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Rishav Pramanik

dblp:312/6843 · DBLP profile ↗
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7ranked-venue papers
4as first author
7since 2021 · last 2025
0000-0003-0144-8539ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 4 first-author · 7 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Visual content generation and editing · 100%
Artificial intelligence
1 paper
Reinforcement learning · 77% Vision and language · 23%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visual content generation and editing › vector graphics generation
SVG generation
0.912025
Rendering-Aware Reinforcement Learning for Vector Graphics Generation · NeurIPS 2025
Visual content generation and editing
vector graphics generation
0.912025
Rendering-Aware Reinforcement Learning for Vector Graphics Generation · NeurIPS 2025
Computer vision › Vision and language
vision-language model
0.312025
Rendering-Aware Reinforcement Learning for Vector Graphics Generation · NeurIPS 2025

Methods — techniques the papers use, named apart from their topics

vision-language model · 1.7reinforcement learning · 1.7differentiable rendering · 1.7
YearPublicationVenuePosition
2025 Rendering-Aware Reinforcement Learning for Vector Graphics Generation
abstract
Scalable Vector Graphics (SVG) offer a powerful format for representing visual designs as interpretable code. Recent advances in vision-language models (VLMs) have enabled high-quality SVG generation by framing the problem as a code generation task and leveraging large-scale pretraining. VLMs are particularly suitable for this task as they capture both global semantics and fine-grained visual patterns, while transferring knowledge across vision, natural language, and code domains. However, existing VLM approaches often struggle to produce faithful and efficient SVGs because they never observe the rendered images during training. Although differentiable rendering for autoregressive SVG code generation remains unavailable, rendered outputs can still be compared to original inputs, enabling evaluative feedback suitable for reinforcement learning (RL). We introduce Reinforcement Learning from Rendering Feedback, an RL method that enhances SVG generation in autoregressive VLMs by leveraging feedback from rendered SVG outputs. Given an input image, the model generates SVG roll-outs that are rendered and compared to the original image to compute a reward. This visual fidelity feedback guides the model toward producing more accurate, efficient, and semantically coherent SVGs. \method significantly outperforms supervised fine-tuning, addressing common failure modes and enabling precise, high-quality SVG generation with strong structural understanding and generalization.
Juan A. Rodríguez, Abhay Puri, Rishav Pramanik, Aarash Feizi, Pascal Wichmann, Arnab Kumar Mondal, Mohammad Reza Samsami, Rabiul Awal, Perouz Taslakian, Spandana Gella, Sai Rajeswar, David Vázquez 0001, Christopher Joseph Pal, Marco Pedersoli
NeurIPS4
2024 Masked Multi-Query Slot Attention for Unsupervised Object Discovery
abstract
Unsupervised object discovery is becoming an essential line of research for tackling recognition problems that require decomposing an image into entities, such as semantic segmentation and object detection. Recently, object-centric methods that leverage self-supervision have gained popularity, due to their simplicity and adaptability to different settings and conditions. However, those methods do not exploit effective techniques already employed in modern self-supervised approaches. In this work, we consider an object-centric approach in which DINO ViT features are reconstructed via a set of queried representations called slots. Based on that, we propose a masking scheme on input features that selectively disregards the background regions, inducing our model to focus more on salient objects during the reconstruction phase. Moreover, we extend the slot attention to a multi-query approach, allowing the model to learn multiple sets of slots, producing more stable masks. During training, these multiple sets of slots are learned independently while, at test time, these sets are merged through Hungarian matching to obtain the final slots. Our experimental results and ablations on the PASCAL-VOC 2012 dataset show the importance of each component and highlight how their combination consistently improves object localization. Our source code is available at: github.com/rishavpramanik/maskedmultiqueryslot
Rishav Pramanik, José-Fabian Villa-Vásquez, Marco Pedersoli
IJCNN1
2023 MSENet: Mean and standard deviation based ensemble network for cervical cancer detection
Rishav Pramanik, Bihan Banerjee, Ram Sarkar
Eng. Appl. Artif. Intell.1
2023 Transformer-based deep reverse attention network for multi-sensory human activity recognition
Rishav Pramanik, Ritodeep Sikdar, Ram Sarkar
Eng. Appl. Artif. Intell.1
2023 Late acceptance hill climbing aided chaotic harmony search for feature selection: An empirical analysis on medical data
abstract
In today’s era of data-driven digital society, there is a huge demand for optimized solutions that essentially reduce the cost of operation, thereby aiming to increase productivity. Processing a huge amount of data, like the Microarray based gene expression data, using machine learning and data mining algorithms has certain limitations in terms of memory and time requirements. This would be more concerning, when a dataset comes with redundant and non-important information. For example, many report-based medical datasets have several non-informative attributes which mislead the classification algorithms. To this end, researchers have been developing several feature selection algorithms that try to discard the redundant information from the raw datasets before feeding them to machine learning algorithms. Metaheuristic based optimization algorithms provide an excellent option to solve feature selection problems. In this paper, we propose a music-inspired harmony search (HS) algorithm based wrapper feature selection method. At the beginning, we use a chaotic mapping to initialize the population of the HS algorithm in order to better coverage of the search space. Further to complement the inferior exploitation of the HS algorithm, we integrate it with the Late Acceptance Hill Climbing (LAHC) method. Thus the combination of these two algorithms provides a good balance between the exploration and exploitation of the HS algorithm. We evaluate the proposed feature selection method on 15 UCI datasets and the obtained results are found to be better than many state-of-the-art methods both in terms of the classification accuracy and the number of features selected. To evaluate the effectiveness of our algorithm, we utilize a combination of precision, recall, F1 score, fitness value, and execution time as performance indicators. These metrics enable us to obtain a comprehensive assessment of the algorithm’s abilities and limitations. We also apply our method on 3 microarray based gene expression datasets used for prediction of cancer to ensure the scalability and robustness as a feature selection method in real-life scenarios. In addition to this, we test our approach using the COVID-19 dataset, and it performs better than several metaheuristic based optimization techniques.
Anurup Naskar, Rishav Pramanik, S. K. Sabbir Hossain, Seyedali Mirjalili, Ram Sarkar
Expert Syst. Appl.2
2023 Breast cancer detection in thermograms using a hybrid of GA and GWO based deep feature selection method
Rishav Pramanik, Payel Pramanik, Ram Sarkar
Expert Syst. Appl.1
2022 An ensemble of deep transfer learning models for handwritten music symbol recognition
Ashis Paul, Rishav Pramanik, Samir Malakar, Ram Sarkar
Neural Comput. Appl.2