VLDB 2026 Research / reviewers in the wild / expert
Meng Zheng 0002
dblp:31/7910-2
· DBLP profile ↗
30ranked-venue papers
4as first author
28since 2021 · last 2025
0000-0002-6677-2017ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 24 · 4 first-author · 22 since 2021Artificial intelligence and machine learning · 23 · 2 first-author · 21 since 2021Applied, interdisciplinary, general and emerging computing · 4 · 2 first-author · 4 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Seq2Time: Sequential Knowledge Transfer for Video LLM Temporal GroundingabstractTemporal awareness is essential for video large language models (LLMs) to understand and reason about events within long videos, enabling applications like dense video captioning and temporal video grounding in a unified system. However, the scarcity of long videos with detailed captions and precise temporal annotations limits their temporal awareness. In this paper, we propose Seq2Time, a data-oriented training paradigm that leverages sequences of images and short video clips to enhance temporal awareness in long videos. By converting sequence positions into temporal annotations, we transform large-scale image and clip captioning datasets into sequences that mimic the temporal structure of long videos, enabling self-supervised training with abundant time-sensitive data. To enable sequence-to-time knowledge transfer, we introduce a novel time representation that unifies positional information across image sequences, clip sequences, and long videos. Experiments demonstrate the effectiveness of our method, achieving a 27.6% improvement in F1 score and 44.8% in CIDEr on the YouCook2 benchmark and a 14.7% increase in recall on the Charades-STA benchmark compared to the baseline. Project available at: https://seq2time.github.io/ Andong Deng, Zhongpai Gao, Anwesa Choudhuri, Benjamin Planche, Meng Zheng 0002, Bin Wang 0068, Terrence Chen, Chen Chen 0001, Ziyan Wu 0001 |
CVPR | 5 |
| 2025 | CHROME: Clothed Human Reconstruction with Occlusion-Resilience and Multiview-Consistency from a Single ImageabstractReconstructing clothed humans from a single image is a fundamental task in computer vision with wide-ranging applications. Although existing monocular clothed human reconstruction solutions have shown promising results, they often rely on the assumption that the human subject is in an occlusion-free environment. Thus, when encountering in-the-wild occluded images, these algorithms produce multiview inconsistent and fragmented reconstructions. Additionally, most algorithms for monocular 3D human reconstruction leverage geometric priors such as SMPL annotations for training and inference, which are extremely challenging to acquire in real-world applications. To address these limitations, we propose CHROME: Clothed Human Reconstruction with Occlusion-Resilience and Multiview-ConsistEncy from a Single Image, a novel pipeline designed to reconstruct occlusion-resilient 3D humans with multiview consistency from a single occluded image, without requiring either ground-truth geometric prior annotations or 3D supervision. Specifically, CHROME leverages a multiview diffusion model to first synthesize occlusion-free human images from the occluded input, compatible with off-the-shelf pose control to explicitly enforce cross-view consistency during synthesis. A 3D reconstruction model is then trained to predict a set of 3D Gaussians conditioned on both the occluded input and synthesized views, aligning cross-view details to produce a cohesive and accurate 3D representation. CHROME achieves significant improvements in terms of both novel view synthesis (upto 3 db PSNR) and geometric reconstruction under challenging conditions. Arindam Dutta, Meng Zheng 0002, Zhongpai Gao, Benjamin Planche, Anwesa Choudhuri, Terrence Chen, Amit K. Roy-Chowdhury, Ziyan Wu 0001 |
ICCV | 2 |
| 2025 | 7DGS: Unified Spatial-Temporal-Angular Gaussian SplattingabstractReal-time rendering of dynamic scenes with view-dependent effects remains a fundamental challenge in computer graphics. While recent advances in Gaussian Splatting have shown promising results separately handling dynamic scenes (4DGS) and view-dependent effects (6DGS), no existing method unifies these capabilities while maintaining real-time performance. We present 7D Gaussian Splatting (7DGS), a unified framework representing scene elements as seven-dimensional Gaussians spanning position (3D), time (1D), and viewing direction (3D). Our key contribution is an efficient conditional slicing mechanism that transforms 7D Gaussians into view- and time-conditioned 3D Gaussians, maintaining compatibility with existing 3D Gaussian Splatting pipelines while enabling joint optimization. Experiments demonstrate that 7DGS outperforms prior methods by up to 7.36 dB in PSNR while achieving real-time rendering (401 FPS) on challenging dynamic scenes with complex view-dependent effects. The project page is: https://gaozhongpai.github.io/7dgs/. Zhongpai Gao, Benjamin Planche, Meng Zheng 0002, Anwesa Choudhuri, Terrence Chen, Ziyan Wu 0001 |
ICCV | 3 |
| 2025 | Order-aware Interactive SegmentationabstractInteractive segmentation aims to accurately segment target objects with minimal user interactions. However, current methods often fail to accurately separate target objects from the background, due to a limited understanding of order, the relative depth between objects in a scene. To address this issue, we propose OIS: order-aware interactive segmentation, where we explicitly encode the relative depth between objects into order maps. We introduce a novel order-aware attention, where the order maps seamlessly guide the user interactions (in the form of clicks) to attend to the image features. We further present an object-aware attention module to incorporate a strong object-level understanding to better differentiate objects with similar order. Our approach allows both dense and sparse integration of user clicks, enhancing both accuracy and efficiency as compared to prior works. Experimental results demonstrate that OIS achieves state-of-the-art performance, improving mIoU after one click by 7.61 on the HQSeg44K dataset and 1.32 on the DAVIS dataset as compared to the previous state-of-the-art SegNext, while also doubling inference speed compared to current leading methods. Bin Wang 0068, Anwesa Choudhuri, Meng Zheng 0002, Zhongpai Gao, Benjamin Planche, Andong Deng, Qin Liu 0008, Terrence Chen, Ulas Bagci, Ziyan Wu 0001 |
ICLR | 3 |
| 2025 | 6DGS: Enhanced Direction-Aware Gaussian Splatting for Volumetric RenderingabstractNovel view synthesis has advanced significantly with the development of neural radiance fields (NeRF) and 3D Gaussian splatting (3DGS). However, achieving high quality without compromising real-time rendering remains challenging, particularly for physically-based rendering using ray/path tracing with view-dependent effects. Recently, N-dimensional Gaussians (N-DG) introduced a 6D spatial-angular representation to better incorporate view-dependent effects, but the Gaussian representation and control scheme are sub-optimal. In this paper, we revisit 6D Gaussians and introduce 6D Gaussian Splatting (6DGS), which enhances color and opacity representations and leverages the additional directional information in the 6D space for optimized Gaussian control. Our approach is fully compatible with the 3DGS framework and significantly improves real-time radiance field rendering by better modeling view-dependent effects and fine details. Experiments demonstrate that 6DGS significantly outperforms 3DGS and N-DG, achieving up to a 15.73 dB improvement in PSNR with a reduction of 66.5\% Gaussian points compared to 3DGS. The project page is: https://gaozhongpai.github.io/6dgs/. Zhongpai Gao, Benjamin Planche, Meng Zheng 0002, Anwesa Choudhuri, Terrence Chen, Ziyan Wu 0001 |
ICLR | 3 |
| 2025 | 3D Vision-Language Gaussian SplattingabstractRecent advancements in 3D reconstruction methods and vision-language models have propelled the development of multi-modal 3D scene understanding, which has vital applications in robotics, autonomous driving, and virtual/augmented reality. However, current multi-modal scene understanding approaches have naively embedded semantic representations into 3D reconstruction methods without striking a balance between visual and language modalities, which leads to unsatisfying semantic rasterization of translucent or reflective objects, as well as over-fitting on color modality. To alleviate these limitations, we propose a solution that adequately handles the distinct visual and semantic modalities, i.e., a 3D vision-language Gaussian splatting model for scene understanding, to put emphasis on the representation learning of language modality. We propose a novel cross-modal rasterizer, using modality fusion along with a smoothed semantic indicator for enhancing semantic rasterization. We also employ a camera-view blending technique to improve semantic consistency between existing and synthesized views, thereby effectively mitigating over-fitting. Extensive experiments demonstrate that our method achieves state-of-the-art performance in open-vocabulary semantic segmentation, surpassing existing methods by a significant margin. Qucheng Peng, Benjamin Planche, Zhongpai Gao, Meng Zheng 0002, Anwesa Choudhuri, Terrence Chen, Chen Chen 0001, Ziyan Wu 0001 |
ICLR | 4 |
| 2025 | PolypSegTrack: Unified Foundation Model for Colonoscopy Video Analysis
Anwesa Choudhuri, Zhongpai Gao, Meng Zheng 0002, Benjamin Planche, Terrence Chen, Ziyan Wu 0001 |
MICCAI (11) | 3 |
| 2025 | Automated Patient Positioning with Learned 3D Hand Gestures
Zhongpai Gao, Meng Zheng 0002, Benjamin Planche, Terrence Chen, Ziyan Wu 0001 |
WACV | 3 |
| 2024 | Disguise without Disruption: Utility-Preserving Face De-identificationabstractWith the rise of cameras and smart sensors, humanity generates an exponential amount of data. This valuable information, including underrepresented cases like AI in medical settings, can fuel new deep-learning tools. However, data scientists must prioritize ensuring privacy for individuals in these untapped datasets, especially for images or videos with faces, which are prime targets for identification methods. Proposed solutions to de-identify such images often compromise non-identifying facial attributes relevant to downstream tasks. In this paper, we introduce Disguise, a novel algorithm that seamlessly de-identifies facial images while ensuring the usability of the modified data. Unlike previous approaches, our solution is firmly grounded in the domains of differential privacy and ensemble-learning research. Our method involves extracting and substituting depicted identities with synthetic ones, generated using variational mechanisms to maximize obfuscation and non-invertibility. Additionally, we leverage supervision from a mixture-of-experts to disentangle and preserve other utility attributes. We extensively evaluate our method using multiple datasets, demonstrating a higher de-identification rate and superior consistency compared to prior approaches in various downstream tasks. Zikui Cai, Zhongpai Gao, Benjamin Planche, Meng Zheng 0002, Terrence Chen, Muhammad Salman Asif, Ziyan Wu 0001 |
AAAI | 4 |
| 2024 | Implicit Modeling of Non-rigid Objects with Cross-Category SignalsabstractDeep implicit functions (DIFs) have emerged as a potent and articulate means of representing 3D shapes. However, methods modeling object categories or non-rigid entities have mainly focused on single-object scenarios. In this work, we propose MODIF, a multi-object deep implicit function that jointly learns the deformation fields and instance-specific latent codes for multiple objects at once. Our emphasis is on non-rigid, non-interpenetrating entities such as organs. To effectively capture the interrelation between these entities and ensure precise, collision-free representations, our approach facilitates signaling between category-specific fields to adequately rectify shapes. We also introduce novel inter-object supervision: an attraction-repulsion loss is formulated to refine contact regions between objects. Our approach is demonstrated on various medical benchmarks, involving modeling different groups of intricate anatomical entities. Experimental results illustrate that our model can proficiently learn the shape representation of each organ and their relations to others, to the point that shapes missing from unseen instances can be consistently recovered by our method. Finally, MODIF can also propagate semantic information throughout the population via accurate point correspondences. Yuchun Liu, Benjamin Planche, Meng Zheng 0002, Zhongpai Gao, Pierre Sibut-Bourde, Fan Yang 0035, Terrence Chen, Ziyan Wu 0001 |
AAAI | 3 |
| 2024 | Divide and Fuse: Body Part Mesh Recovery from Partially Visible Human Images
Tianyu Luan, Zhongpai Gao, Luyuan Xie, Hao Ding 0021, Benjamin Planche, Meng Zheng 0002, Ange Lou, Terrence Chen, Junsong Yuan 0001, Ziyan Wu 0001 |
ECCV (24) | 7 |
| 2024 | PBADet: A One-Stage Anchor-Free Approach for Part-Body AssociationabstractThe detection of human parts (e.g., hands, face) and their correct association with individuals is an essential task, e.g., for ubiquitous human-machine interfaces and action recognition. Traditional methods often employ multi-stage processes, rely on cumbersome anchor-based systems, or do not scale well to larger part sets. This paper presents PBADet, a novel one-stage, anchor-free approach for part-body association detection. Building upon the anchor-free object representation across multi-scale feature maps, we introduce a singular part-to-body center offset that effectively encapsulates the relationship between parts and their parent bodies. Our design is inherently versatile and capable of managing multiple parts-to-body associations without compromising on detection accuracy or robustness. Comprehensive experiments on various datasets underscore the efficacy of our approach, which not only outperforms existing state-of-the-art techniques but also offers a more streamlined and efficient solution to the part-body association challenge. Zhongpai Gao, Huayi Zhou 0001, Meng Zheng 0002, Benjamin Planche, Terrence Chen, Ziyan Wu 0001 |
ICLR | 4 |
| 2024 | Few-Shot 3D Volumetric Segmentation with Multi-surrogate Fusion
Meng Zheng 0002, Benjamin Planche, Zhongpai Gao, Terrence Chen, Richard J. Radke, Ziyan Wu 0001 |
MICCAI (9) | 1 |
| 2024 | Cross-Class Domain Adaptive Semantic Segmentation with Visual Language ModelsabstractThis paper addresses the issue of cross-class domain adaptation (CCDA) in semantic segmentation, where the target domain contains both shared and novel classes that are either unlabeled or unseen in the source domain. This problem is challenging, as the absence of labels for novel classes hampers the effective solutions of both cross-domain and cross-class problems. Since Visual Language Models (VLMs) have exhibited impressive generalization across diverse data distributions and are capable of generating zero-shot predictions without requiring task-specific training examples, we propose a label alignment method by leveraging VLMs to relabel pseudo labels for novel classes. Considering that VLMs typically provide only image-level predictions, we embed a two-stage method to enable fine-grained semantic segmentation and design a threshold based on the uncertainty of pseudo labels to exclude noisy VLM predictions. To further augment the supervision of novel classes, we devise memory banks with an adaptive update scheme to effectively manage accurate VLM predictions, which are then resampled to increase the sampling probability of novel classes. Through comprehensive experiments, we demonstrate the effectiveness and versatility of our proposed method across various CCDA scenarios. Wenqi Ren, Ruihao Xia, Meng Zheng 0002, Ziyan Wu 0001, Yang Tang 0001, Nicu Sebe |
ACM Multimedia | 3 |
| 2024 | DDGS-CT: Direction-Disentangled Gaussian Splatting for Realistic Volume RenderingabstractDigitally reconstructed radiographs (DRRs) are simulated 2D X-ray images generated from 3D CT volumes, widely used in preoperative settings but limited in intraoperative applications due to computational bottlenecks. Physics-based Monte Carlo simulations provide accurate representations but are extremely computationally intensity. Analytical DRR renderers are much more efficient, but at the price of ignoring anisotropic X-ray image formation phenomena such as Compton scattering. We propose a novel approach that balances realistic physics-inspired X-ray simulation with efficient, differentiable DRR generation using 3D Gaussian splatting (3DGS). Our direction-disentangled 3DGS (DDGS) method decomposes the radiosity contribution into isotropic and direction-dependent components, able to approximate complex anisotropic interactions without complex runtime simulations. Additionally, we adapt the 3DGS initialization to account for tomography data properties, enhancing accuracy and efficiency. Our method outperforms state-of-the-art techniques in image accuracy and inference speed, demonstrating its potential for intraoperative applications and inverse problems like pose registration. Zhongpai Gao, Benjamin Planche, Meng Zheng 0002, Terrence Chen, Ziyan Wu 0001 |
NeurIPS | 3 |
| 2023 | Progressive Multi-View Human Mesh Recovery with Self-SupervisionabstractTo date, little attention has been given to multi-view 3D human mesh estimation, despite real-life applicability (e.g., motion capture, sport analysis) and robustness to single-view ambiguities. Existing solutions typically suffer from poor generalization performance to new settings, largely due to the limited diversity of image/3D-mesh pairs in multi-view training data. To address this shortcoming, people have explored the use of synthetic images. But besides the usual impact of visual gap between rendered and target data, synthetic-data-driven multi-view estimators also suffer from overfitting to the camera viewpoint distribution sampled during training which usually differs from real-world distributions. Tackling both challenges, we propose a novel simulation-based training pipeline for multi-view human mesh recovery, which (a) relies on intermediate 2D representations which are more robust to synthetic-to-real domain gap; (b) leverages learnable calibration and triangulation to adapt to more diversified camera setups; and (c) progressively aggregates multi-view information in a canonical 3D space to remove ambiguities in 2D representations. Through extensive benchmarking, we demonstrate the superiority of the proposed solution especially for unseen in-the-wild scenarios. Liangchen Song, Meng Zheng 0002, Benjamin Planche, Terrence Chen, Junsong Yuan 0001, David S. Doermann, Ziyan Wu 0001 |
AAAI | 3 |
| 2023 | CMDA: Cross-Modality Domain Adaptation for Nighttime Semantic SegmentationabstractMost nighttime semantic segmentation studies are based on domain adaptation approaches and image input. However, limited by the low dynamic range of conventional cameras, images fail to capture structural details and boundary information in low-light conditions. Event cameras, as a new form of vision sensors, are complementary to conventional cameras with their high dynamic range. To this end, we propose a novel unsupervised Cross-Modality Domain Adaptation (CMDA) framework to leverage multi-modality (Images and Events) information for nighttime semantic segmentation, with only labels on daytime images. In CMDA, we design the Image Motion-Extractor to extract motion information and the Image Content-Extractor to extract content information from images, in order to bridge the gap between different modalities (Images ⇌ Events) and domains (Day ⇌ Night). Besides, we introduce the first image-event nighttime semantic segmentation dataset. Extensive experiments on both the public image dataset and the proposed image-event dataset demonstrate the effectiveness of our proposed approach. We open-source our code, models, and dataset at https://github.com/XiaRho/CMDA. Ruihao Xia, Chaoqiang Zhao, Meng Zheng 0002, Ziyan Wu 0001, Qiyu Sun, Yang Tang 0001 |
ICCV | 3 |
| 2023 | Federated Learning With Privacy-Preserving Ensemble Attention DistillationabstractFederated Learning (FL) is a machine learning paradigm where many local nodes collaboratively train a central model while keeping the training data decentralized. This is particularly relevant for clinical applications since patient data are usually not allowed to be transferred out of medical facilities, leading to the need for FL. Existing FL methods typically share model parameters or employ co-distillation to address the issue of unbalanced data distribution. However, they also require numerous rounds of synchronized communication and, more importantly, suffer from a privacy leakage risk. We propose a privacy-preserving FL framework leveraging unlabeled public data for one-way offline knowledge distillation in this work. The central model is learned from local knowledge via ensemble attention distillation. Our technique uses decentralized and heterogeneous local data like existing FL approaches, but more importantly, it significantly reduces the risk of privacy leakage. We demonstrate that our method achieves very competitive performance with more robust privacy preservation based on extensive experiments on image classification, segmentation, and reconstruction tasks. Liangchen Song, Rishi Vedula, Meng Zheng 0002, Benjamin Planche, Arun Innanje, Terrence Chen, Junsong Yuan 0001, David S. Doermann, Ziyan Wu 0001 |
IEEE Trans. Medical Imaging | 5 |
| 2022 | SMPL-A: Modeling Person-Specific Deformable AnatomyabstractA variety of diagnostic and therapeutic protocols rely on locating in vivo target anatomical structures, which can be obtained from medical scans. However, organs move and deform as the patient changes his/her pose. In order to obtain accurate target location information, clinicians have to either conduct frequent intraoperative scans, resulting in higher exposition of patients to radiations, or adopt proxy procedures (e.g., creating and using custom molds to keep patients in the exact same pose during both preoperative organ scanning and subsequent treatment. Such custom proxy methods are typically sub-optimal, constraining the clinicians and costing precious time and money to the patients. To the best of our knowledge, this work is the first to present a learning-based approach to estimate the patient's internal organ deformation for arbitrary human poses in order to assist with radiotherapy and similar medical protocols. The underlying method first leverages medical scans to learn a patient-specific representation that potentially encodes the organ's shape and elastic properties. During inference, given the patient's current body pose information and the organ's representation extracted from previous medical scans, our method can estimate their current organ deformation to offer guidance to clinicians. We conduct experiments on a well-sized dataset which is augmented through real clinical data using finite element modeling. Our results suggest that pose-dependent organ deformation can be learned through a point cloud autoencoder conditioned on the parametric pose input. We hope that this work can be a starting point for future research towards closing the loop between human mesh recovery and anatomical reconstruction, with applications beyond the medical domain. Hengtao Guo, Benjamin Planche, Meng Zheng 0002, Srikrishna Karanam, Terrence Chen, Ziyan Wu 0001 |
CVPR | 3 |
| 2022 | Self-supervised Human Mesh Recovery with Cross-Representation Alignment
Meng Zheng 0002, Benjamin Planche, Srikrishna Karanam, Terrence Chen, David S. Doermann, Ziyan Wu 0001 |
ECCV (1) | 2 |
| 2022 | PseudoClick: Interactive Image Segmentation with Click Imitation
Qin Liu 0008, Meng Zheng 0002, Benjamin Planche, Srikrishna Karanam, Terrence Chen, Marc Niethammer, Ziyan Wu 0001 |
ECCV (6) | 2 |
| 2022 | PREF: Predictability Regularized Neural Motion Fields
Liangchen Song, Benjamin Planche, Meng Zheng 0002, David S. Doermann, Junsong Yuan 0001, Terrence Chen, Ziyan Wu 0001 |
ECCV (22) | 4 |
| 2022 | Visual Similarity AttentionabstractWhile there has been substantial progress in learning suitable distance metrics, these techniques in general lack transparency and decision reasoning, i.e., explaining why the input set of images is similar or dissimilar. In this work, we solve this key problem by proposing the first method to generate generic visual similarity explanations with gradient-based attention. We demonstrate that our technique is agnostic to the specific similarity model type, e.g., we show applicability to Siamese, triplet, and quadruplet models. Furthermore, we make our proposed similarity attention a principled part of the learning process, resulting in a new paradigm for learning similarity functions. We demonstrate that our learning mechanism results in more generalizable, as well as explainable, similarity models. Finally, we demonstrate the generality of our framework by means of experiments on a variety of tasks, including image retrieval, person re-identification, and low-shot semantic segmentation. Meng Zheng 0002, Srikrishna Karanam, Terrence Chen, Richard J. Radke, Ziyan Wu 0001 |
IJCAI | 1 |
| 2022 | Self-supervised 3D Patient Modeling with Multi-modal Attentive Fusion
Meng Zheng 0002, Benjamin Planche, Fan Yang 0035, Terrence Chen, Ziyan Wu 0001 |
MICCAI (8) | 1 |
| 2022 | Multi-motion and Appearance Self-Supervised Moving Object DetectionabstractIn this work, we consider the problem of self-supervised Moving Object Detection (MOD) in video, where no ground truth is involved in both training and inference phases. Recently, an adversarial learning framework is proposed [32] to leverage inherent temporal information for MOD. While showing great promising results, it uses single scale temporal information and may meet problems when dealing with a deformable object under multi-scale motion in different parts. Additional challenges can arise from the moving camera, which results in the failure of the motion independence hypothesis and locally independent background motion. To deal with these problems, we propose a Multimotion and Appearance Self-supervised Network (MASNet) to introduce multi-scale motion information and appearance information of scene for MOD. In particular, a moving object, especially the deformable, usually consists of moving regions at various temporal scales. Introducing multiscale motion can aggregate these regions to form a more complete detection. Appearance information can serve as another cue for MOD when the motion independence is not reliable and for removing false detection in background caused by locally independent background motion. To encode multi-scale motion and appearance, in MASNet we respectively design a multi-branch flow encoding module and an image inpainter module. The proposed modules and MASNet are extensively evaluated on the DAVIS dataset to demonstrate the effectiveness and superiority to state-of-the-art self-supervised methods. Fan Yang 0035, Srikrishna Karanam, Meng Zheng 0002, Terrence Chen, Haibin Ling, Ziyan Wu 0001 |
WACV | 3 |
| 2021 | Everybody Is Unique: Towards Unbiased Human Mesh Recovery
Srikrishna Karanam, Meng Zheng 0002, Terrence Chen, Ziyan Wu 0001 |
BMVC | 3 |
| 2021 | A Peek Into the Reasoning of Neural Networks: Interpreting With Structural Visual ConceptsabstractDespite substantial progress in applying neural networks (NN) to a wide variety of areas, they still largely suffer from a lack of transparency and interpretability. While recent developments in explainable artificial intelligence attempt to bridge this gap (e.g., by visualizing the correlation between input pixels and final outputs), these approaches are limited to explaining low-level relationships, and crucially, do not provide insights on error correction. In this work, we propose a framework (VRX) to interpret classification NNs with intuitive structural visual concepts. Given a trained classification model, the proposed VRX extracts relevant class-specific visual concepts and organizes them using structural concept graphs (SCG) based on pairwise concept relationships. By means of knowledge distillation, we show VRX can take a step towards mimicking the reasoning process of NNs and provide logical, concept-level explanations for final model decisions. With extensive experiments, we empirically show VRX can meaningfully answer "why" and "why not" questions about the prediction, providing easy-to-understand insights about the reasoning process. We also show that these insights can potentially provide guidance on improving NN’s performance. Yunhao Ge, Zhi Xu 0013, Meng Zheng 0002, Srikrishna Karanam, Terrence Chen, Laurent Itti, Ziyan Wu 0001 |
CVPR | 4 |
| 2021 | Spatio-Temporal Representation Factorization for Video-based Person Re-IdentificationabstractDespite much recent progress in video-based person re-identification (re-ID), the current state-of-the-art still suffers from common real-world challenges such as appearance similarity among various people, occlusions, and frame misalignment. To alleviate these problems, we propose Spatio-Temporal Representation Factorization (STRF), a flexible new computational unit that can be used in conjunction with most existing 3D convolutional neural network architectures for re-ID. The key innovations of STRF over prior work include explicit pathways for learning discriminative temporal and spatial features, with each component further factorized to capture complementary person-specific appearance and motion information. Specifically, temporal factorization comprises two branches, one each for static features (e.g., the color of clothes) that do not change much over time, and dynamic features (e.g., walking patterns) that change over time. Further, spatial factorization also comprises two branches to learn both global (coarse segments) as well as local (finer segments) appearance features, with the local features particularly useful in cases of occlusion or spatial misalignment. These two factorization operations taken together result in a modular architecture for our parameter-wise light STRF unit that can be plugged in between any two 3D convolutional layers, resulting in an end-to-end learning framework. We empirically show that STRF improves performance of various existing baseline architectures while demonstrating new state-of-the-art results using standard person re-ID evaluation protocols on three benchmarks. Abhishek Aich, Meng Zheng 0002, Srikrishna Karanam, Terrence Chen, Amit K. Roy-Chowdhury, Ziyan Wu 0001 |
ICCV | 2 |
| 2020 | Towards Visually Explaining Variational AutoencodersabstractRecent advances in Convolutional Neural Network (CNN) model interpretability have led to impressive progress in visualizing and understanding model predictions. In particular, gradient-based visual attention methods have driven much recent effort in using visual attention maps as a means for visual explanations. A key problem, however, is these methods are designed for classification and categorization tasks, and their extension to explaining generative models, e.g., variational autoencoders (VAE) is not trivial. In this work, we take a step towards bridging this crucial gap, proposing the first technique to visually explain VAEs by means of gradient-based attention. We present methods to generate visual attention from the learned latent space, and also demonstrate such attention explanations serve more than just explaining VAE predictions. We show how these attention maps can be used to localize anomalies in images, demonstrating state-of-the-art performance on the MVTec-AD dataset. We also show how they can be infused into model training, helping bootstrap the VAE into learning improved latent space disentanglement, demonstrated on the Dsprites dataset. WenQian Liu, Runze Li 0003, Meng Zheng 0002, Srikrishna Karanam, Ziyan Wu 0001, Bir Bhanu, Richard J. Radke, Octavia I. Camps |
CVPR | 3 |
| 2019 | Re-Identification With Consistent Attentive Siamese NetworksabstractWe propose a new deep architecture for person re-identification (re-id). While re-id has seen much recent progress, spatial localization and view-invariant representation learning for robust cross-view matching remain key, unsolved problems. We address these questions by means of a new attention-driven Siamese learning architecture, called the Consistent Attentive Siamese Network. Our key innovations compared to existing, competing methods include (a) a flexible framework design that produces attention with only identity labels as supervision, (b) explicit mechanisms to enforce attention consistency among images of the same person, and (c) a new Siamese framework that integrates attention and attention consistency, producing principled supervisory signals as well as the first mechanism that can explain the reasoning behind the Siamese framework's predictions. We conduct extensive evaluations on the CUHK03-NP, DukeMTMC-ReID, and Market-1501 datasets and report competitive performance. Meng Zheng 0002, Srikrishna Karanam, Ziyan Wu 0001, Richard J. Radke |
CVPR | 1 |