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Guangcheng Chen

dblp:317/8318 · DBLP profile ↗
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3ranked-venue papers
2as first author
3since 2021 · last 2025
0000-0001-8191-3327ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 2 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
3D vision · 82% Robot navigation and mapping · 18%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
3d reconstruction
1.322024
PISR: Polarimetric Neural Implicit Surface Reconstruction for Textureless and Specular Objects · ECCV (8) 2024
Perspective Phase Angle Model for Polarimetric 3D Reconstruction · ECCV (2) 2022
Computer vision › 3D vision › neural radiance field
NeRF-based SLAM
0.912025
Optimizing NeRF-Based SLAM with Trajectory Smoothness Constraints · ICRA 2025
Robotics › Robot navigation and mapping
SLAM
0.912025
Optimizing NeRF-Based SLAM with Trajectory Smoothness Constraints · ICRA 2025
Computer vision › 3D vision › 3d reconstruction
polarimetric 3d reconstruction
0.822024
Perspective Phase Angle Model for Polarimetric 3D Reconstruction · ECCV (2) 2022
PISR: Polarimetric Neural Implicit Surface Reconstruction for Textureless and Specular Objects · ECCV (8) 2024
Computer vision › 3D vision › 3d reconstruction › surface reconstruction › neural surface reconstruction
neural implicit surface reconstruction
0.812024
PISR: Polarimetric Neural Implicit Surface Reconstruction for Textureless and Specular Objects · ECCV (8) 2024
Computer vision › 3D vision
neural radiance field
0.312025
Optimizing NeRF-Based SLAM with Trajectory Smoothness Constraints · ICRA 2025

Methods — techniques the papers use, named apart from their topics

sliding window optimization · 0.9b-spline trajectory representation · 0.9signed distance function · 0.8neural implicit representation · 0.8polarization imaging · 0.6phase angle model · 0.6
YearPublicationVenuePosition
2025 Optimizing NeRF-Based SLAM with Trajectory Smoothness Constraints
abstract
The joint optimization of Neural Radiance Fields (NeRF) and camera trajectories has been widely applied in SLAM tasks due to its superior dense mapping quality and consistency. NeRF-based SLAM learns camera poses using constraints by implicit map representation. A widely observed phenomenon that results from the constraints of this form is jerky and physically unrealistic estimated camera motion, which in turn affects the map quality. To address this deficiency of current NeRF-based SLAM, we propose in this paper TS-SLAM (TS for Trajectory Smoothness). It introduces smoothness constraints on camera trajectories by representing them with uniform cubic B-splines with continuous acceleration that guarantees smooth camera motion. Benefiting from the differentiability and local control properties of B-splines, TS-SLAM can incrementally learn the control points end-to-end using a sliding window paradigm. Additionally, we regularize camera trajectories by exploiting the dynamics prior to further smooth trajectories. Experimental results demonstrate that TS-SLAM achieves superior trajectory accuracy and improves mapping quality versus NeRF-based SLAM that does not employ the above smoothness constraints.
Yicheng He, Guangcheng Chen, Hong Zhang 0013
ICRA2
2024 PISR: Polarimetric Neural Implicit Surface Reconstruction for Textureless and Specular Objects
Guangcheng Chen, Yicheng He, Li He 0002, Hong Zhang 0013
ECCV (8)1
2022 Perspective Phase Angle Model for Polarimetric 3D Reconstruction
Guangcheng Chen, Li He 0002, Yisheng Guan, Hong Zhang 0013
ECCV (2)1