Marc Khoury

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5ranked-venue papers
5as first author
1since 2021 · last 2021
—ORCID · none

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Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 first-authorTheory of computation · 2 · 2 first-author · 1 since 2021Artificial intelligence and machine learning · 1 · 1 first-author
YearPublicationVenuePosition
2021 Restricted Constrained Delaunay Triangulations
abstract
We introduce the restricted constrained Delaunay triangulation (restricted CDT), a generalization of both the restricted Delaunay triangulation and the constrained Delaunay triangulation. The restricted CDT is a triangulation of a surface whose edges include a set of user-specified constraining segments. We define the restricted CDT to be the dual of a restricted Voronoi diagram defined on a surface that we have extended by topological surgery. We prove several properties of restricted CDTs, including sampling conditions under which the restricted CDT contains every constraining segment and is homeomorphic to the underlying surface.
Marc Khoury, Jonathan Richard Shewchuk
SoCG1
2017 Learning Compact Geometric Features
abstract
We present an approach to learning features that represent the local geometry around a point in an unstructured point cloud. Such features play a central role in geometric registration, which supports diverse applications in robotics and 3D vision. Current state-of-the-art local features for unstructured point clouds have been manually crafted and none combines the desirable properties of precision, compactness, and robustness. We show that features with these properties can be learned from data, by optimizing deep networks that map high-dimensional histograms into low-dimensional Euclidean spaces. The presented approach yields a family of features, parameterized by dimension, that are both more compact and more accurate than existing descriptors.
Marc Khoury, Qian-Yi Zhou, Vladlen Koltun
ICCV1
2016 Fixed Points of the Restricted Delaunay Triangulation Operator
abstract
The restricted Delaunay triangulation can be conceived as an operator that takes as input a k-manifold (typically smooth) embedded in R^d and a set of points sampled with sufficient density on that manifold, and produces as output a k-dimensional triangulation of the manifold, the input points serving as its vertices. What happens if we feed that triangulation back into the operator, replacing the original manifold, while retaining the same set of input points? If k = 2 and the sample points are sufficiently dense, we obtain another triangulation of the manifold. Iterating this process, we soon reach an iteration for which the input and output triangulations are the same. We call this triangulation a fixed point of the restricted Delaunay triangulation operator. With this observation, and a new test for distinguishing "critical points" near the manifold from those near its medial axis, we develop a provably good surface reconstruction algorithm for R^3 with unusually modest sampling requirements. We develop a similar algorithm for constructing a simplicial complex that models a 2-manifold embedded in a high-dimensional space R^d, also with modest sampling requirements (especially compared to algorithms that depend on sliver exudation). The latter algorithm builds a non-manifold representation similar to the flow complex, but made solely of Delaunay simplices. The algorithm avoids the curse of dimensionality: its running time is polynomial, not exponential, in d.
Marc Khoury, Jonathan Richard Shewchuk
SoCG1
2012 Drawing Large Graphs by Low-Rank Stress Majorization
abstract
Abstract Optimizing a stress model is a natural technique for drawing graphs: one seeks an embedding into Rd which best preserves the induced graph metric. Current approaches to solving the stress model for a graph with |𝒱| nodes and |ɛ| edges require the full all‐pairs shortest paths (APSP) matrix, which takes O(|𝒱|2 log |ɛ|+|𝒱‖ɛ|) time and O(|𝒱|2) space. We propose a novel algorithm based on a low‐rank approximation to the required matrices. The crux of our technique is an observation that it is possible to approximate the full APSP matrix, even when only a small subset of its entries are known. Our algorithm takes time O(k|𝒱|+|𝒱|log|𝒱|+|ɛ|) per iteration with a preprocessing time of O(k3+ k(|ɛ|+|𝒱| log |𝒱|) + k2|𝒱|) and memory usage of O(k|𝒱|), where a user‐defined parameter k trades off quality of approximation with running time and space. We give experimental results which show, to the best of our knowledge, the largest (albeit approximate) full stress model based layouts to date.
Marc Khoury, Yifan Hu 0001, Shankar Krishnan, Carlos Scheidegger
Comput. Graph. Forum1
2010 On the Fractal Dimension of Isosurfaces
abstract
A (3D) scalar grid is a regular n1 x n2 x n3 grid of vertices where each vertex v is associated with some scalar value sv. Applying trilinear interpolation, the scalar grid determines a scalar function g where g(v) = sv for each grid vertex v. An isosurface with isovalue σ is a triangular mesh which approximates the level set g(-1)(σ). The fractal dimension of an isosurface represents the growth ;in the isosurface as the number of grid cubes increases. We define and discuss the fractal isosurface dimension. Plotting the fractal ;dimension as a function of the isovalues in a data set provides information about the isosurfaces determined by the data set. We present statistics on the average fractal dimension of 60 publicly available benchmark data sets. We also show the fractal dimension is highly correlated with topological noise in the benchmark data sets, measuring the topological noise by the number of connected components in the isosurface. Lastly, we present a formula predicting the fractal dimension as a function of noise and validate the formula with experimental results.
Marc Khoury, Rephael Wenger
IEEE Trans. Vis. Comput. Graph.1