VLDB 2026 Research / reviewers in the wild / expert
Jinfan Liu
dblp:313/3485
· DBLP profile ↗
8ranked-venue papers
2as first author
8since 2021 · last 2025
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 7 · 2 first-author · 7 since 2021Artificial intelligence and machine learning · 5 · 5 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | AMR-Transformer: Enabling Efficient Long-range Interaction for Complex Neural Fluid SimulationabstractAccurately and efficiently simulating complex fluid dynamics is a challenging task that has traditionally relied on computationally intensive methods. Neural network-based approaches, such as convolutional and graph neural networks, have partially alleviated this burden by enabling efficient local feature extraction. However, they struggle to capture long-range dependencies due to limited receptive fields, and Transformer-based models, while providing global context, incur prohibitive computational costs. To tackle these challenges, we propose AMR-Transformer, an efficient and accurate neural CFD-solving pipeline that integrates a novel adaptive mesh refinement scheme with a Navier-Stokes constraint-aware fast pruning module. This design encourages long-range interactions between simulation cells and facilitates the modeling of global fluid wave patterns, such as turbulence and shockwaves. Experiments show that our approach achieves significant gains in efficiency while preserving critical details, making it suitable for high-resolution physical simulations with long-range dependencies. On CFDBench, PDEBench and a new shock wave dataset, our pipeline demonstrates up to an order-of- magnitude improvement in accuracy over baseline models. Additionally, compared to ViT, our approach achieves a reduction in FLOPs of up to 60 times. Zeyi Xu, Jinfan Liu, Kuangxu Chen, Ye Chen 0006, Zhangli Hu, Bingbing Ni |
CVPR | 2 |
| 2025 | AR 2O Painter: An Artistic Oriented Realtime Realistic Oil Painting Agent Powered by Efficient Fluid SimulationabstractWe introduce the AR2 O Painter, an interactive intelligent system designed for real-time, highly realistic oil painting creation. This Agent can faithfully reproduce any portrait image, allowing users to visually enjoy the stroke-by-stroke painting process immersively as the artwork is completed within two minutes. It consists of two modules: the Oil Painting Stroke Sequence Planner, which performs multi-level semantic-based brushstroke sequence decomposition on portrait images, mimicking the logic of artist painting, and the Oil Painting Rendering Engine, which receives the brushstroke sequence, models the pigment via fluid dynamics, simulates its interaction with the canvas and brush, and applies a tailored PBR model with microfacet BRDF, Fresnel effects, and stroke-level geometry, enabling perceptually plausible gloss and fine-grained surface relief. To the best of our knowledge, it is the first real-time intelligent painting system to generate realistic oil paintings with high interactivity and artistic fidelity. The demo video is available at https://youtu.be/aN-W06GmnP8. Jinfan Liu, Zhangli Hu, Ye Chen 0006, Bingbing Ni, Shuicheng Yan |
ACM Multimedia | 1 |
| 2025 | Correlated Low-Rank Adaptation for ConvNetsabstractLow-Rank Adaptation (LoRA) methods have demonstrated considerable success in achieving parameter-efficient fine-tuning (PEFT) for Transformer-based foundation models. These methods typically fine-tune individual Transformer layers using independent LoRA adaptations. However, directly applying existing LoRA techniques to convolutional networks (ConvNets) yields unsatisfactory results due to the high correlation between the stacked sequential layers of ConvNets. To overcome this challenge, we introduce a novel framework called Correlated Low-Rank Adaptation (CoLoRA), which explicitly utilizes correlated low-rank matrices to model the inter-layer dependencies among convolutional layers. Additionally, to enhance tuning efficiency, we propose a parameter-free filtering method that enlarges the receptive field of LoRA, thus minimizing interference from non-informative local regions. Comprehensive experiments conducted across various mainstream vision tasks, including image classification, semantic segmentation, and object detection, illustrate that CoLoRA significantly advances the state-of-the-art PEFT approaches. Notably, our CoLoRA achieves superior performance with only 5\% of trainable parameters, surpassing full fine-tuning in the image classification task on the VTAB-1k dataset using ConvNeXt-S. Code is available at [https://github.com/VISION-SJTU/CoLoRA](https://github.com/VISION-SJTU/CoLoRA). Wu Ran, Shuyang Pang, Jinfan Liu, Jingsheng Liu, Yichao Yan, Chao Ma 0004 |
NeurIPS | 5 |
| 2025 | IPAD: Industrial Process Anomaly Detection DatasetabstractVideo anomaly detection (VAD) is a challenging task aiming to recognize anomalies in video frames, and existing large-scale VAD researches primarily focus on road traffic and human activity scenes. In industrial scenes, there are often a variety of unpredictable anomalies, and the VAD method can play a significant role in these scenarios. However, there is a lack of applicable datasets and methods specifically tailored for industrial production scenarios due to concerns regarding privacy and security. To bridge this gap, we propose a new dataset, IPAD, specifically designed for VAD in industrial scenarios. The industrial processes in our dataset are chosen through on-site factory research and discussions with engineers. This dataset covers 16 different industrial devices and contains over 6 hours of both synthetic and real-world video footage. Moreover, we annotate the key feature of the industrial process, i.e., periodicity. Based on the proposed dataset, we introduce a period memory module and a sliding window inspection mechanism to effectively investigate the periodic information in a basic reconstruction model. Our framework leverages LoRA adapter to explore the effective migration of pretrained models, which are initially trained using synthetic data, into real-world scenarios. Our proposed dataset and method will fill the gap in the field of industrial video anomaly detection and drive the process of video understanding tasks as well as smart factory deployment. Project page:https://ljf1113.github.io/IPAD_VAD. Jinfan Liu, Yichao Yan, Weiming Zhao, Pengzhi Chu, Xingdong Sheng, Yunhui Liu 0006, Xiaokang Yang 0001 |
IEEE Trans. Circuits Syst. Video Technol. | 1 |
| 2024 | Intrinsic Phase-Preserving Networks for Depth Super ResolutionabstractDepth map super-resolution (DSR) plays an indispensable role in 3D vision. We discover an non-trivial spectral phenomenon: the components of high-resolution (HR) and low-resolution (LR) depth maps manifest the same intrinsic phase, and the spectral phase of RGB is a superset of them, which suggests that a phase-aware filter can assist in the precise use of RGB cues. Motivated by this, we propose an intrinsic phase-preserving DSR paradigm, named IPPNet, to fully exploit inter-modality collaboration in a mutually guided way. In a nutshell, a novel Phase-Preserving Filtering Module (PPFM) is developed to generate dynamic phase-aware filters according to the LR depth flow to filter out erroneous noisy components contained in RGB and then conduct depth enhancement via the modulation of the phase-preserved RGB signal. By stacking multiple PPFM blocks, the proposed IPPNet is capable of reaching a highly competitive restoration performance. Extensive experiments on various benchmark datasets, e.g., NYU v2, RGB-D-D, reach SOTA performance and also well demonstrate the validity of the proposed phase-preserving scheme. Code: https://github.com/neuralchen/IPPNet/. Xuanhong Chen, Kairui Feng, Jinfan Liu, Xiaohang Wang 0004, Bingbing Ni |
AAAI | 5 |
| 2024 | Towards High-fidelity Artistic Image Vectorization via Texture-Encapsulated Shape ParameterizationabstractWe develop a novel vectorized image representation scheme accommodating both shape/geometry and texture in a decoupled way, particularly tailored for reconstruction and editing tasks of artistic/design images such as Emojis and Cliparts. In the heart of this representation is a set of sparsely and unevenly located 2D control points. On one hand, these points constitute a collection of paramet-ric/vectorized geometric primitives (e.g., curves and closed shapes) describing the shape characteristics of the target image. On the other hand, local texture codes, in terms of implicit neural network parameters, are spatially dis-tributed into each control point, yielding local coordinate-to-RGB mappings within the anchored region of each con-trol point. In the meantime, a zero-shot learning algorithm is developed to decompose an arbitrary raster image into the above representation, for the sake of high-fidelity im-age vectorization with convenient editing ability. Extensive experiments on a series of image vectorization and editing tasks well demonstrate the high accuracy offered by our proposed method, with a significantly higher image com-pression ratio over prior art. Ye Chen 0006, Bingbing Ni, Jinfan Liu, Xuanhong Chen |
CVPR | 3 |
| 2024 | Towards Artist-Like Painting Agents with Multi-Granularity Semantic Alignment
Zhangli Hu, Ye Chen 0006, Zhongyin Zhao, Jinfan Liu, Bilian Ke, Bingbing Ni |
ACM Multimedia | 4 |
| 2023 | Omni Aggregation Networks for Lightweight Image Super-ResolutionabstractWhile lightweight ViT framework has made tremendous progress in image super-resolution, its uni-dimensional self-attention modeling, as well as homogeneous aggregation scheme, limit its effective receptive field (ERF) to include more comprehensive interactions from both spatial and channel dimensions. To tackle these drawbacks, this work proposes two enhanced components under a new Omni-SR architecture. First, an Omni Self-Attention (OSA) block is proposed based on dense interaction principle, which can simultaneously model pixel-interaction from both spatial and channel dimensions, mining the potential correlations across omni-axis (i.e., spatial and channel). Coupling with mainstream window partitioning strategies, OSA can achieve superior performance with compelling computational budgets. Second, a multi-scale interaction scheme is proposed to mitigate sub-optimal ERF (i.e., premature saturation) in shallow models, which facilitates local propagation and meso-/global-scale interactions, rendering an omni-scale aggregation building block. Extensive experiments demonstrate that Omni-SR achieves recordhigh performance on lightweight super-resolution benchmarks (e.g., 26.95dB@Urban100 x4 with only 792K parameters). Our code is available at https://github.com/Francis0625/Omni-SR. Xuanhong Chen, Bingbing Ni, Yutian Liu 0004, Jinfan Liu |
CVPR | 5 |