VLDB 2026 Research / reviewers in the wild / expert
Zhengyu Diao
dblp:310/1798
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Visual content generation and editing · 79% Rendering · 12% Geometric modeling and processing · 9% | |
| Artificial intelligence
1 paper |
3D vision · 100% |
Topics — the 6 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Visual content generation and editing › talking head generation
3d talking head synthesis |
0.8 | 1 | 2024 | EmoTalk3D: High-Fidelity Free-View Synthesis of Emotional 3D Talking Head · ECCV (57) 2024 |
Visual content generation and editing › talking head generation
emotional talking head generation |
0.8 | 1 | 2024 | EmoTalk3D: High-Fidelity Free-View Synthesis of Emotional 3D Talking Head · ECCV (57) 2024 |
Computer vision › 3D vision
3d face reconstruction |
0.6 | 1 | 2022 | Detailed Facial Geometry Recovery from Multi-View Images by Learning an Implicit Function · AAAI 2022 |
Computer vision › 3D vision
implicit neural representation |
0.6 | 1 | 2022 | Detailed Facial Geometry Recovery from Multi-View Images by Learning an Implicit Function · AAAI 2022 |
Rendering › novel view synthesis
free-view synthesis |
0.2 | 1 | 2024 | EmoTalk3D: High-Fidelity Free-View Synthesis of Emotional 3D Talking Head · ECCV (57) 2024 |
Geometric modeling and processing
3d morphable model |
0.2 | 1 | 2022 | Detailed Facial Geometry Recovery from Multi-View Images by Learning an Implicit Function · AAAI 2022 |
Methods — techniques the papers use, named apart from their topics
3d morphable model · 1.9multi-view stereo · 1.1implicit neural representation · 1.1neural radiance field · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | EmoTalk3D: High-Fidelity Free-View Synthesis of Emotional 3D Talking Head
Qianyun He, Xinya Ji, Yuanxun Lu, Zhengyu Diao, Linjia Huang, Yao Yao 0008, Siyu Zhu 0001, Zhan Ma 0001, Songcen Xu, Zixiao Zhang, Xun Cao, Hao Zhu 0004 |
ECCV (57) | 5 |
| 2022 | Detailed Facial Geometry Recovery from Multi-View Images by Learning an Implicit FunctionabstractRecovering detailed facial geometry from a set of calibrated multi-view images is valuable for its wide range of applications. Traditional multi-view stereo (MVS) methods adopt an optimization-based scheme to regularize the matching cost. Recently, learning-based methods integrate all these into an end-to-end neural network and show superiority of efficiency. In this paper, we propose a novel architecture to recover extremely detailed 3D faces within dozens of seconds. Unlike previous learning-based methods that regularize the cost volume via 3D CNN, we propose to learn an implicit function for regressing the matching cost. By fitting a 3D morphable model from multi-view images, the features of multiple images are extracted and aggregated in the mesh-attached UV space, which makes the implicit function more effective in recovering detailed facial shape. Our method outperforms SOTA learning-based MVS in accuracy by a large margin on the FaceScape dataset. The code and data are released in https://github.com/zhuhao-nju/mvfr. Yunze Xiao, Hao Zhu 0004, Zhengyu Diao, Xiangju Lu, Xun Cao |
AAAI | 4 |