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Zhanghao Sun

dblp:320/8081 · DBLP profile ↗
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3ranked-venue papers
2as first author
3since 2021 · last 2023
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 2 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-author · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Computational photography and imaging · 68% Image and video processing · 32%
Artificial intelligence
1 paper
3D vision · 100%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
depth estimation
0.712023
Consistent Direct Time-of-Flight Video Depth Super-Resolution · CVPR 2023
Computer vision › 3D vision › depth estimation
depth super-resolution
0.712023
Consistent Direct Time-of-Flight Video Depth Super-Resolution · CVPR 2023
Computational photography and imaging
depth sensing
0.712023
Energy-Efficient Adaptive 3D Sensing · CVPR 2023
Image and video processing
image enhancement
0.612022
Seeing Far in the Dark with Patterned Flash · ECCV (6) 2022
Computational photography and imaging
low-light imaging
0.612022
Seeing Far in the Dark with Patterned Flash · ECCV (6) 2022

Methods — techniques the papers use, named apart from their topics

spatial light modulator · 0.7passive stereo · 0.7diffractive optical element · 0.7depth histogram · 0.7RGB-guided depth enhancement · 0.7MEMS mirror · 0.7
YearPublicationVenuePosition
2023 Consistent Direct Time-of-Flight Video Depth Super-Resolution
abstract
Direct time-of-flight (dToF) sensors are promising for next-generation on-device 3D sensing. However, limited by manufacturing capabilities in a compact module, the dToF data has a low spatial resolution (e.g.$\sim 20\times 30$for iPhone dToF), and it requires a super-resolution step before being passed to downstream tasks. In this paper, we solve this super-resolution problem by fusing the low-resolution dToF data with the corresponding high-resolution RGB guidance. Unlike the conventional RGB-guided depth enhancement approaches, which perform the fusion in a per-frame manner, we propose the first multi-frame fusion scheme to mitigate the spatial ambiguity resulting from the low-resolution dToF imaging. In addition, dToF sensors provide unique depth histogram information for each local patch, and we incorporate this dToF-specific feature in our network design to further alleviate spatial ambiguity. To evaluate our models on complex dynamic indoor environments and to provide a large-scale dToF sensor dataset, we introduce Dy-DToF, the first synthetic RGB-dToF video dataset that features dynamic objects and a realistic dToF simulator following the physical imaging process. We believe the methods and dataset are beneficial to a broad community as dToF depth sensing is becoming mainstream on mobile devices. Our code and data are publicly available. https://github.com/facebookresearch/DVSR/
Zhanghao Sun, Jinhui Xiong, Gyeongmin Choe, Jialiang Wang 0001, Shuochen Su
CVPR1
2023 Energy-Efficient Adaptive 3D Sensing
abstract
Active depth sensing achieves robust depth estimation but is usually limited by the sensing range. Naively increasing the optical power can improve sensing range but induces eye-safety concerns for many applications, including autonomous robots and augmented reality. In this paper, we propose an adaptive active depth sensor that jointly optimizes range, power consumption, and eye-safety. The main observation is that we need not project light patterns to the entire scene but only to small regions of interest where depth is necessary for the application and passive stereo depth estimation fails. We theoretically compare this adaptive sensing scheme with other sensing strategies, such as full-frame projection, line scanning, and point scanning. We show that, to achieve the same maximum sensing distance, the proposed method consumes the least power while having the shortest (best) eye-safety distance. We implement this adaptive sensing scheme with two hardware prototypes, one with a phase-only spatial light modulator (SLM) and the other with a micro-electro-mechanical (MEMS) mirror and diffractive optical elements (DOE). Experimental results validate the advantage of our method and demonstrate its capability of acquiring higher quality geometry adaptively. Please see our project website for video results and code: https://btilmon.github.io/e3d.html.
Brevin Tilmon, Zhanghao Sun, Sanjeev J. Koppal, Georgios Evangelidis 0002, Ramzi Zahreddine, Gurunandan Krishnan, Sizhuo Ma, Jian Wang 0100
CVPR2
2022 Seeing Far in the Dark with Patterned Flash
Zhanghao Sun, Jian Wang 0100, Shree K. Nayar
ECCV (6)1