Demo Data from VLDB 2026 / reviewers in the wild / expert
Thomas Windheuser
dblp:32/9054
· DBLP profile ↗
8ranked-venue papers
6as first author
0since 2021 · last 2016
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 8 · 6 first-authorArtificial intelligence and machine learning · 7 · 5 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
3D vision · 71% Optimization for machine learning · 15% Learning paradigms · 15% | |
| Computer graphics and multimedia
3 papers |
Multimedia analysis and retrieval · 59% Geometric modeling and processing · 30% Image and video processing · 11% | |
| Theoretical computer science
3 papers |
Mathematical optimization · 81% Graph algorithms and graph theory · 19% |
Topics — the 13 heaviest of 13, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
shape matching |
0.3 | 2 | 2014 | Dense Non-rigid Shape Correspondence Using Random Forests · CVPR 2014 Geometrically consistent elastic matching of 3D shapes: A linear programming solution · ICCV 2011 |
Multimedia analysis and retrieval
3d shape retrieval |
0.2 | 1 | 2016 | Non-rigid 3D Shape Retrieval via Large Margin Nearest Neighbor Embedding · ECCV (2) 2016 |
Geometric modeling and processing
correspondence estimation |
0.2 | 1 | 2016 | A Convex Solution to Spatially-Regularized Correspondence Problems · ECCV (2) 2016 |
Multimedia analysis and retrieval › 3d shape retrieval
nonrigid shape retrieval |
0.2 | 1 | 2016 | Non-rigid 3D Shape Retrieval via Large Margin Nearest Neighbor Embedding · ECCV (2) 2016 |
Computer vision › 3D vision › shape matching
dense shape correspondence |
0.2 | 1 | 2014 | Dense Non-rigid Shape Correspondence Using Random Forests · CVPR 2014 |
Computer vision › 3D vision › shape matching
non-rigid shape matching |
0.2 | 1 | 2014 | Dense Non-rigid Shape Correspondence Using Random Forests · CVPR 2014 |
Machine learning › Optimization for machine learning
combinatorial optimization |
0.1 | 1 | 2012 | Generalized Roof Duality for Multi-Label Optimization: Optimal Lower Bounds and Persistency · ECCV (6) 2012 |
Machine learning › Learning paradigms
multi-label optimization |
0.1 | 1 | 2012 | Generalized Roof Duality for Multi-Label Optimization: Optimal Lower Bounds and Persistency · ECCV (6) 2012 |
Mathematical optimization
discrete optimization |
0.1 | 1 | 2012 | Generalized Roof Duality for Multi-Label Optimization: Optimal Lower Bounds and Persistency · ECCV (6) 2012 |
Mathematical optimization › discrete optimization
roof duality |
0.1 | 1 | 2012 | Generalized Roof Duality for Multi-Label Optimization: Optimal Lower Bounds and Persistency · ECCV (6) 2012 |
Mathematical optimization
linear programming |
0.1 | 1 | 2011 | Geometrically consistent elastic matching of 3D shapes: A linear programming solution · ICCV 2011 |
Image and video processing
image segmentation |
0.1 | 1 | 2009 | Beyond connecting the dots: A polynomial-time algorithm for segmentation and boundary estimation with imprecise user input · ICCV 2009 |
Graph algorithms and graph theory
shortest path |
0.1 | 1 | 2009 | Beyond connecting the dots: A polynomial-time algorithm for segmentation and boundary estimation with imprecise user input · ICCV 2009 |
Methods — techniques the papers use, named apart from their topics
roof duality · 0.3persistency · 0.3thin shell energy · 0.2linear programming relaxation · 0.2large margin nearest neighbor embedding · 0.2convex optimization · 0.2polynomial-time algorithm · 0.2energy minimization · 0.2wave kernel signature · 0.2random forest · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2016 | Non-rigid 3D Shape Retrieval via Large Margin Nearest Neighbor Embedding
Ioannis Chiotellis, Rudolph Triebel, Thomas Windheuser, Daniel Cremers |
ECCV (2) | 3 |
| 2016 | A Convex Solution to Spatially-Regularized Correspondence Problems
Thomas Windheuser, Daniel Cremers |
ECCV (2) | 1 |
| 2014 | Optimal Intrinsic Descriptors for Non-Rigid Shape Analysis
Thomas Windheuser, Matthias Vestner, Emanuele Rodolà, Rudolph Triebel, Daniel Cremers |
BMVC | 1 |
| 2014 | Dense Non-rigid Shape Correspondence Using Random ForestsabstractWe propose a shape matching method that produces dense correspondences tuned to a specific class of shapes and deformations. In a scenario where this class is represented by a small set of example shapes, the proposed method learns a shape descriptor capturing the variability of the deformations in the given class. The approach enables the wave kernel signature to extend the class of recognized deformations from near isometries to the deformations appearing in the example set by means of a random forest classifier. With the help of the introduced spatial regularization, the proposed method achieves significant improvements over the baseline approach and obtains state-of-the-art results while keeping short computation times. Emanuele Rodolà, Samuel Rota Bulò, Thomas Windheuser, Matthias Vestner, Daniel Cremers |
CVPR | 3 |
| 2012 | Generalized Roof Duality for Multi-Label Optimization: Optimal Lower Bounds and Persistency
Thomas Windheuser, Hiroshi Ishikawa 0002, Daniel Cremers |
ECCV (6) | 1 |
| 2011 | Geometrically consistent elastic matching of 3D shapes: A linear programming solutionabstractWe propose a novel method for computing a geometrically consistent and spatially dense matching between two 3D shapes. Rather than mapping points to points we match infinitesimal surface patches while preserving the geometric structures. In this spirit we consider matchings as diffeomorphisms between the objects' surfaces which are by definition geometrically consistent. Based on the observation that such diffeomorphisms can be represented as closed and continuous surfaces in the product space of the two shapes we are led to a minimal surface problem in this product space. The proposed discrete formulation describes the search space with linear constraints. Computationally, our approach leads to a binary linear program whose relaxed version can be solved efficiently in a globally optimal manner. As cost function for matching, we consider a thin shell energy, measuring the physical energy necessary to deform one shape into the other. Experimental results demonstrate that the proposed LP relaxation allows to compute highquality matchings which reliably put into correspondence articulated 3D shapes. Moreover a quantitative evaluation shows improvements over existing works. Thomas Windheuser, Ulrich Schlickewei, Frank R. Schmidt, Daniel Cremers |
ICCV | 1 |
| 2011 | Large-Scale Integer Linear Programming for Orientation Preserving 3D Shape MatchingabstractAbstract We study an algorithmic framework for computing an elastic orientation‐preserving matching of non‐rigid 3D shapes. We outline an Integer Linear Programming formulation whose relaxed version can be minimized globally in polynomial time. Because of the high number of optimization variables, the key algorithmic challenge lies in efficiently solving the linear program. We present a performance analysis of several Linear Programming algorithms on our problem. Furthermore, we introduce a multiresolution strategy which allows the matching of higher resolution models. Thomas Windheuser, Ulrich Schlickewei, Frank R. Schmidt, Daniel Cremers |
Comput. Graph. Forum | 1 |
| 2009 | Beyond connecting the dots: A polynomial-time algorithm for segmentation and boundary estimation with imprecise user inputabstractWe propose a polynomial-time algorithm for segmentation and (open) boundary estimation which takes into account a series of user-specified attraction points. In contrast to existing algorithms which impose that the segmenting boundary passes through these points, our algorithm allows an imprecision in the user input. An energy minimization approach imposes that the segmenting boundary optimally passes along high-contrast edges in such a way that at least one point along the computed boundary is as close as possible to any given attraction point. In this sense, the user input can be seen as a soft constraint. We prove that the resulting optimization problem is NP-hard. We prove that in the case that the user attraction points are ordered, then optimal solutions can be computed in polynomial time using a shortest path formulation in an appropriately constructed four-dimensional graph spanned by the image pixels, a set of tangent angles and the user attraction points. Experimental results on a variety of images demonstrate that good quality segmentations can be obtained with a few imprecise user clicks. Thomas Windheuser, Thomas Schoenemann, Daniel Cremers |
ICCV | 1 |