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Changcai Li

dblp:323/5731 · DBLP profile ↗
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4ranked-venue papers
2as first author
4since 2021 · last 2026
0009-0009-8025-8653ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
3D vision · 53% Autonomous driving · 47%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
3d object detection
1.822026
Exploring Surround-View Fisheye Camera 3D Object Detection · AAAI 2026
Real-time Stereo-based 3D Object Detection for Streaming Perception · NeurIPS 2024
Robotics › Autonomous driving
perception
1.822026
Exploring Surround-View Fisheye Camera 3D Object Detection · AAAI 2026
Real-time Stereo-based 3D Object Detection for Streaming Perception · NeurIPS 2024
Computer vision › 3D vision › 3d object detection › image-based 3d object detection
stereo-based 3d object detection
0.812024
Real-time Stereo-based 3D Object Detection for Streaming Perception · NeurIPS 2024
Robotics › Autonomous driving › perception › perception systems
streaming perception
0.812024
Real-time Stereo-based 3D Object Detection for Streaming Perception · NeurIPS 2024
Computer vision › 3D vision › 3d scene understanding
bird's-eye-view representation
0.312026
Exploring Surround-View Fisheye Camera 3D Object Detection · AAAI 2026

Methods — techniques the papers use, named apart from their topics

spherical spatial representation · 1.0query-based detection · 1.0regression loss for motion consistency · 0.8large kernel backbone · 0.8feature-flow-based fusion · 0.8
YearPublicationVenuePosition
2026 Exploring Surround-View Fisheye Camera 3D Object Detection
abstract
In this work, we explore the technical feasibility of implementing end-to-end 3D object detection (3DOD) with surround-view fisheye camera system. Specifically, we first investigate the performance drop incurred when transferring classic pinhole-based 3D object detectors to fisheye imagery. To mitigate this, we then develop two methods that incorporate the unique geometry of fisheye images into mainstream detection frameworks: one based on the bird's-eye-view (BEV) paradigm, named FisheyeBEVDet, and the other on the query-based paradigm, named FisheyePETR. Both methods adopt spherical spatial representations to effectively capture fisheye geometry. In light of the lack of dedicated evaluation benchmarks, we release Fisheye3DOD, a new open dataset synthesized using CARLA and featuring both standard pinhole and fisheye camera arrays. Experiments on Fisheye3DOD demonstrate that our fisheye-compatible modeling improves accuracy by up to 6.2% compared to baseline methods.
Changcai Li, Wenwei Lin, Zuoxun Hou, Gang Chen 0023, Wei Zhang 0009, Wei-Shi Zheng 0001
AAAI1
2025 Adaptive Receptive Field Convolution for Top-view Fisheye Images Segmentation
abstract
Top-view fisheye cameras are cost-efficient devices used for omnidirectional perception. However, the wide field of view (FOV) of these cameras causes significant image distortion, while the top-view setup introduces rotational symmetry, resulting in the degradation of performance of the standard convolution neural network when processing fisheye images. To address this problem, we present ARFC, a novel method called adaptive receptive field convolution, specifically designed to extract rotation- and scale-equivariant representations from top-view fisheye images. Unlike traditional orientation-static convolutions, ARFC incorporates an adaptive rotating kernel (ARK) to separate rotation from distortion and capture rotational equivariant features. Additionally, a multi-scale fusion module (MSFM) is implemented to combine scale-distorted features. Experimental evaluations conducted on THEODORE for segmentation tasks illustrate the superior performance of ARFC compared to the current state-of-the-art methods. Code is available at: https://github.com/LinMenwill/ARFC.git.
Wenwei Lin, Gang Chen 0023, Changcai Li
ICASSP3
2024 Real-time Stereo-based 3D Object Detection for Streaming Perception
abstract
The ability to promptly respond to environmental changes is crucial for the perception system of autonomous driving. Recently, a new task called streaming perception was proposed. It jointly evaluate the latency and accuracy into a single metric for video online perception. In this work, we introduce StreamDSGN, the first real-time stereo-based 3D object detection framework designed for streaming perception. StreamDSGN is an end-to-end framework that directly predicts the 3D properties of objects in the next moment by leveraging historical information, thereby alleviating the accuracy degradation of streaming perception. Further, StreamDSGN applies three strategies to enhance the perception accuracy: (1) A feature-flow-based fusion method, which generates a pseudo-next feature at the current moment to address the misalignment issue between feature and ground truth. (2) An extra regression loss for explicit supervision of object motion consistency in consecutive frames. (3) A large kernel backbone with a large receptive field for effectively capturing long-range spatial contextual features caused by changes in object positions. Experiments on the KITTI Tracking dataset show that, compared with the strong baseline, StreamDSGN significantly improves the streaming average precision by up to 4.33%. Our code is available at https://github.com/weiyangdaren/streamDSGN-pytorch.
Changcai Li, Zonghua Gu 0001, Gang Chen 0023, Libo Huang 0002, Wei Zhang 0092
NeurIPS1
2023 ER3D: An Efficient Real-time 3D Object Detection Framework for Autonomous Driving
abstract
3D object detection is a vital computer vision task in mobile robotics and autonomous driving. However, most existing methods have exclusively focused on achieving high accuracy, leading to complex and bulky systems that can not be deployed in a real-time manner. In this paper, we propose the ER3D (Efficient and Real-time 3D) object detection framework, which takes stereo images as input and predicts 3D bounding boxes. Instead of using the complex network architecture, we leverage a fast-but-inaccurate method of semi-global matching (SGM) for depth estimation. To eliminate the accuracy degradation in 3D detection caused by inaccurate depth estimation, we introduce decoupled regression head and 3D distance-consistency loU loss to boost the accuracy performance of the 3D detector with a small computing overhead. ER3D achieves both high-precision and real-time performance to enable practical applications of 3D object detection systems on robotic systems. Extensive experiments with the comparison of the state of the arts demonstrate the superior practicability of ER3D, which achieves comparable detection accuracy with significant leadership on inference efficiency.
Haitao Meng, Changcai Li, Gang Chen 0023, Zonghua Gu 0001, Alois C. Knoll
ICPADS2