Jae-Yeop Jeong

dblp:317/0634 · DBLP profile ↗
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5ranked-venue papers
2as first author
5since 2021 · last 2026
0000-0001-9753-8939ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 5 · 2 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
YearPublicationVenuePosition
2026 Steering through a Dynamically Varying Path
abstract
Existing research in steering often focuses on static paths. However, in real-world systems, such as interfaces for lasso and video games, there are no guarantees that the paths will maintain their initial width and distance during steering. We thus explore steering movements on a dynamically varying path, widening or narrowing. To this end, we empirically studied the impact of several task parameters - including changed path width, path occupancy duration, and position - on steering through the dynamically varying path. As a result, we found different steering movements and performance to the previous steering task in the static path in terms of movement time and error rate. Additionally, we tested various previous extended models and found poor fitness results (mean \(R^2_{adjusted}=0.53\)) compared to the presented models (mean \(R^2_{adjusted}=0.92\)). We believe our model will assist GUI and game designers in evaluating their applications.
Jae-Yeop Jeong, Jin-Woo Jeong
CHI1
2025 Understanding User Behavior in Window Selection using Dragging for Multiple Targets
Jae-Yeop Jeong, Jin-Woo Jeong
CHI1
2025 "Through the Looking Glass, and What We Found There": A Comprehensive Study of User Experiences with Pass-Through Devices in Everyday Activities
DaeWook Kim, Yewon Min, Jae-Yeop Jeong, Sehee Han, Jiyeon Hwang, Jin-Woo Jeong
CHI3
2025 A picture is worth a thousand words? Investigating the Impact of Image Aids in AR on Memory Recall for Everyday Tasks
Elizaveta Lukianova, Jae-Yeop Jeong, Jin-Woo Jeong
IUI2
2022 Visualizing Instructor's Gaze Information for Online Video-based Learning: Preliminary Study
abstract
Video-based online educational content has been more popular nowadays. However, due to the limited communication and interaction between the learners and instructors, various problems regarding learning performance have occurred. Gaze sharing techniques received much attention as a means to address this problem, however, there still exists a lot of room for improvement. In this work-in-progress paper, we introduce some possible improvement points regarding gaze visualization strategies and report the preliminary results of our first step towards our final goal. Through a user study with 30 university students, we found the feasibility of the prototype system and the future directions of our research.
Daun Kim, Jae-Yeop Jeong, Sumin Hong 0001, Namsub Kim, Jin-Woo Jeong
ETRA2