Ho Man Kwan

dblp:325/4462 · DBLP profile ↗
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9ranked-venue papers
5as first author
9since 2021 · last 2026
0000-0002-8283-4513ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 6 · 3 first-author · 6 since 2021Artificial intelligence and machine learning · 5 · 3 first-author · 5 since 2021Systems, architecture and hardware · 1 · 1 since 2021
YearPublicationVenuePosition
2026 ViVo: A Dataset for Human Volumetric Video Reconstruction and Compression
Adrian Azzarelli, Ge Gao 0005, Ho Man Kwan, Fan Zhang 0017, Nantheera Anantrasirichai, Oliver Moolan-Feroze, David Bull 0001
IEEE Trans. Circuits Syst. Video Technol.3
2025 PNVC: Towards Practical INR-based Video Compression
abstract
Neural video compression has recently demonstrated significant potential to compete with conventional video codecs in terms of rate-quality performance. These learned video codecs are however associated with various issues related to decoding complexity (for autoencoder-based methods) and/or system delays (for implicit neural representation (INR) based models), which currently prevent them from being deployed in practical applications. In this paper, targeting a practical neural video codec, we propose a novel INR-based coding framework, PNVC, which innovatively combines autoencoder-based and overfitted solutions. Our approach benefits from several design innovations, including a new structural reparameterization-based architecture, hierarchical quality control, modulation-based entropy modeling, and scale-aware positional embedding. Supporting both low delay (LD) and random access (RA) configurations, PNVC outperforms existing INR-based codecs, achieving nearly 35%+ BD-rate savings against HEVC HM 18.0 (LD) - almost 10% more compared to one of the state-of-the-art INR-based codecs, HiNeRV and 5% more over VTM 20.0 (LD), while maintaining 20+ FPS decoding speeds for 1080p content. This represents an important step forward for INR-based video coding, moving it towards practical deployment.
Ge Gao 0005, Ho Man Kwan, Fan Zhang 0017, David Bull 0001
AAAI2
2025 HIIF: Hierarchical Encoding based Implicit Image Function for Continuous Super-resolution
abstract
Recent advances in implicit neural representations (INRs) have shown significant promise in modeling visual signals for various low-vision tasks including image super-resolution (ISR). INR-based ISR methods typically learn continuous representations, providing flexibility for generating high-resolution images at any desired scale from their low-resolution counterparts. However, existing INR-based ISR methods utilize multi-layer perceptrons for parameterization in the network; this does not take account of the hierarchical structure existing in local sampling points and hence constrains the representation capability. In this paper, we propose a new Hierarchical encoding based Implicit Image Function for continuous image super-resolution, HIIF, which leverages a novel hierarchical positional encoding that enhances the local implicit representation, enabling it to capture fine details at multiple scales. Our approach also embeds a multi-head linear attention mechanism within the implicit attention network by taking additional non-local information into account. Our experiments show that, when integrated with different backbone encoders, HIIF outperforms the state-of-the-art continuous image super-resolution methods by up to 0.17dB in PSNR. The source code of HIIF will be made publicly available at https://github.com/YuxuanJJ/HIIF.
Yuxuan Jiang 0015, Ho Man Kwan, Tianhao Peng 0004, Ge Gao 0005, Fan Zhang 0017, Joel Sole, David Bull 0001
CVPR2
2025 BVI-CR: A Multi-View Human Dataset for Volumetric Video Compression
abstract
The advances in immersive technologies and 3D reconstruction have enabled the creation of digital replicas of real-world objects and environments with fine details. These processes generate vast amounts of 3D data, requiring more efficient compression methods to satisfy the memory and bandwidth constraints associated with data storage and transmission. However, the development and validation of efficient 3D data compression methods are constrained by the lack of comprehensive and high-quality volumetric video datasets, which typically require much more effort to acquire and consume increased resources compared to 2D image and video databases. To bridge this gap, we present an open multi-view volumetric human dataset, denoted BVI-CR, which contains 18 multi-view RGB-D captures and their corresponding textured polygonal meshes, depicting a range of diverse human actions. Each video sequence contains 10 views in 1080p resolution with durations between 10-15 seconds at 30FPS. Using BVI-CR, we benchmarked three conventional and neural coordinate-based multi-view video compression methods, following the MPEG MIV Common Test Conditions, and reported their rate quality performance based on various quality metrics. The results show the great potential of neural representation based methods in volumetric video compression compared to conventional video coding methods (with an up to 38% average coding gain in PSNR). This dataset provides a development and validation platform for a variety of tasks including volumetric reconstruction, compression, and quality assessment. The database will be shared publicly at https://github.com/fan-aaron-zhang/bvi-cr.
Ge Gao 0005, Adrian Azzarelli, Ho Man Kwan, Nantheera Anantrasirichai, Fan Zhang 0017, Will Andrew, Oliver Moolan-Feroze, David Bull 0001
ISCAS3
2025 Ultra-lightweight Neural Video Representation Compression
Ho Man Kwan, Tianhao Peng 0004, Ge Gao 0005, Fan Zhang 0017, Mike Nilsson, Andrew Gower, David Bull 0001
PCS1
2024 NVRC: Neural Video Representation Compression
abstract
Recent advances in implicit neural representation (INR)-based video coding have demonstrated its potential to compete with both conventional and other learning- based approaches. With INR methods, a neural network is trained to overfit a video sequence, with its parameters compressed to obtain a compact representation of the video content. However, although promising results have been achieved, the best INR-based methods are still out-performed by the latest standard codecs, such as VVC VTM, partially due to the simple model compression techniques employed. In this paper, rather than focusing on representation architectures, which is a common focus in many existing works, we propose a novel INR-based video compression framework, Neural Video Representation Compression (NVRC), targeting compression of the representation. Based on its novel quantization and entropy coding approaches, NVRC is the first framework capable of optimizing an INR-based video representation in a fully end-to-end manner for the rate-distortion trade-off. To further minimize the additional bitrate overhead introduced by the entropy models, NVRC also compresses all the network, quantization and entropy model parameters hierarchically. Our experiments show that NVRC outperforms many conventional and learning-based benchmark codecs, with a 23% average coding gain over VVC VTM (Random Access) on the UVG dataset, measured in PSNR. As far as we are aware, this is the first time an INR-based video codec achieving such performance.
Ho Man Kwan, Ge Gao 0005, Fan Zhang 0017, Andrew Gower, David Bull 0001
NeurIPS1
2024 Immersive Video Compression Using Implicit Neural Representations
abstract
Recent work on implicit neural representations (INRs) has evidenced their potential for efficiently representing and encoding conventional video content. In this paper we, for the first time, extend their application to immersive (multi-view) videos, by proposing MV-HiNeRV, a new INR-based immersive video codec. MV-HiNeRV is an enhanced version of a state-of-the-art INR-based video codec, HiNeRV, which was developed for single-view video compression. We have modified the model to learn a different group of feature grids for each view, and share the learnt network parameters among all views. This enables the model to effectively exploit the spatio-temporal and the inter-view redundancy that exists within multi-view videos. The proposed codec was used to compress multi-view texture and depth video sequences in the MPEG Immersive Video (MIV) Common Test Conditions, and tested against the MIV Test model (TMIV) that uses the VVenC video codec. The results demonstrate the superior performance of MV-HiNeRV, with significant coding gains (up to 72.33%) over TMIV. The implementation of MV-HiNeRV is published for further development and evaluation11https://hmkx.github.io/mv-hinerv/.
Ho Man Kwan, Fan Zhang 0017, Andrew Gower, David Bull 0001
PCS1
2023 HiNeRV: Video Compression with Hierarchical Encoding-based Neural Representation
abstract
Learning-based video compression is currently a popular research topic, offering the potential to compete with conventional standard video codecs. In this context, Implicit Neural Representations (INRs) have previously been used to represent and compress image and video content, demonstrating relatively high decoding speed compared to other methods. However, existing INR-based methods have failed to deliver rate quality performance comparable with the state of the art in video compression. This is mainly due to the simplicity of the employed network architectures, which limit their representation capability. In this paper, we propose HiNeRV, an INR that combines light weight layers with novel hierarchical positional encodings. We employs depth-wise convolutional, MLP and interpolation layers to build the deep and wide network architecture with high capacity. HiNeRV is also a unified representation encoding videos in both frames and patches at the same time, which offers higher performance and flexibility than existing methods. We further build a video codec based on HiNeRV and a refined pipeline for training, pruning and quantization that can better preserve HiNeRV's performance during lossy model compression. The proposed method has been evaluated on both UVG and MCL-JCV datasets for video compression, demonstrating significant improvement over all existing INRs baselines and competitive performance when compared to learning-based codecs (72.3\% overall bit rate saving over HNeRV and 43.4\% over DCVC on the UVG dataset, measured in PSNR).
Ho Man Kwan, Ge Gao 0005, Fan Zhang 0017, Andrew Gower, David Bull 0001
NeurIPS1
2022 SSBNet: Improving Visual Recognition Efficiency by Adaptive Sampling
Ho Man Kwan, Shenghui Song 0001
ECCV (21)1