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Timo Kunkel

dblp:31/8320 · DBLP profile ↗
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4ranked-venue papers
1as first author
0since 2021 · last 2018
0000-0002-7726-1132ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-authorArtificial intelligence and machine learning · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Rendering · 77% Computational photography and imaging · 23%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Rendering › perceptual rendering
tone reproduction
0.112012
Calibrated image appearance reproduction · ACM Trans. Graph. 2012
Computational photography and imaging
high dynamic range imaging
0.012012
Calibrated image appearance reproduction · ACM Trans. Graph. 2012

Methods — techniques the papers use, named apart from their topics

spatially varying lightness model · 0.1psychophysical calibration · 0.1
YearPublicationVenuePosition
2018 Influence of Screen Size and Field of View on Perceived Brightness
abstract
We present a study into the perception of display brightness as related to the physical size and distance of the screen from the observer. Brightness perception is a complex topic, which is influenced by a number of lower- and higher-order factors—with empirical evidence from the cinema industry suggesting that display size may play a significant role. To test this hypothesis, we conducted a series of user studies exploring brightness perception for a range of displays and distances from the observer that span representative use scenarios. Our results suggest that retinal size is not sufficient to explain the range of discovered brightness variations, but is sufficient in combination with physical distance from the observer. The resulting model can be used as a step toward perceptually correcting image brightness perception based on target display parameters. This can be leveraged for energy management and the preservation of artistic intent. A pilot study suggests that adaptation luminance is an additional factor for the magnitude of the effect.
Alexandre Chapiro, Timo Kunkel, Robin Atkins, Scott Daly
ACM Trans. Appl. Percept.2
2016 Practical Low-Cost Recovery of Spectral Power Distributions
abstract
Abstract Measuring the spectral power distribution of a light source, that is, the emission as a function of wavelength, typically requires the use of spectrophotometers or multi‐spectral cameras. Here, we propose a low‐cost system that enables the recovery of the visible light spectral signature of different types of light sources without requiring highly complex or specialized equipment and using just off‐the‐shelf, widely available components. To do this, a standard Digital Single‐Lens Reflex (DSLR) camera and a diffraction filter are used, sacrificing the spatial dimension for spectral resolution. We present here the image formation model and the calibration process necessary to recover the spectrum, including spectral calibration and amplitude recovery. We also assess the robustness of our method and perform a detailed analysis exploring the parameters influencing its accuracy. Further, we show applications of the system in image processing and rendering.
Sara Alvarez, Timo Kunkel, Belén Masiá
Comput. Graph. Forum2
2013 HDR and wide gamut appearance-based color encoding and its quantification
abstract
Color coding efficacy is critical to the success of any image compression method. The initial quantization step that happens during encoding limits the accuracy and directly affects compression performance. If too many code words are spent in areas of the color space that make little difference to perception, compression is taxed. If other areas are under-sampled, contour (banding) and color shifting artifacts can result. Legacy color encodings such as 24-bit sRGB do not easily extend to wide color gamuts and high dynamic range due to perceptual non-uniformity issues. In this paper, we compare a number of different color encodings and bit depths for suitability in HDR and wide gamut applications using a new metric for evaluating encoding efficacy, Number of Distinguishable Colors.
Timo Kunkel, Greg Ward, Bongsun Lee, Scott Daly
PCS1
2012 Calibrated image appearance reproduction
abstract
Managing the appearance of images across different display environments is a difficult problem, exacerbated by the proliferation of high dynamic range imaging technologies. Tone reproduction is often limited to luminance adjustment and is rarely calibrated against psychophysical data, while color appearance modeling addresses color reproduction in a calibrated manner, albeit over a limited luminance range. Only a few image appearance models bridge the gap, borrowing ideas from both areas. Our take on scene reproduction reduces computational complexity with respect to the state-of-the-art, and adds a spatially varying model of lightness perception. The predictive capabilities of the model are validated against all psychophysical data known to us, and visual comparisons show accurate and robust reproduction for challenging high dynamic range scenes.
Erik Reinhard, Tania Pouli, Timo Kunkel, Benjamin Long, Anders Ballestad, Gerwin Damberg
ACM Trans. Graph.3