Svetlana Olonetsky

dblp:31/6115 · also Svetlana Kurtsman · DBLP profile ↗
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7ranked-venue papers
0as first author
0since 2021 · last 2012
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Theory of computation · 6Artificial intelligence and machine learning · 1Systems, architecture and hardware · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
6 papers
Algorithmic game theory and mechanism design · 70% Mathematical optimization · 19% Approximation and online algorithms · 7%

Topics — the 20 heaviest of 23, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Algorithmic game theory and mechanism design › fair division › fair-division mechanisms
envy-free mechanism
0.322012
Envy-Free Makespan Approximation · SIAM J. Comput. 2012
Envy-free makespan approximation: extended abstract · EC 2010
Algorithmic game theory and mechanism design
fair division
0.322012
Envy-Free Makespan Approximation · SIAM J. Comput. 2012
Envy-free makespan approximation: extended abstract · EC 2010
Mathematical optimization › scheduling › completion time minimization
makespan minimization
0.322012
Envy-Free Makespan Approximation · SIAM J. Comput. 2012
Envy-free makespan approximation: extended abstract · EC 2010
Algorithmic game theory and mechanism design › non-cooperative game › duopoly competition
cournot competition
0.112012
Beyond myopic best response (in Cournot competition) · SODA 2012
Mathematical optimization
scheduling
0.112012
Envy-Free Makespan Approximation · SIAM J. Comput. 2012
Algorithmic game theory and mechanism design › mechanism design
algorithmic mechanism design
0.112010
Envy-free makespan approximation: extended abstract · EC 2010
Algorithmic game theory and mechanism design
mechanism design
0.112010
Envy-free makespan approximation: extended abstract · EC 2010
Algorithmic game theory and mechanism design › mechanism design › algorithmic mechanism design
scheduling mechanisms
0.112010
Envy-free makespan approximation: extended abstract · EC 2010
Computational geometry › combinatorial geometry › geometric set systems
conflict-free coloring
0.112007
Online Conflict-Free Colorings for Hypergraphs · ICALP 2007
Approximation and online algorithms
online algorithms
0.112007
Online Conflict-Free Colorings for Hypergraphs · ICALP 2007
Approximation and online algorithms › online algorithms › online graph algorithms
online graph coloring
0.112007
Online Conflict-Free Colorings for Hypergraphs · ICALP 2007
Algorithmic game theory and mechanism design
price of anarchy
0.112007
Strong Price of Anarchy for Machine Load Balancing · ICALP 2007
Algorithmic game theory and mechanism design › price of anarchy
strong price of anarchy
0.112007
Strong Price of Anarchy for Machine Load Balancing · ICALP 2007
Algorithmic game theory and mechanism design › network games
network design game
0.112006
On the Price of Stability for Designing Undirected Networks with Fair Cost Allocations · ICALP (1) 2006
Algorithmic game theory and mechanism design › price of anarchy
price of stability
0.112006
On the Price of Stability for Designing Undirected Networks with Fair Cost Allocations · ICALP (1) 2006
Algorithmic game theory and mechanism design › solution concepts in games › equilibrium concepts
nash equilibrium
0.012012
Beyond myopic best response (in Cournot competition) · SODA 2012
Algorithmic game theory and mechanism design › market equilibrium
market clearing
0.012010
Envy-free makespan approximation: extended abstract · EC 2010
Algorithmic game theory and mechanism design
market equilibrium
0.012010
Envy-free makespan approximation: extended abstract · EC 2010
Combinatorics and discrete mathematics
hypergraph
0.012007
Online Conflict-Free Colorings for Hypergraphs · ICALP 2007
Algorithmic game theory and mechanism design › cooperative game theory
cost sharing
0.012006
On the Price of Stability for Designing Undirected Networks with Fair Cost Allocations · ICALP (1) 2006

Methods — techniques the papers use, named apart from their topics

lower bound · 0.1best response dynamics · 0.1approximation mechanism · 0.1online algorithms · 0.1
YearPublicationVenuePosition
2012 Beyond myopic best response (in Cournot competition)
abstract
A Nash Equilibrium is a joint strategy profile at which each agent myopically plays a best response to the other agents' strategies, ignoring the possibility that deviating from the equilibrium could lead to an avalanche of successive changes by other agents. However, such changes could potentially be beneficial to the agent, creating incentive to act non-myopically, so as to take advantage of others' responses. To study this phenomenon, we consider a non-myopic Cournot competition, where each firm selects whether it wants to maximize profit (as in the classical Cournot competition) or to maximize revenue (by masquerading as a firm with zero production costs). The key observation is that profit may actually be higher when acting to maximize revenue, (1) which will depress market prices, (2) which will reduce the production of other firms, (3) which will gain market share for the revenue maximizing firm, (4) which will, overall, increase profits for the revenue maximizing firm. Implicit in this line of thought is that one might take other firms’ responses into account when choosing a market strategy. The Nash Equilibria of the non-myopic Cournot competition capture this action/response issue appropriately, and this work is a step towards understanding the impact of such strategic manipulative play in markets. We study the properties of Nash Equilibria of non-myopic Cournot competition with linear demand functions and show existence of pure Nash Equilibria, that simple best response dynamics will produce such an equilibrium, and that for some natural dynamics this convergence is within linear time. This is in contrast to the well known fact that best response dynamics need not converge in the standard myopic Cournot competition. Furthermore, we compare the outcome of the non-myopic Cournot competition with that of the standard myopic Cournot competition. Not surprisingly, perhaps, prices in the non-myopic game are lower and the firms, in total, produce more and have a lower aggregate utility.
Amos Fiat, Elias Koutsoupias, Katrina Ligett, Yishay Mansour, Svetlana Olonetsky
SODA5
2012 Envy-Free Makespan Approximation
abstract
We study envy-free mechanisms for assigning tasks to agents, where every task may take a different amount of time to perform by each agent, and the goal is to get all the tasks done as soon as possible (i.e., minimize the makespan). For indivisible tasks, we put forward an envy-free polynomial mechanism that approximates the minimal makespan to within a factor of $O(\log m)$, where m is the number of machines. This bound is almost tight, as we also show that no envy-free mechanism can achieve a better bound than $\Omega(\log m / \log\log m)$. This improves the recent result of Mu'alem [On multi-dimensional envy-free mechanisms, in Proceedings of the First International Conference on Algorithmic Decision Theory, F. Rossi and A. Tsoukias, eds., Lecture Notes in Comput. Sci. 5783, Springer, Berlin, 2009, pp. 120–131] who introduced the model and gave an upper bound of $(m+1)/2$ and a lower bound of $2-1/m$. For divisible tasks, we show that there always exists an envy-free poly-time mechanism with optimal makespan. Finally, we demonstrate how our mechanism for envy-free makespan minimization can be interpreted as a market clearing problem.
Edith Cohen, Michal Feldman, Amos Fiat, Haim Kaplan, Svetlana Olonetsky
SIAM J. Comput.5
2010 Envy-free makespan approximation: extended abstract
abstract
We study envy-free mechanisms for scheduling tasks on unrelated machines (agents) that approximately minimize the makespan. For indivisible tasks, we put forward an envy-free poly-time mechanism that approximates the minimal makespan to within a factor of O(log m), where m is the number of machines. We also show a lower bound of γ(log m / log log m). This improves the recent result of Mu'alem [22] who give an upper bound of (m+1)/2, and a lower bound of 2-1/m. For divisible tasks, we show that there always exists an envy-free poly-time mechanism with optimal makespan. Finally, we demonstrate how our mechanism for envy free makespan minimization can be interpreted as a market clearing problem.
Edith Cohen, Michal Feldman, Amos Fiat, Haim Kaplan, Svetlana Olonetsky
EC5
2007 Online Conflict-Free Colorings for Hypergraphs
Amotz Bar-Noy, Panagiotis Cheilaris, Svetlana Olonetsky, Shakhar Smorodinsky
ICALP3
2007 Strong Price of Anarchy for Machine Load Balancing
Amos Fiat, Haim Kaplan, Meital Levy, Svetlana Olonetsky
ICALP4
2007 Weakening the online adversary just enough to get optimal conflict-free colorings for intervals
abstract
No abstract available.
Amotz Bar-Noy, Panagiotis Cheilaris, Svetlana Olonetsky, Shakhar Smorodinsky
SPAA3
2006 On the Price of Stability for Designing Undirected Networks with Fair Cost Allocations
Amos Fiat, Haim Kaplan, Meital Levy, Svetlana Olonetsky, Ronen Shabo
ICALP (1)4