Demo Data from VLDB 2026 / reviewers in the wild / expert
Beibei Jing
dblp:315/0051
· DBLP profile ↗
3ranked-venue papers
3as first author
3since 2021 · last 2024
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 3 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Generative modeling · 87% Language models and text generation · 13% | |
| Computer graphics and multimedia
1 paper |
Computer animation and physical simulation · 100% |
Topics — the 4 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling
diffusion model |
0.8 | 1 | 2024 | AMD: Anatomical Motion Diffusion with Interpretable Motion Decomposition and Fusion · AAAI 2024 |
Machine learning › Generative modeling › diffusion model
motion diffusion |
0.8 | 1 | 2024 | AMD: Anatomical Motion Diffusion with Interpretable Motion Decomposition and Fusion · AAAI 2024 |
Computer animation and physical simulation › motion synthesis
human motion synthesis |
0.8 | 1 | 2024 | AMD: Anatomical Motion Diffusion with Interpretable Motion Decomposition and Fusion · AAAI 2024 |
Computer animation and physical simulation › motion synthesis › human motion synthesis
text-to-motion generation |
0.8 | 1 | 2024 | AMD: Anatomical Motion Diffusion with Interpretable Motion Decomposition and Fusion · AAAI 2024 |
Methods — techniques the papers use, named apart from their topics
two-branch fusion · 1.5large language model · 1.5diffusion model · 1.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | AMD: Anatomical Motion Diffusion with Interpretable Motion Decomposition and FusionabstractGenerating realistic human motion sequences from text descriptions is a challenging task that requires capturing the rich expressiveness of both natural language and human motion. Recent advances in diffusion models have enabled significant progress in human motion synthesis. However, existing methods struggle to handle text inputs that describe complex or long motions. In this paper, we propose the Adaptable Motion Diffusion (AMD) model, which leverages a Large Language Model (LLM) to parse the input text into a sequence of concise and interpretable anatomical scripts that correspond to the target motion. This process exploits the LLM’s ability to provide anatomical guidance for complex motion synthesis. We then devise a two-branch fusion scheme that balances the influence of the input text and the anatomical scripts on the inverse diffusion process, which adaptively ensures the semantic fidelity and diversity of the synthesized motion. Our method can effectively handle texts with complex or long motion descriptions, where existing methods often fail. Experiments on datasets with relatively more complex motions, such as CLCD1 and CLCD2, demonstrate that our AMD significantly outperforms existing state-of-the-art models. Beibei Jing, Youjia Zhang, Zikai Song, Junqing Yu, Wei Yang 0034 |
AAAI | 1 |
| 2022 | Video prediction: a step-by-step improvement of a video synthesis network
Beibei Jing, Hongwei Ding 0001, Bo Li 0025, Liyong Bao |
Appl. Intell. | 1 |
| 2022 | Image generation step by step: animation generation-image translation
Beibei Jing, Hongwei Ding 0001, Bo Li 0025, Qianlin Liu |
Appl. Intell. | 1 |