Demo Data from VLDB 2026 / reviewers in the wild / expert
A. Carruesco
dblp:316/9485
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2022
0000-0001-5156-9801ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Computational fabrication · 62% Geometric modeling and processing · 38% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computational fabrication › additive manufacturing
slicing |
0.6 | 1 | 2022 | Sweep Encoding: Serializing Space Subdivision Schemes for Optimal Slicing · Comput. Aided Des. 2022 |
Geometric modeling and processing › spatial data structures
octree |
0.2 | 1 | 2022 | Sweep Encoding: Serializing Space Subdivision Schemes for Optimal Slicing · Comput. Aided Des. 2022 |
Geometric modeling and processing › computational geometry
spatial subdivision |
0.2 | 1 | 2022 | Sweep Encoding: Serializing Space Subdivision Schemes for Optimal Slicing · Comput. Aided Des. 2022 |
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | Sweep Encoding: Serializing Space Subdivision Schemes for Optimal SlicingabstractSlicing a model (computing thin slices of a geometric or volumetric model with a sweeping plane) is necessary for several applications ranging from 3D printing to medical imaging. This paper introduces a technique designed to compute these slices efficiently, even for huge and complex models. We voxelize the volume of the model at a required resolution and show how to encode this voxelization in an out-of-core octree using a novel Sweep Encoding linearization. This approach allows for efficient slicing with bounded cost per slice. We discuss specific applications, including 3D printing, and compare these octrees’ performance against the standard representations in the literature. Marc Comino, Àlvar Vinacua, A. Carruesco, Antoni Chica, Pere Brunet |
Comput. Aided Des. | 3 |