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Yaomin Huang

dblp:325/4932 · DBLP profile ↗
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8ranked-venue papers
3as first author
8since 2021 · last 2026
0000-0002-8195-4978ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 3 first-author · 7 since 2021Graphics, computer vision, multimedia, augmented reality and games · 5 · 3 first-author · 5 since 2021Systems, architecture and hardware · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
6 papers
Efficient and distributed learning · 41% 3D vision · 33% Transfer learning and domain adaptation · 11%
Computer graphics and multimedia
2 papers
Image and video processing · 87% Computer animation and physical simulation · 13%

Topics — the 12 heaviest of 13, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video processing
video frame interpolation
1.722025
Surface-Aware Feed-Forward Quadratic Gaussian for Frame Interpolation with Large Motion · NeurIPS 2025
Explicit Depth-Aware Blurry Video Frame Interpolation Guided by Differential Curves · CVPR 2025
Machine learning › Efficient and distributed learning › model compression
knowledge distillation
1.522024
Student-Oriented Teacher Knowledge Refinement for Knowledge Distillation · ACM Multimedia 2024
Harmonizing Knowledge Transfer in Neural Network with Unified Distillation · ECCV (33) 2024
Computer vision › 3D vision
scene flow estimation
0.912025
Explicit Depth-Aware Blurry Video Frame Interpolation Guided by Differential Curves · CVPR 2025
Machine learning › Transfer learning and domain adaptation
knowledge transfer
0.812024
Harmonizing Knowledge Transfer in Neural Network with Unified Distillation · ECCV (33) 2024
Machine learning › Efficient and distributed learning › model compression › pruning › structured pruning
channel pruning
0.712023
CP3: Channel Pruning Plug-in for Point-Based Networks · CVPR 2023
Robotics › Robot manipulation
grasping
0.712023
CMG-Net: An End-to-End Contact-based Multi-Finger Dexterous Grasping Network · ICRA 2023
Machine learning › Efficient and distributed learning
model compression
0.712023
CP3: Channel Pruning Plug-in for Point-Based Networks · CVPR 2023
Computer vision › 3D vision › geometric deep learning
point cloud network
0.712023
CP3: Channel Pruning Plug-in for Point-Based Networks · CVPR 2023
Computer vision › 3D vision
3d object detection
0.612022
Label-Guided Auxiliary Training Improves 3D Object Detector · ECCV (9) 2022
Computer animation and physical simulation
motion modeling
0.312025
Explicit Depth-Aware Blurry Video Frame Interpolation Guided by Differential Curves · CVPR 2025
Machine learning › Deep learning architectures and training
convolutional neural network
0.212024
Student-Oriented Teacher Knowledge Refinement for Knowledge Distillation · ACM Multimedia 2024
Computer vision › 3D vision
point cloud processing
0.212023
CMG-Net: An End-to-End Contact-based Multi-Finger Dexterous Grasping Network · ICRA 2023

Methods — techniques the papers use, named apart from their topics

point map transformation · 1.7differential curves · 1.73d scene flow · 1.7knowledge distillation · 1.3quadratic gaussian estimation · 0.9differential surface theory · 0.9knowledge transfer · 0.8feature augmentation · 0.8distinctive area detection · 0.8point recycling · 0.7end-to-end network · 0.7channel importance metric · 0.7
YearPublicationVenuePosition
2026 Eliciting CLIP's intrinsic attribute knowledge through a dual-cache guided mechanism for class-incremental learning
Shengcheng Ye, Yaomin Huang, Faming Fang, Guixu Zhang
Knowl. Based Syst.3
2025 Explicit Depth-Aware Blurry Video Frame Interpolation Guided by Differential Curves
abstract
Blurry video frame interpolation (BVFI), which aims to generate high-frame-rate clear videos from low-frame-rate blurry inputs, is a challenging yet significant task in computer vision. Current state-of-the-art approaches typically rely on linear or quadratic models to estimate intermediate motion. However, these methods often overlook depth variations that occur during fast object motion, leading to changes in object size and hindering interpolation performance.This paper proposes the Differential Curves-guided Blurry Video Frame Interpolation (DC-BVFI) framework, which leverages the differential curves theory to analyze and mitigate the effects of depth variations caused by object motion. Specifically, DC-BVFI consists of UBNet and MPNet. Unlike prior approaches that rely on optical flow for frame interpolation, MPNet is designed to estimate the 3D scene flow, which facilitates a more precise awareness of depth and velocity variations. Since scene flow cannot be directly inferred in the 2D frame space, UBNet is introduced to transform them into 3D point maps. Extensive experiments demonstrate that the proposed DC-BVFI framework surpasses state-of-the-art performance in simulated and real-world datasets.
Zaoming Yan, Pengcheng Lei, Tingting Wang 0007, Faming Fang, Junkang Zhang, Yaomin Huang
CVPR6
2025 Surface-Aware Feed-Forward Quadratic Gaussian for Frame Interpolation with Large Motion
abstract
Motion in the real world takes place in 3D space. Existing Frame Interpolation methods often estimate global receptive fields in 2D frame space. Due to the limitations of 2D space, these global receptive fields are limited, which makes it difficult to match object correspondences between frames, resulting in sub-optimal performance when handling large-motion scenarios. In this paper, we introduce a novel pipeline for exploring object correspondences based on differential surface theory. The differential surface coordinate system provides a better representation of the real world, enabling effective exploration of object correspondences. Specifically, the pipeline first transforms an input pair of video frames from the image coordinate system to the differential surface coordinate system. Subsequently, within this coordinate system, object correspondences are explored based on surface geometric properties and the surface uniqueness theorem. Experimental findings showcase that our method attains state-of-the-art performance across large motion benchmarks. Our method demonstrates the state-of-the-art performance on these VFI subsets with large motion.
Zaoming Yan, Yaomin Huang, Pengcheng Lei, Qizhou Chen, Guixu Zhang, Faming Fang
NeurIPS2
2024 Harmonizing Knowledge Transfer in Neural Network with Unified Distillation
Yaomin Huang, Zaomin Yan, Chaomin Shen 0001, Faming Fang, Guixu Zhang
ECCV (33)1
2024 Student-Oriented Teacher Knowledge Refinement for Knowledge Distillation
abstract
Knowledge distillation has become widely recognized for its ability to transfer knowledge from a large teacher network to a compact and more streamlined student network. Traditional knowledge distillation methods primarily follow a teacher-oriented paradigm that imposes the task of learning the teacher's complex knowledge onto the student network. However, significant disparities in model capacity and architectural design hinder the student's comprehension of the complex knowledge imparted by the teacher, resulting in sub-optimal performance. This paper introduces a novel perspective emphasizing student-oriented and refining the teacher's knowledge to better align with the student's needs, thereby improving knowledge transfer effectiveness. Specifically, we present the Student-Oriented Knowledge Distillation (SoKD), which incorporates a learnable feature augmentation strategy during training to refine the teacher's knowledge of the student dynamically. Furthermore, we deploy the Distinctive Area Detection Module (DAM) to identify areas of mutual interest between the teacher and student, concentrating knowledge transfer within these critical areas to avoid transferring irrelevant information. This customized module ensures a more focused and effective knowledge distillation process. Our approach, functioning as a plug-in, could be integrated with various knowledge distillation methods. Extensive experimental results demonstrate the efficacy and generalizability of our method.
Chaomin Shen 0001, Yaomin Huang, Haokun Zhu, Jinsong Fan, Guixu Zhang
ACM Multimedia2
2023 CP3: Channel Pruning Plug-in for Point-Based Networks
abstract
Channel pruning can effectively reduce both computational cost and memory footprint of the original network while keeping a comparable accuracy performance. Though great success has been achieved in channel pruning for 2D image-based convolutional networks (CNNs), existing works seldom extend the channel pruning methods to 3D point-based neural networks (PNNs). Directly implementing the 2D CNN channel pruning methods to PNNs undermine the performance of PNNs because of the different representations of 2D images and 3D point clouds as well as the network architecture disparity. In this paper, we proposed CP3, which is a Channel Pruning Plugin for Point-based network. CP3is elaborately designed to leverage the characteristics of point clouds and PNNs in order to enable 2D channel pruning methods for PNNs. Specifically, it presents a coordinate-enhanced channel importance metric to reflect the correlation between dimensional information and individual channel features, and it recycles the discarded points in PNN's sampling process and reconsiders their potentially-exclusive information to enhance the robustness of channel pruning. Experiments on various PNN architectures show that CP3constantly improves state-of-the-art 2D CNN pruning approaches on different point cloud tasks. For instance, our compressed PointNeXt-S on ScanObjectNN achieves an accuracy of 88.52% with a pruning rate of 57.8%, outperforming the baseline pruning methods with an accuracy gain of 1.94%.
Yaomin Huang, Ning Liu 0007, Zhengping Che, Chaomin Shen 0001, Yaxin Peng, Guixu Zhang, Xinmei Liu, Feifei Feng, Jian Tang 0008
CVPR1
2023 CMG-Net: An End-to-End Contact-based Multi-Finger Dexterous Grasping Network
abstract
In this paper, we propose a novel representation for grasping using contacts between multi-finger robotic hands and objects to be manipulated. This representation significantly reduces the prediction dimensions and accelerates the learning process. We present an effective end-to-end network, CMG-Net, for grasping unknown objects in a cluttered environment by efficiently predicting multi-finger grasp poses and hand configurations from a single-shot point cloud. Moreover, we create a synthetic grasp dataset that consists of five thousand cluttered scenes, 80 object categories, and 20 million annotations. We perform a comprehensive empirical study and demonstrate the effectiveness of our grasping representation and CMG-Net. Our work significantly outperforms the state-of-the-art for three-finger robotic hands. We also demonstrate that the model trained using synthetic data perform very well for real robots.
Mingze Wei, Yaomin Huang, Ning Liu 0007, Zhengping Che, Chaomin Shen 0001, Feifei Feng, Chun Shan, Jian Tang 0008
ICRA2
2022 Label-Guided Auxiliary Training Improves 3D Object Detector
Yaomin Huang, Xinmei Liu, Yichen Zhu 0001, Chaomin Shen 0001, Zhengping Che, Guixu Zhang, Yaxin Peng, Feifei Feng, Jian Tang 0008
ECCV (9)1