Corentin Salaün

dblp:326/3572 · DBLP profile ↗
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6ranked-venue papers
4as first author
6since 2021 · last 2026
0000-0002-5112-7488ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 6 · 4 first-author · 6 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
YearPublicationVenuePosition
2026 Forget Superresolution, Sample Adaptively (when Path Tracing)
abstract
Real-time path tracing increasingly operates under extremely low sampling budgets, often below one sample per pixel, as rendering complexity, resolution, and frame-rate requirements continue to rise. Superresolution is widely used in production because it reduces path-tracing cost by tracing rays on a coarser image grid and reconstructing missing details. This creates a uniform tradeoff between cost and spatial detail: every image region receives the same reduced ray budget, although path-tracing noise, reconstruction difficulty, and perceptual importance vary strongly across the image. Adaptive sampling offers a compelling alternative, but existing end-to-end approaches rely on approximations that break down in sparse regimes. We introduce an end-to-end adaptive sampling and denoising pipeline explicitly designed for the sub-1-spp regime. Our method uses a stochastic formulation of sample placement that enables gradient estimation despite discrete sampling decisions, allowing stable training of a neural sampler at low sampling budgets. To better align optimization with human perception, we propose a tone-mapping-aware training pipeline that integrates differentiable filmic operators and a state-of-the-art perceptual loss, preventing oversampling of regions with low visual impact. In addition, we introduce a gather-based pyramidal denoising filter and a learnable generalization of albedo demodulation tailored to sparse sampling. Our results show consistent improvements over uniform sparse sampling, with notably better reconstruction of perceptually critical details such as specular highlights and shadow boundaries, and demonstrate that adaptive sampling remains effective in the sub-1-spp regime.
Martin Bálint, Corentin Salaün, Hans-Peter Seidel, Karol Myszkowski
ACM Trans. Graph.2
2025 Online Importance Sampling for Stochastic Gradient Optimization
Corentin Salaün, Xingchang Huang, Iliyan Georgiev, Niloy J. Mitra, Gurprit Singh
ICPRAM1
2025 Multiple Importance Sampling for Stochastic Gradient Estimation
Corentin Salaün, Xingchang Huang, Iliyan Georgiev, Niloy J. Mitra, Gurprit Singh
ICPRAM1
2023 Perceptual error optimization for Monte Carlo animation rendering
abstract
Independently estimating pixel values in Monte Carlo rendering results in a perceptually sub-optimal white-noise distribution of error in image space. Recent works have shown that perceptual fidelity can be improved significantly by distributing pixel error as blue noise instead. Most such works have focused on static images, ignoring the temporal perceptual effects of animation display. We extend prior formulations to simultaneously consider the spatial and temporal domains, and perform an analysis to motivate a perceptually better spatio-temporal error distribution. We then propose a practical error optimization algorithm for spatio-temporal rendering and demonstrate its effectiveness in various configurations.
Misa Korac, Corentin Salaün, Iliyan Georgiev, Pascal Grittmann, Philipp Slusallek, Karol Myszkowski, Gurprit Singh
SIGGRAPH Asia2
2022 Regression-based Monte Carlo integration
abstract
Monte Carlo integration is typically interpreted as an estimator of the expected value using stochastic samples. There exists an alternative interpretation in calculus where Monte Carlo integration can be seen as estimating a constant function---from the stochastic evaluations of the integrand---that integrates to the original integral. The integral mean value theorem states that this constant function should be the mean (or expectation) of the integrand. Since both interpretations result in the same estimator, little attention has been devoted to the calculus-oriented interpretation. We show that the calculus-oriented interpretation actually implies the possibility of using a more complex function than a constant one to construct a more efficient estimator for Monte Carlo integration. We build a new estimator based on this interpretation and relate our estimator to control variates with least-squares regression on the stochastic samples of the integrand. Unlike prior work, our resulting estimator is provably better than or equal to the conventional Monte Carlo estimator. To demonstrate the strength of our approach, we introduce a practical estimator that can act as a simple drop-in replacement for conventional Monte Carlo integration. We experimentally validate our framework on various light transport integrals. The code is available at https://github.com/iribis/regressionmc.
Corentin Salaün, Adrien Gruson, Binh-Son Hua, Toshiya Hachisuka, Gurprit Singh
ACM Trans. Graph.1
2022 Scalable Multi-Class Sampling via Filtered Sliced Optimal Transport
abstract
We propose a multi-class point optimization formulation based on continuous Wasserstein barycenters. Our formulation is designed to handle hundreds to thousands of optimization objectives and comes with a practical optimization scheme. We demonstrate the effectiveness of our framework on various sampling applications like stippling, object placement, and Monte-Carlo integration. We a derive multi-class error bound for perceptual rendering error which can be minimized using our optimization. We provide source code at https://github.com/iribis/filtered-sliced-optimal-transport.
Corentin Salaün, Iliyan Georgiev, Hans-Peter Seidel, Gurprit Singh
ACM Trans. Graph.1