we summarize the use of flows for tasks such as generative modeling, approximate inference, and supervised learning. George Papamakarios, Eric T. Nalisnick, Danilo Jimenez Rezende, Shakir Mohamed, Balaji Lakshminarayanan |
J. Mach. Learn. Res. | 3 |
| 2020 | Hamiltonian Generative Networks
Peter Toth, Danilo Jimenez Rezende, Andrew Jaegle, Sébastien Racanière, Aleksandar Botev, Irina Higgins |
ICLR | 2 |
| 2020 | Normalizing Flows on Tori and SpheresabstractNormalizing flows are a powerful tool for building expressive distributions in high dimensions. So far, most of the literature has concentrated on learning flows on Euclidean spaces. Some problems however, such as those involving angles, are defined on spaces with more complex geometries, such as tori or spheres. In this paper, we propose and compare expressive and numerically stable flows on such spaces. Our flows are built recursively on the dimension of the space, starting from flows on circles, closed intervals or spheres. Danilo Jimenez Rezende, George Papamakarios, Sébastien Racanière, Michael S. Albergo, Gurtej Kanwar, Phiala E. Shanahan, Kyle Cranmer |
ICML | 1 |
| 2019 | Beyond Greedy Ranking: Slate Optimization via List-CVAE
Ray Jiang, Sven Gowal, Yuqiu Qian, Timothy A. Mann, Danilo Jimenez Rezende |
ICLR (Poster) | 5 |
| 2019 | Shaping Belief States with Generative Environment Models for RLabstractWhen agents interact with a complex environment, they must form and maintain beliefs about the relevant aspects of that environment. We propose a way to efficiently train expressive generative models in complex environments. We show that a predictive algorithm with an expressive generative model can form stable belief-states in visually rich and dynamic 3D environments. More precisely, we show that the learned representation captures the layout of the environment as well as the position and orientation of the agent. Our experiments show that the model substantially improves data-efficiency on a number of reinforcement learning (RL) tasks compared with strong model-free baseline agents. We find that predicting multiple steps into the future (overshooting), in combination with an expressive generative model, is critical for stable representations to emerge. In practice, using expressive generative models in RL is computationally expensive and we propose a scheme to reduce this computational burden, allowing us to build agents that are competitive with model-free baselines. Karol Gregor, Danilo Jimenez Rezende, Frederic Besse, Yan Wu 0010, Hamza Merzic, Aäron van den Oord |
NeurIPS | 2 |
| 2019 | Towards Interpretable Reinforcement Learning Using Attention Augmented AgentsabstractInspired by recent work in attention models for image captioning and question answering, we present a soft attention model for the reinforcement learning domain. This model bottlenecks the view of an agent by a soft, top-down attention mechanism, forcing the agent to focus on task-relevant information by sequentially querying its view of the environment. The output of the attention mechanism allows direct observation of the information used by the agent to select its actions, enabling easier interpretation of this model than of traditional models. We analyze the different strategies the agents learn and show that a handful of strategies arise repeatedly across different games. We also show that the model learns to query separately about space and content (where'' vs.what''). We demonstrate that an agent using this mechanism can achieve performance competitive with state-of-the-art models on ATARI tasks while still being interpretable. Alex Mott, Daniel Zoran, Mike Chrzanowski, Daan Wierstra, Danilo Jimenez Rezende |
NeurIPS | 5 |
| 2018 | Few-shot Autoregressive Density Estimation: Towards Learning to Learn Distributions
Scott E. Reed, Yutian Chen 0001, Thomas Paine, Aäron van den Oord, S. M. Ali Eslami, Danilo Jimenez Rezende, Oriol Vinyals, Nando de Freitas |
ICLR (Poster) | 6 |
| 2018 | Generative Temporal Models with Spatial Memory for Partially Observed EnvironmentsabstractIn model-based reinforcement learning, generative and temporal models of environments can be leveraged to boost agent performance, either by tuning the agent’s representations during training or via use as part of an explicit planning mechanism. However, their application in practice has been limited to simplistic environments, due to the difficulty of training such models in larger, potentially partially-observed and 3D environments. In this work we introduce a novel action-conditioned generative model of such challenging environments. The model features a non-parametric spatial memory system in which we store learned, disentangled representations of the environment. Low-dimensional spatial updates are computed using a state-space model that makes use of knowledge on the prior dynamics of the moving agent, and high-dimensional visual observations are modelled with a Variational Auto-Encoder. The result is a scalable architecture capable of performing coherent predictions over hundreds of time steps across a range of partially observed 2D and 3D environments. Marco Fraccaro, Danilo Jimenez Rezende, Yori Zwols, Alexander Pritzel, S. M. Ali Eslami, Fabio Viola |
ICML | 2 |
| 2018 | Conditional Neural ProcessesabstractDeep neural networks excel at function approximation, yet they are typically trained from scratch for each new function. On the other hand, Bayesian methods, such as Gaussian Processes (GPs), exploit prior knowledge to quickly infer the shape of a new function at test time. Yet, GPs are computationally expensive, and it can be hard to design appropriate priors. In this paper we propose a family of neural models, Conditional Neural Processes (CNPs), that combine the benefits of both. CNPs are inspired by the flexibility of stochastic processes such as GPs, but are structured as neural networks and trained via gradient descent. CNPs make accurate predictions after observing only a handful of training data points, yet scale to complex functions and large datasets. We demonstrate the performance and versatility of the approach on a range of canonical machine learning tasks, including regression, classification and image completion. Marta Garnelo, Dan Rosenbaum, Chris J. Maddison, Tiago Ramalho, David Saxton, Murray Shanahan, Yee Whye Teh, Danilo Jimenez Rezende, S. M. Ali Eslami |
ICML | 8 |
| 2018 | A Probabilistic U-Net for Segmentation of Ambiguous ImagesabstractMany real-world vision problems suffer from inherent ambiguities. In clinical applications for example, it might not be clear from a CT scan alone which particular region is cancer tissue. Therefore a group of graders typically produces a set of diverse but plausible segmentations. We consider the task of learning a distribution over segmentations given an input. To this end we propose a generative segmentation model based on a combination of a U-Net with a conditional variational autoencoder that is capable of efficiently producing an unlimited number of plausible hypotheses. We show on a lung abnormalities segmentation task and on a Cityscapes segmentation task that our model reproduces the possible segmentation variants as well as the frequencies with which they occur, doing so significantly better than published approaches. These models could have a high impact in real-world applications, such as being used as clinical decision-making algorithms accounting for multiple plausible semantic segmentation hypotheses to provide possible diagnoses and recommend further actions to resolve the present ambiguities. Simon Kohl, Bernardino Romera-Paredes, Clemens Meyer, Jeffrey De Fauw, Joseph R. Ledsam, Klaus H. Maier-Hein, S. M. Ali Eslami, Danilo Jimenez Rezende, Olaf Ronneberger |
NeurIPS | 8 |
| 2017 | Variational Memory Addressing in Generative ModelsabstractAiming to augment generative models with external memory, we interpret the output of a memory module with stochastic addressing as a conditional mixture distribution, where a read operation corresponds to sampling a discrete memory address and retrieving the corresponding content from memory. This perspective allows us to apply variational inference to memory addressing, which enables effective training of the memory module by using the target information to guide memory lookups. Stochastic addressing is particularly well-suited for generative models as it naturally encourages multimodality which is a prominent aspect of most high-dimensional datasets. Treating the chosen address as a latent variable also allows us to quantify the amount of information gained with a memory lookup and measure the contribution of the memory module to the generative process. To illustrate the advantages of this approach we incorporate it into a variational autoencoder and apply the resulting model to the task of generative few-shot learning. The intuition behind this architecture is that the memory module can pick a relevant template from memory and the continuous part of the model can concentrate on modeling remaining variations. We demonstrate empirically that our model is able to identify and access the relevant memory contents even with hundreds of unseen Omniglot characters in memory. Jörg Bornschein, Andriy Mnih, Daniel Zoran, Danilo Jimenez Rezende |
NIPS | 4 |
| 2017 | Imagination-Augmented Agents for Deep Reinforcement LearningabstractWe introduce Imagination-Augmented Agents (I2As), a novel architecture for deep reinforcement learning combining model-free and model-based aspects. In contrast to most existing model-based reinforcement learning and planning methods, which prescribe how a model should be used to arrive at a policy, I2As learn to interpret predictions from a trained environment model to construct implicit plans in arbitrary ways, by using the predictions as additional context in deep policy networks. I2As show improved data efficiency, performance, and robustness to model misspecification compared to several strong baselines. Sébastien Racanière, Theophane Weber, David P. Reichert, Lars Buesing, Arthur Guez, Danilo Jimenez Rezende, Adrià Puigdomènech Badia, Oriol Vinyals, Nicolas Heess, Yujia Li 0001, Razvan Pascanu, Peter W. Battaglia, Demis Hassabis, David Silver 0001, Daan Wierstra |
NIPS | 6 |
| 2016 | Variational Inference for Monte Carlo ObjectivesabstractRecent progress in deep latent variable models has largely been driven by the development of flexible and scalable variational inference methods. Variational training of this type involves maximizing a lower bound on the log-likelihood, using samples from the variational posterior to compute the required gradients. Recently, Burda et al. (2016) have derived a tighter lower bound using a multi-sample importance sampling estimate of the likelihood and showed that optimizing it yields models that use more of their capacity and achieve higher likelihoods. This development showed the importance of such multi-sample objectives and explained the success of several related approaches. We extend the multi-sample approach to discrete latent variables and analyze the difficulty encountered when estimating the gradients involved. We then develop the first unbiased gradient estimator designed for importance-sampled objectives and evaluate it at training generative and structured output prediction models. The resulting estimator, which is based on low-variance per-sample learning signals, is both simpler and more effective than the NVIL estimator proposed for the single-sample variational objective, and is competitive with the currently used biased estimators. Andriy Mnih, Danilo Jimenez Rezende |
ICML | 2 |
| 2016 | One-Shot Generalization in Deep Generative ModelsabstractHumans have an impressive ability to reason about new concepts and experiences from just a single example. In particular, humans have an ability for one-shot generalization: an ability to encounter a new concept, understand its structure, and then be able to generate compelling alternative variations of the concept. We develop machine learning systems with this important capacity by developing new deep generative models, models that combine the representational power of deep learning with the inferential power of Bayesian reasoning. We develop a class of sequential generative models that are built on the principles of feedback and attention. These two characteristics lead to generative models that are among the state-of-the art in density estimation and image generation. We demonstrate the one-shot generalization ability of our models using three tasks: unconditional sampling, generating new exemplars of a given concept, and generating new exemplars of a family of concepts. In all cases our models are able to generate compelling and diverse samples—having seen new examples just once—providing an important class of general-purpose models for one-shot machine learning. Danilo Jimenez Rezende, Shakir Mohamed, Ivo Danihelka, Karol Gregor, Daan Wierstra |
ICML | 1 |
| 2016 | Interaction Networks for Learning about Objects, Relations and PhysicsabstractReasoning about objects, relations, and physics is central to human intelligence, and a key goal of artificial intelligence. Here we introduce the interaction network, a model which can reason about how objects in complex systems interact, supporting dynamical predictions, as well as inferences about the abstract properties of the system. Our model takes graphs as input, performs object- and relation-centric reasoning in a way that is analogous to a simulation, and is implemented using deep neural networks. We evaluate its ability to reason about several challenging physical domains: n-body problems, rigid-body collision, and non-rigid dynamics. Our results show it can be trained to accurately simulate the physical trajectories of dozens of objects over thousands of time steps, estimate abstract quantities such as energy, and generalize automatically to systems with different numbers and configurations of objects and relations. Our interaction network implementation is the first general-purpose, learnable physics engine, and a powerful general framework for reasoning about object and relations in a wide variety of complex real-world domains. Peter W. Battaglia, Razvan Pascanu, Matthew Lai, Danilo Jimenez Rezende, Koray Kavukcuoglu |
NIPS | 4 |
| 2016 | Towards Conceptual CompressionabstractWe introduce convolutional DRAW, a homogeneous deep generative model achieving state-of-the-art performance in latent variable image modeling. The algorithm naturally stratifies information into higher and lower level details, creating abstract features and as such addressing one of the fundamentally desired properties of representation learning. Furthermore, the hierarchical ordering of its latents creates the opportunity to selectively store global information about an image, yielding a high quality 'conceptual compression' framework. Karol Gregor, Frederic Besse, Danilo Jimenez Rezende, Ivo Danihelka, Daan Wierstra |
NIPS | 3 |
| 2016 | Unsupervised Learning of 3D Structure from ImagesabstractA key goal of computer vision is to recover the underlying 3D structure that gives rise to 2D observations of the world. If endowed with 3D understanding, agents can abstract away from the complexity of the rendering process to form stable, disentangled representations of scene elements. In this paper we learn strong deep generative models of 3D structures, and recover these structures from 2D images via probabilistic inference. We demonstrate high-quality samples and report log-likelihoods on several datasets, including ShapeNet, and establish the first benchmarks in the literature. We also show how these models and their inference networks can be trained jointly, end-to-end, and directly from 2D images without any use of ground-truth 3D labels. This demonstrates for the first time the feasibility of learning to infer 3D representations of the world in a purely unsupervised manner. Danilo Jimenez Rezende, S. M. Ali Eslami, Shakir Mohamed, Peter W. Battaglia, Max Jaderberg, Nicolas Heess |
NIPS | 1 |
| 2015 | DRAW: A Recurrent Neural Network For Image GenerationabstractThis paper introduces the Deep Recurrent Attentive Writer (DRAW) architecture for image generation with neural networks. DRAW networks combine a novel spatial attention mechanism that mimics the foveation of the human eye, with a sequential variational auto-encoding framework that allows for the iterative construction of complex images. The system substantially improves on the state of the art for generative models on MNIST, and, when trained on the Street View House Numbers dataset, it is able to generate images that are indistinguishable from real data with the naked eye. Karol Gregor, Ivo Danihelka, Alex Graves, Danilo Jimenez Rezende, Daan Wierstra |
ICML | 4 |
| 2015 | Variational Inference with Normalizing FlowsabstractThe choice of the approximate posterior distribution is one of the core problems in variational inference. Most applications of variational inference employ simple families of posterior approximations in order to allow for efficient inference, focusing on mean-field or other simple structured approximations. This restriction has a significant impact on the quality of inferences made using variational methods. We introduce a new approach for specifying flexible, arbitrarily complex and scalable approximate posterior distributions. Our approximations are distributions constructed through a normalizing flow, whereby a simple initial density is transformed into a more complex one by applying a sequence of invertible transformations until a desired level of complexity is attained. We use this view of normalizing flows to develop categories of finite and infinitesimal flows and provide a unified view of approaches for constructing rich posterior approximations. We demonstrate that the theoretical advantages of having posteriors that better match the true posterior, combined with the scalability of amortized variational approaches, provides a clear improvement in performance and applicability of variational inference. Danilo Jimenez Rezende, Shakir Mohamed |
ICML | 1 |
| 2015 | Variational Information Maximisation for Intrinsically Motivated Reinforcement LearningabstractThe mutual information is a core statistical quantity that has applications in all areas of machine learning, whether this is in training of density models over multiple data modalities, in maximising the efficiency of noisy transmission channels, or when learning behaviour policies for exploration by artificial agents. Most learning algorithms that involve optimisation of the mutual information rely on the Blahut-Arimoto algorithm --- an enumerative algorithm with exponential complexity that is not suitable for modern machine learning applications. This paper provides a new approach for scalable optimisation of the mutual information by merging techniques from variational inference and deep learning. We develop our approach by focusing on the problem of intrinsically-motivated learning, where the mutual information forms the definition of a well-known internal drive known as empowerment. Using a variational lower bound on the mutual information, combined with convolutional networks for handling visual input streams, we develop a stochastic optimisation algorithm that allows for scalable information maximisation and empowerment-based reasoning directly from pixels to actions. Shakir Mohamed, Danilo Jimenez Rezende |
NIPS | 2 |
| 2014 | Stochastic Backpropagation and Approximate Inference in Deep Generative ModelsabstractWe marry ideas from deep neural networks and approximate Bayesian inference to derive a generalised class of deep, directed generative models, endowed with a new algorithm for scalable inference and learning. Our algorithm introduces a recognition model to represent an approximate posterior distribution and uses this for optimisation of a variational lower bound. We develop stochastic backpropagation – rules for gradient backpropagation through stochastic variables – and derive an algorithm that allows for joint optimisation of the parameters of both the generative and recognition models. We demonstrate on several real-world data sets that by using stochastic backpropagation and variational inference, we obtain models that are able to generate realistic samples of data, allow for accurate imputations of missing data, and provide a useful tool for high-dimensional data visualisation. Danilo Jimenez Rezende, Shakir Mohamed, Daan Wierstra |
ICML | 1 |
| 2014 | Semi-supervised Learning with Deep Generative Models
Diederik P. Kingma, Shakir Mohamed, Danilo Jimenez Rezende, Max Welling |
NIPS | 3 |
| 2011 | Variational Learning for Recurrent Spiking NetworksabstractWe derive a plausible learning rule updating the synaptic efficacies for feedforward, feedback and lateral connections between observed and latent neurons. Operating in the context of a generative model for distributions of spike sequences, the learning mechanism is derived from variational inference principles. The synaptic plasticity rules found are interesting in that they are strongly reminiscent of experimentally found results on Spike Time Dependent Plasticity, and in that they differ for excitatory and inhibitory neurons. A simulation confirms the method's applicability to learning both stationary and temporal spike patterns. Danilo Jimenez Rezende, Daan Wierstra, Wulfram Gerstner |
NIPS | 1 |