Demo Data from VLDB 2026 / reviewers in the wild / expert
Hala Djeghim
dblp:322/0632
· DBLP profile ↗
3ranked-venue papers
2as first author
3since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-author · 3 since 2021Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
3D vision · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d reconstruction |
0.9 | 1 | 2025 | ViiNeuS: Volumetric Initialization for Implicit Neural Surface Reconstruction of Urban Scenes with Limited Image Overlap · CVPR 2025 |
Computer vision › 3D vision › 3d reconstruction › surface reconstruction › neural surface reconstruction
neural implicit surface reconstruction |
0.9 | 1 | 2025 | ViiNeuS: Volumetric Initialization for Implicit Neural Surface Reconstruction of Urban Scenes with Limited Image Overlap · CVPR 2025 |
Computer vision › 3D vision › 3d reconstruction
urban scene reconstruction |
0.9 | 1 | 2025 | ViiNeuS: Volumetric Initialization for Implicit Neural Surface Reconstruction of Urban Scenes with Limited Image Overlap · CVPR 2025 |
Methods — techniques the papers use, named apart from their topics
volume rendering · 0.9signed distance field · 0.9probabilistic density estimation · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | J-Neus: Joint Field Optimization for Neural Surface Reconstruction in Urban Scenes With Limited Image OverlapabstractReconstructing the surrounding surface geometry from recorded driving sequences poses a significant challenge due to the limited image overlap and complex topology of urban environments. SoTA neural implicit surface reconstruction methods often struggle in such setting, either failing due to small vision overlap or exhibiting suboptimal performance in accurately reconstructing both the surface and fine structures. To address these limitations, we introduce J-NeuS, a novel hybrid implicit surface reconstruction method for large driving sequences with outward facing camera poses. J-NeuS leverages cross-representation uncertainty estimation to tackle ambiguous geometry caused by limited observations. Our method performs joint optimization of two radiance fields in addition to guided sampling achieving accurate reconstruction of large areas along with fine structures in complex urban scenarios. Extensive evaluation on major driving datasets demonstrates the superiority of our approach in reconstructing large driving sequences with limited image overlap, outperforming concurrent SoTA methods. Fusang Wang, Hala Djeghim, Fabien Moutarde, Desire Sidibé |
3DV | 2 |
| 2026 | SAIL: Self-supervised Learning of Lighting-Invariant Representations from Real Images with Latent Diffusion
Hala Djeghim, Céline Loscos, Desire Sidibé |
WACV | 1 |
| 2025 | ViiNeuS: Volumetric Initialization for Implicit Neural Surface Reconstruction of Urban Scenes with Limited Image OverlapabstractNeural implicit surface representation methods have recently shown impressive 3D reconstruction results. However, existing solutions struggle to reconstruct driving scenes due to their large size, highly complex nature and their limited visual observation overlap. Hence, to achieve accurate reconstructions, additional supervision data such as LiDAR, strong geometric priors, and long training times are required. To tackle such limitations, we present ViiNeuS, a new hybrid implicit surface learning method that efficiently initializes the signed distance field to reconstruct large driving scenes from 2D street view images. ViiNeuS’s hybrid architecture models two separate implicit fields: one representing the volumetric density of the scene, and another one representing the signed distance to the surface. To accurately reconstruct urban outdoor driving scenarios, we introduce a novel volume-rendering strategy that relies on self-supervised probabilistic density estimation to sample points near the surface and transition progressively from volumetric to surface representation. Our solution permits a proper and fast initialization of the signed distance field without relying on any geometric prior on the scene, compared to concurrent methods. By conducting extensive experiments on four outdoor driving datasets, we show that ViiNeuS can learn an accurate and detailed 3D surface representation of various urban scene while being two times faster to train compared to previous state-of-the-art solutions. Hala Djeghim, Nathan Piasco, Moussâb Bennehar, Luis Roldão, Dzmitry Tsishkou, Desire Sidibé |
CVPR | 1 |