VLDB 2026 Research / reviewers in the wild / expert
Minjae Jeong
dblp:325/8145
· DBLP profile ↗
4ranked-venue papers
2as first author
4since 2021 · last 2025
0009-0003-3442-889XORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 1 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Generative modeling · 72% Representation and self-supervised learning · 16% Graph learning · 12% |
Topics — the 7 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling
masked generative modeling |
0.9 | 1 | 2025 | HGM³: Hierarchical Generative Masked Motion Modeling with Hard Token Mining · ICLR 2025 |
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning › self-supervised representation learning › masked modeling
masked motion modeling |
0.9 | 1 | 2025 | HGM³: Hierarchical Generative Masked Motion Modeling with Hard Token Mining · ICLR 2025 |
Machine learning › Generative modeling
motion generation |
0.9 | 1 | 2025 | HGM³: Hierarchical Generative Masked Motion Modeling with Hard Token Mining · ICLR 2025 |
Machine learning › Generative modeling › diffusion model › human motion generation
text-to-motion generation |
0.9 | 1 | 2025 | HGM³: Hierarchical Generative Masked Motion Modeling with Hard Token Mining · ICLR 2025 |
Machine learning › Generative modeling
diffusion model |
0.7 | 1 | 2023 | Multi-resolution Spectral Coherence for Graph Generation with Score-based Diffusion · NeurIPS 2023 |
Machine learning › Graph learning
graph generation |
0.7 | 1 | 2023 | Multi-resolution Spectral Coherence for Graph Generation with Score-based Diffusion · NeurIPS 2023 |
Machine learning › Generative modeling › diffusion model
score-based generative model |
0.7 | 1 | 2023 | Multi-resolution Spectral Coherence for Graph Generation with Score-based Diffusion · NeurIPS 2023 |
Methods — techniques the papers use, named apart from their topics
masked motion model · 0.9hierarchical semantic graph · 0.9hard token mining · 0.9spectral coherence · 0.7graph wavelet transform · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | HGM³: Hierarchical Generative Masked Motion Modeling with Hard Token MiningabstractText-to-motion generation has significant potential in a wide range of applications including animation, robotics, and AR/VR. While recent works on masked motion models are promising, the task remains challenging due to the inherent ambiguity in text and the complexity of human motion dynamics. To overcome the issues, we propose a novel text-to-motion generation framework that integrates two key components: Hard Token Mining (HTM) and a Hierarchical Generative Masked Motion Model (HGM³). Our HTM identifies and masks challenging regions in motion sequences and directs the model to focus on hard-to-learn components for efficacy. Concurrently, the hierarchical model uses a semantic graph to represent sentences at different granularity, allowing the model to learn contextually feasible motions. By leveraging a shared-weight masked motion model, it reconstructs the same sequence under different conditioning levels and facilitates comprehensive learning of complex motion patterns. During inference, the model progressively generates motions by incrementally building up coarse-to-fine details. Extensive experiments on benchmark datasets, including HumanML3D and KIT-ML, demonstrate that our method outperforms existing methods in both qualitative and quantitative measures for generating context-aware motions. Minjae Jeong, Yechan Hwang, Jaejin Lee, Sungyoon Jung, Won Hwa Kim |
ICLR | 1 |
| 2025 | MNM: Multi-level Neuroimaging Meta-analysis with Hyperbolic Brain-Text Representations
Seunghun Baek, Jaejin Lee, Jaeyoon Sim, Minjae Jeong, Won Hwa Kim |
MICCAI (1) | 4 |
| 2024 | Uncertainty-Aware Diffusion-Based Adversarial Attack for Realistic Colonoscopy Image Synthesis
Minjae Jeong, Hyuna Cho, Sungyoon Jung, Won Hwa Kim |
MICCAI (9) | 1 |
| 2023 | Multi-resolution Spectral Coherence for Graph Generation with Score-based DiffusionabstractSuccessful graph generation depends on the accurate estimation of the joint distribution of graph components such as nodes and edges from training data. While recent deep neural networks have demonstrated sampling of realistic graphs together with diffusion models, however, they still suffer from oversmoothing problems which are inherited from conventional graph convolution and thus high-frequency characteristics of nodes and edges become intractable. To overcome such issues and generate graphs with high fidelity, this paper introduces a novel approach that captures the dependency between nodes and edges at multiple resolutions in the spectral space. By modeling the joint distribution of node and edge signals in a shared graph wavelet space, together with a score-based diffusion model, we propose a Wavelet Graph Diffusion Model (Wave-GD) which lets us sample synthetic graphs with real-like frequency characteristics of nodes and edges. Experimental results on four representative benchmark datasets validate the superiority of the Wave-GD over existing approaches, highlighting its potential for a wide range of applications that involve graph data. Hyuna Cho, Minjae Jeong, Sooyeon Jeon, Sungsoo Ahn, Won Hwa Kim |
NeurIPS | 2 |