Dian Chen 0005

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11ranked-venue papers
1as first author
11since 2021 · last 2025
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 11 · 1 first-author · 11 since 2021Graphics, computer vision, multimedia, augmented reality and games · 7 · 1 first-author · 7 since 2021Systems, architecture and hardware · 3 · 3 since 2021
YearPublicationVenuePosition
2025 Zero-Shot Novel View and Depth Synthesis with Multi-View Geometric Diffusion
abstract
Current methods for 3D scene reconstruction from sparse posed images employ intermediate 3D representations such as neural fields, voxel grids, or 3D Gaussians, to achieve multi-view consistent scene appearance and geometry. In this paper we introduce MVGD, a diffusion-based architecture capable of direct pixel-level generation of images and depth maps from novel viewpoints, given an arbitrary number of input views. Our method uses raymap conditioning to both augment visual features with spatial information from different viewpoints, as well as to guide the generation of images and depth maps from novel views. A key aspect of our approach is the multi-task generation of images and depth maps, using learnable task embeddings to guide the diffusion process towards specific modalities. We train this model on a collection of more than 60 million multi-view samples from publicly available datasets, and propose techniques to enable efficient and consistent learning in such diverse conditions. We also propose a novel strategy that enables the efficient training of larger models by incrementally fine-tuning smaller ones, with promising scaling behavior. Through extensive experiments, we report state-of-the-art results in multiple novel view synthesis benchmarks, as well as multi-view stereo and video depth estimation.
Vitor Campagnolo Guizilini, Muhammad Zubair Irshad, Dian Chen 0005, Gregory Shakhnarovich, Rares Ambrus
CVPR3
2025 OmniShape: Zero-Shot Multi-Hypothesis Shape and Pose Estimation in the Real World
abstract
We would like to estimate the pose and full shape of an object from a single observation, without assuming known 3D model or category. In this work, we propose OmniShape, the first method of its kind to enable probabilistic pose and shape estimation. OmniShape is based on the key insight that shape completion can be decoupled into two multi-modal distributions: one capturing how measurements project into a normalized object reference frame defined by the dataset and the other modelling a prior over object geometries represented as triplanar neural fields. By training separate conditional diffusion models for these two distributions, we enable sampling multiple hypotheses from the joint pose and shape distri-bution. OmniShape demonstrates compelling performance on challenging real world datasets. Project website: https://tri-ml.glthub.io/omnishape.
Katherine Liu, Sergey Zakharov, Dian Chen 0005, Takuya Ikeda, Gregory Shakhnarovich, Adrien Gaidon, Rares Ambrus
ICRA3
2024 pix2gestalt: Amodal Segmentation by Synthesizing Wholes
abstract
We introduce pix2gestalt, a framework for zero-shot amodal segmentation, which learns to estimate the shape and appearance of whole objects that are only partially visible behind occlusions. By capitalizing on large-scale diffusion models and transferring their representations to this task, we learn a conditional diffusion model for reconstructing whole objects in challenging zero-shot cases, including examples that break natural and physical priors, such as art. As training data, we use a synthetically curated dataset containing occluded objects paired with their whole counterparts. Experiments show that our approach outperforms supervised baselines on established benchmarks. Our model can furthermore be used to significantly improve the performance of existing object recognition and 3D reconstruction methods in the presence of occlusions.
Ege Ozguroglu, Ruoshi Liu, Didac Suris, Dian Chen 0005, Achal Dave, Pavel Tokmakov, Carl Vondrick
CVPR4
2024 FSD: Fast Self-Supervised Single RGB-D to Categorical 3D Objects
abstract
In this work, we address the challenging task of 3D object recognition without the reliance on real-world 3D labeled data. Our goal is to predict the 3D shape, size, and 6D pose of objects within a single RGB-D image, operating at the category level and eliminating the need for CAD models during inference. While existing self-supervised methods have made strides in this field, they often suffer from inefficiencies arising from non-end-to-end processing, reliance on separate models for different object categories, and slow surface extraction during the training of implicit reconstruction models; thus hindering both the speed and real-world applicability of the 3D recognition process. Our proposed method leverages a multi-stage training pipeline, designed to efficiently transfer synthetic performance to the real-world domain. This approach is achieved through a combination of 2D and 3D supervised losses during the synthetic domain training, followed by the incorporation of 2D supervised and 3D self-supervised losses on real-world data in two additional learning stages. By adopting this comprehensive strategy, our method successfully overcomes the aforementioned limitations and outperforms existing self-supervised 6D pose and size estimation baselines on the NOCS test-set with a 16.4% absolute improvement in mAP for 6D pose estimation while running in near real-time at 5 Hz. Project page: fsd6d.github.io
Mayank Lunayach, Sergey Zakharov, Dian Chen 0005, Rares Ambrus, Zsolt Kira, Muhammad Zubair Irshad
ICRA3
2024 $SE(3)$ Equivariant Ray Embeddings for Implicit Multi-View Depth Estimation
abstract
Incorporating inductive bias by embedding geometric entities (such as rays) as input has proven successful in multi-view learning. However, the methods adopting this technique typically lack equivariance, which is crucial for effective 3D learning. Equivariance serves as a valuable inductive prior, aiding in the generation of robust multi-view features for 3D scene understanding. In this paper, we explore the application of equivariant multi-view learning to depth estimation, not only recognizing its significance for computer vision and robotics but also addressing the limitations of previous research. Most prior studies have either overlooked equivariance in this setting or achieved only approximate equivariance through data augmentation, which often leads to inconsistencies across different reference frames. To address this issue, we propose to embed $SE(3)$ equivariance into the Perceiver IO architecture. We employ Spherical Harmonics for positional encoding to ensure 3D rotation equivariance, and develop a specialized equivariant encoder and decoder within the Perceiver IO architecture. To validate our model, we applied it to the task of stereo depth estimation, achieving state of the art results on real-world datasets without explicit geometric constraints or extensive data augmentation.
Yinshuang Xu, Dian Chen 0005, Katherine Liu, Sergey Zakharov, Rares Ambrus, Kostas Daniilidis, Vitor Campagnolo Guizilini
NeurIPS2
2023 Viewpoint Equivariance for Multi-View 3D Object Detection
abstract
3D object detection from visual sensors is a corner-stone capability of robotic systems. State-of-the-art methods focus on reasoning and decoding object bounding boxes from multi-view camera input. In this work we gain intuition from the integral role of multi-view consistency in 3D scene understanding and geometric learning. To this end, we introduce VEDet, a novel 3D object detection framework that exploits 3D multi-view geometry to improve localization through viewpoint awareness and equivariance. VEDet leverages a query-based transformer architecture and encodes the 3D scene by augmenting image features with positional encodings from their 3D perspective geometry. We design view-conditioned queries at the output level, which enables the generation of multiple virtual frames during training to learn viewpoint equivariance by enforcing multi-view consistency. The multi-view geometry injected at the input level as positional encodings and regularized at the loss level provides rich geometric cues for 3D object detection, leading to state-of-the-art performance on the nuScenes benchmark. The code and model are made available at https://github.com/TRI-ML/VEDet.
Dian Chen 0005, Jie Li 0031, Vitor Campagnolo Guizilini, Rares Ambrus, Adrien Gaidon
CVPR1
2023 Standing Between Past and Future: Spatio-Temporal Modeling for Multi-Camera 3D Multi-Object Tracking
abstract
This work proposes an end-to-end multi-camera 3D multi-object tracking (MOT) framework. It emphasizes spatio-temporal continuity and integrates both past and future reasoning for tracked objects. Thus, we name it “Past- and-Future reasoning for Tracking” (PF-Track). Specifically, our method adopts the “tracking by attention” framework and represents tracked instances coherently over time with object queries. To explicitly use historical cues, our “Past Reasoning” module learns to refine the tracks and enhance the object features by cross-attending to queries from previous frames and other objects. The “Future Reasoning” module digests historical information and predicts robust future trajectories. In the case of long-term occlusions, our method maintains the object positions and enables re-association by integrating motion predictions. On the nuScenes dataset, our method improves AMOTA by a large margin and remarkably reduces ID-Switches by 90% compared to prior approaches, which is an order of magnitude less. The code and models are made available at https://github.com/TRI-ML/PF-Track.
Ziqi Pang, Jie Li 0031, Pavel Tokmakov, Dian Chen 0005, Sergey Zagoruyko, Yu-Xiong Wang
CVPR4
2023 Towards Zero-Shot Scale-Aware Monocular Depth Estimation
abstract
Monocular depth estimation is scale-ambiguous, and thus requires scale supervision to produce metric predictions. Even so, the resulting models will be geometry-specific, with learned scales that cannot be directly transferred across domains. Because of that, recent works focus instead on relative depth, eschewing scale in favor of improved up-to-scale zero-shot transfer. In this work we introduce ZeroDepth, a novel monocular depth estimation framework capable of predicting metric scale for arbitrary test images from different domains and camera parameters. This is achieved by (i) the use of input-level geometric embeddings that enable the network to learn a scale prior over objects; and (ii) decoupling the encoder and decoder stages, via a variational latent representation that is conditioned on single frame information. We evaluated ZeroDepth targeting both outdoor (KITTI, DDAD, nuScenes) and indoor (NYUv2) benchmarks, and achieved a new state-of-the-art in both settings using the same pre-trained model, outperforming methods that train on in-domain data and require test-time scaling to produce metric estimates. Project page: https://sites.google.com/view/tri-zerodepth.
Vitor Campagnolo Guizilini, Igor Vasiljevic, Dian Chen 0005, Rares Ambrus, Adrien Gaidon
ICCV3
2023 Depth Is All You Need for Monocular 3D Detection
abstract
A key contributor to recent progress in 3D detection from single images is monocular depth estimation. Existing methods focus on how to leverage depth explicitly, by generating pseudo-pointclouds or providing attention cues for image features. More recent works leverage depth prediction as a pretraining task and fine-tune the depth representation while training it for 3D detection. However, the adaptation is limited in scale by manual labels. In this work, we propose further aligning the depth representation with the target domain in an unsupervised fashion. Our methods leverage commonly available LiDAR or RGB videos during training time to fine-tune the depth representation, which leads to improved 3D detectors. Especially when using RGB videos, we show that our two-stage training by first generating depth pseudo-labels is critical, because of the inconsistency in loss distribution between the two tasks. With either type of reference data, our multi-task learning approach improves over the state of the art on both KITTI and NuScenes, while matching the test-time complexity of its single-task sub-network. Source code and pretrained models are available on https://github.com/TRI-ML/DD3D.
Dennis Park, Jie Li 0031, Dian Chen 0005, Vitor Campagnolo Guizilini, Adrien Gaidon
ICRA3
2022 Coopernaut: End-to-End Driving with Cooperative Perception for Networked Vehicles
abstract
Optical sensors and learning algorithms for autonomous vehicles have dramatically advanced in the past few years. Nonetheless, the reliability of today's autonomous vehicles is hindered by the limited line-of-sight sensing capability and the brittleness of data-driven methods in handling extreme situations. With recent developments of telecommunication technologies, cooperative perception with vehicle-to-vehicle communications has become a promising paradigm to enhance autonomous driving in dangerous or emergency situations. We introduce Coopernaut,an end-to-end learning model that uses cross-vehicle perception for vision-based cooperative driving. Our model encodes Li-DAR information into compact point-based representations that can be transmitted as messages between vehicles via realistic wireless channels. To evaluate our model, we develop Autocastsim,a network-augmented driving simulation framework with example accident-prone scenarios. Our experiments on Autocastsim suggest that our cooperative perception driving models lead to a 40% improvement in average success rate over egocentric driving mod-els in these challenging driving situations and a$5\times$smaller bandwidth requirement than prior work V2VNet. Cooper-nautand Autocastsim are available at https://ut-austin-rpl.github.io/Coopernaut/.
Jiaxun Cui, Hang Qiu 0001, Dian Chen 0005, Peter Stone 0001, Yuke Zhu
CVPR3
2022 Multi-Frame Self-Supervised Depth with Transformers
abstract
Multi-frame depth estimation improves over single-frame approaches by also leveraging geometric relationships between images via feature matching, in addition to learning appearance-based features. In this paper we revisit feature matching for self-supervised monocular depth estimation, and propose a novel transformer architecture for cost volume generation. We use depth-discretized epipolar sampling to select matching candidates, and refine predictions through a series of self- and cross-attention layers. These layers sharpen the matching probability between pixel features, improving over standard similarity metrics prone to ambiguities and local minima. The refined cost volume is decoded into depth estimates, and the whole pipeline is trained end-to-end from videos using only a photometric objective. Experiments on the KITTI and DDAD datasets show that our DepthFormer architecture establishes a new state of the art in self-supervised monocular depth estimation, and is even competitive with highly specialized supervised single-frame architectures. We also show that our learned cross-attention network yields representations transferable across datasets, increasing the effectiveness of pre-training strategies. Project page: https://sites.google.com/tri.global/depthformer.
Vitor Campagnolo Guizilini, Rares Ambrus, Dian Chen 0005, Sergey Zakharov, Adrien Gaidon
CVPR3