Yusuke Moriuchi

dblp:32/7169 · DBLP profile ↗
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6ranked-venue papers
0as first author
5since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 6 · 5 since 2021Artificial intelligence and machine learning · 4 · 3 since 2021
YearPublicationVenuePosition
2025 NeISF++: Neural Incident Stokes Field for Polarized Inverse Rendering of Conductors and Dielectrics
abstract
Recent inverse rendering methods have improved shape, material, and illumination reconstruction using polarization cues. However, they only support dielectrics, ignoring conductors, which are common in everyday life. Since conductors and dielectrics have different reflection properties, using previous dielectrics-based methods will lead to obvious errors. In addition, conductors are glossy, which may cause strong specular reflection and is hard to reconstruct. To solve the above issues, we propose NeISF++, an inverse rendering pipeline that supports conductors and dielectrics. The key ingredient for our proposal is a general pBRDF that describes both conductors and dielectrics. As for the strong specular reflection problem, we propose a novel geometry initialization method using DoLP images. This physical cue is invariant to intensities and thus robust to strong specular reflections. Experimental results on our synthetic and real datasets show that our method surpasses the existing polarized inverse rendering methods for geometry and material decomposition as well as downstream tasks like relighting.
Taishi Ono, Takeshi Uemori, Sho Nitta, Hajime Mihara, Alexander Gatto, Hajime Nagahara, Yusuke Moriuchi
CVPR8
2025 Revisiting Disparity from Dual-Pixel Images: Physics-Informed Lightweight Depth Estimation
abstract
In this study, we propose a high-performance disparity (depth) estimation method using dual-pixel (DP) images with few parameters. Conventional end-to-end deep-learning methods have many parameters but do not fully ex-ploit disparity constraints, which limits their performance. Therefore, we propose a lightweight disparity estimation method based on a completion-based network that explicitly constrains disparity and learns the physical and systemic disparity properties of DP. By modeling the DP-specific dis-parity error parametrically and using it for sampling during training, the network acquires the unique properties of DP and enhances robustness. This learning also allows us to use a common RGB-D dataset for training without a DP dataset, which is labor-intensive to acquire. Further-more, we propose a non-learning-based refinement frame-work that efficiently handles inherent disparity expansion errors by appropriately refining the confidence map of the network output. As a result, the proposed method achieved state-of-the-art results while reducing the overall system size to 1/5 of that of the conventional method, even without using the DP dataset for training, thereby demonstrating its effectiveness. The code and dataset are available on our project site.
Teppei Kurita, Yuhi Kondo, Legong Sun, Takayuki Sasaki, Sho Nitta, Yasuhiro Hashimoto, Yoshinori Muramatsu, Yusuke Moriuchi
WACV8
2024 NeISF: Neural Incident Stokes Field for Geometry and Material Estimation
abstract
Multi-view inverse rendering is the problem of estimating the scene parameters such as shapes, materials, or il-luminations from a sequence of images captured under dif-ferent viewpoints. Many approaches, however, assume single light bounce and thus fail to recover challenging sce-narios like inter-reflections. On the other hand, simply ex-tending those methods to consider multi-bounced light re-quires more assumptions to alleviate the ambiguity. To address this problem, we propose Neural Incident Stokes Fields (NeISF), a multi-view inverse rendering framework that reduces ambiguities using polarization cues. The pri-mary motivation for using polarization cues is that it is the accumulation of multi-bounced light, providing rich infor-mation about geometry and material. Based on this knowl-edge, the proposed incident Stokes field efficiently models the accumulated polarization effect with the aid of an orig-inal physically-based differentiable polarimetric renderer. Lastly, experimental results show that our method outper-forms the existing works in synthetic and real scenarios.
Taishi Ono, Takeshi Uemori, Hajime Mihara, Alexander Gatto, Hajime Nagahara, Yusuke Moriuchi
CVPR7
2023 Simultaneous Acquisition of High Quality RGB Image and Polarization Information using a Sparse Polarization Sensor
abstract
This paper proposes a novel polarization sensor structure and network architecture to obtain a high-quality RGB image and polarization information. Conventional polarization sensors can simultaneously acquire RGB images and polarization information, but the polarizers on the sensor degrade the quality of the RGB images. There is a trade-off between the quality of the RGB image and polarization information as fewer polarization pixels reduce the degradation of the RGB image but decrease the resolution of polarization information. Therefore, we propose an approach that resolves the trade-off by sparsely arranging polarization pixels on the sensor and compensating for low-resolution polarization information with higher resolution using the RGB image as a guide. Our proposed network architecture consists of an RGB image refinement network and a polarization information compensation network. We confirmed the superiority of our proposed network in compensating the differential component of polarization intensity by comparing its performance with state-of-the-art methods for similar tasks: depth completion. Furthermore, we confirmed that our approach could simultaneously acquire higher quality RGB images and polarization information than conventional polarization sensors, resolving the tradeoff between the quality of RGB images and polarization information. The baseline code and newly generated real and synthetic large-scale polarization image datasets are available for further research and development.
Teppei Kurita, Yuhi Kondo, Legong Sun, Yusuke Moriuchi
WACV4
2022 Degree-of-linear-polarization-based Color Constancy
abstract
Color constancy is an essential function in digital photography and a fundamental process for many computer vision applications. Accordingly, many methods have been proposed, and some recent ones have used deep neural networks to handle more complex scenarios. However, both the traditional and latest methods still impose strict assumptions on their target scenes in explicit or implicit ways. This paper shows that the degree of linear polarization dramatically solves the color constancy problem because it allows us to find achromatic pixels stably. Because we only rely on the physics-based polarization model, we significantly reduce the assumptions compared to existing methods. Furthermore, we captured a wide variety of scenes with groundtruth illuminations for evaluation, and the proposed approach achieved state-of-the-art performance with a low computational cost. Additionally, the proposed method can estimate illumination colors from chromatic pixels and manage multi-illumination scenes. Lastly, the evaluation scenes and codes are publicly available to encourage more development in this field.
Taishi Ono, Yuhi Kondo, Legong Sun, Teppei Kurita, Yusuke Moriuchi
CVPR5
2019 Skin-Based Identification From Multispectral Image Data Using CNNs
abstract
User identification from hand images only is still a challenging task. In this paper, we propose a new biometric identification system based solely on a skin patch from a multispectral image. The system is utilizing a novel modified 3D CNN architecture which is taking advantage of multispectral data. We demonstrate the application of our system for the example of human identification from multispectral images of hands. To the best of our knowledge, this paper is the first to describe a pose-invariant and robust to overlapping real-time human identification system using hands. Additionally, we provide a framework to optimize the required spectral bands for the given spatial resolution limitations.
Takeshi Uemori, Atsushi Ito, Yusuke Moriuchi, Alexander Gatto, Jun Murayama
CVPR3