Jonathan Richens

dblp:326/8314 · DBLP profile ↗
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6ranked-venue papers
2as first author
6since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 2 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
6 papers
Reinforcement learning · 26% Multi-agent systems · 25% Knowledge representation and reasoning · 24%
Theoretical computer science
2 papers
Information theory · 79% Algorithmic game theory and mechanism design · 21%

Topics — the 13 heaviest of 18, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Multi-agent systems
agent modeling
1.622025
The Limits of Predicting Agents from Behaviour · ICML 2025
Discovering Agents (Abstract Reprint) · AAAI 2024
Knowledge, reasoning and agents › Knowledge representation and reasoning
causal reasoning
1.422024
Discovering Agents (Abstract Reprint) · AAAI 2024
Discovering agents · Artif. Intell. 2023
Machine learning › Reinforcement learning › exploration › intrinsically motivated reinforcement learning
empowerment
0.912025
Plasticity as the Mirror of Empowerment · NeurIPS 2025
Knowledge, reasoning and agents › Multi-agent systems › intelligent agents
goal-directed behavior
0.912025
General agents need world models · ICML 2025
Machine learning › Trustworthy machine learning
interpretability
0.912025
The Limits of Predicting Agents from Behaviour · ICML 2025
Machine learning › Reinforcement learning
model-based reinforcement learning
0.912025
General agents need world models · ICML 2025
Machine learning › Reinforcement learning › model-based reinforcement learning
world model
0.912025
General agents need world models · ICML 2025
Information theory › information measures › multiterminal information measures
directed information
0.912025
Plasticity as the Mirror of Empowerment · NeurIPS 2025
Machine learning › Probabilistic and Bayesian machine learning
causal inference
0.812024
Robust agents learn causal world models · ICLR 2024
Knowledge, reasoning and agents › Knowledge representation and reasoning › causal reasoning
causal learning
0.812024
Robust agents learn causal world models · ICLR 2024
Machine learning › Probabilistic and Bayesian machine learning › causal inference › causal model
causal world model
0.812024
Robust agents learn causal world models · ICLR 2024
Machine learning › Reinforcement learning
robust reinforcement learning
0.812024
Robust agents learn causal world models · ICLR 2024
Machine learning › Probabilistic and Bayesian machine learning › causal inference
causal discovery
0.712023
Discovering agents · Artif. Intell. 2023

Methods — techniques the papers use, named apart from their topics

causal discovery · 2.2game theory · 1.5world model · 0.9information-theoretic measures · 0.9information-theoretic measure · 0.9bound derivation · 0.9regret bound analysis · 0.8influence diagrams · 0.7
YearPublicationVenuePosition
2025 The Limits of Predicting Agents from Behaviour
abstract
As the complexity of AI systems and their interactions with the world increases, generating explanations for their behaviour is important for safely deploying AI. For agents, the most natural abstractions for predicting behaviour attribute beliefs, intentions and goals to the system. If an agent behaves as if it has a certain goal or belief, then we can make reasonable predictions about how it will behave in novel situations, including those where comprehensive safety evaluations are untenable. How well can we infer an agent’s beliefs from their behaviour, and how reliably can these inferred beliefs predict the agent’s behaviour in novel situations? We provide a precise answer to this question under the assumption that the agent’s behaviour is guided by a world model. Our contribution is the derivation of novel bounds on the agent's behaviour in new (unseen) deployment environments, which represent a theoretical limit for predicting intentional agents from behavioural data alone. We discuss the implications of these results for several research areas including fairness and safety.
Alexis Bellot, Jonathan Richens, Tom Everitt
ICML2
2025 General agents need world models
abstract
Are world models a necessary ingredient for flexible, goal-directed behaviour, or is model-free learning sufficient? We provide a formal answer to this question, showing that any agent capable of generalizing to multi-step goal-directed tasks must have learned a predictive model of its environment. We show that this model can be extracted from the agent's policy, and that increasing the agents performance or the complexity of the goals it can achieve requires learning increasingly accurate world models. This has a number of consequences: from developing safe and general agents, to bounding agent capabilities in complex environments, and providing new algorithms for eliciting world models from agents.
Jonathan Richens, Tom Everitt, David Abel
ICML1
2025 Plasticity as the Mirror of Empowerment
abstract
Agents are minimally entities that are influenced by their past observations and act to influence future observations. This latter capacity is captured by empowerment, which has served as a vital framing concept across artificial intelligence and cognitive science. This former capacity, however, is equally foundational: In what ways, and to what extent, can an agent be influenced by what it observes? In this paper, we ground this concept in a universal agent-centric measure that we refer to as plasticity, and reveal a fundamental connection to empowerment. Following a set of desiderata on a suitable definition, we define plasticity using a new information-theoretic quantity we call the generalized directed information. We show that this new quantity strictly generalizes the directed information introduced by Massey (1990) while preserving all of its desirable properties. Under this definition, we find that plasticity is well thought of as the mirror of empowerment: The two concepts are defined using the same measure, with only the direction of influence reversed. Our main result establishes a tension between the plasticity and empowerment of an agent, suggesting that agent design needs to be mindful of both characteristics. We explore the implications of these findings, and suggest that plasticity, empowerment, and their relationship are essential to understanding agency.
David Abel, Michael H. Bowling, André Barreto 0001, Will Dabney, Steven Hansen 0001, Anna Harutyunyan, Khimya Khetarpal, Clare Lyle, Razvan Pascanu, Georgios Piliouras, Doina Precup, Jonathan Richens, Mark Rowland 0001, Tom Schaul, Satinder Singh 0001
NeurIPS13
2024 Discovering Agents (Abstract Reprint)
abstract
Causal models of agents have been used to analyse the safety aspects of machine learning systems. But identifying agents is non-trivial – often the causal model is just assumed by the modeller without much justification – and modelling failures can lead to mistakes in the safety analysis. This paper proposes the first formal causal definition of agents – roughly that agents are systems that would adapt their policy if their actions influenced the world in a different way. From this we derive the first causal discovery algorithm for discovering the presence of agents from empirical data, given a set of variables and under certain assumptions. We also provide algorithms for translating between causal models and game-theoretic influence diagrams. We demonstrate our approach by resolving some previous confusions caused by incorrect causal modelling of agents.
Zachary Kenton, Ramana Kumar, Sebastian Farquhar, Jonathan Richens, Matt MacDermott, Tom Everitt
AAAI4
2024 Robust agents learn causal world models
abstract
It has long been hypothesised that causal reasoning plays a fundamental role in robust and general intelligence. However, it is not known if agents must learn causal models in order to generalise to new domains, or if other inductive biases are sufficient. We answer this question, showing that any agent capable of satisfying a regret bound for a large set of distributional shifts must have learned an approximate causal model of the data generating process, which converges to the true causal model for optimal agents. We discuss the implications of this result for several research areas including transfer learning and causal inference.
Jonathan Richens, Tom Everitt
ICLR1
2023 Discovering agents
abstract
Causal models of agents have been used to analyse the safety aspects of machine learning systems. But identifying agents is non-trivial – often the causal model is just assumed by the modeller without much justification – and modelling failures can lead to mistakes in the safety analysis. This paper proposes the first formal causal definition of agents – roughly that agents are systems that would adapt their policy if their actions influenced the world in a different way. From this we derive the first causal discovery algorithm for discovering the presence of agents from empirical data, given a set of variables and under certain assumptions. We also provide algorithms for translating between causal models and game-theoretic influence diagrams. We demonstrate our approach by resolving some previous confusions caused by incorrect causal modelling of agents.
Zachary Kenton, Ramana Kumar, Sebastian Farquhar, Jonathan Richens, Matt MacDermott, Tom Everitt
Artif. Intell.4