Qucheng Peng

dblp:327/3658 · DBLP profile ↗
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8ranked-venue papers
7as first author
8since 2021 · last 2026
0000-0002-0311-6135ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 7 · 6 first-author · 7 since 2021Artificial intelligence and machine learning · 6 · 6 first-author · 6 since 2021
YearPublicationVenuePosition
2026 Lifelong Domain Adaptive 3D Human Pose Estimation
abstract
3D Human Pose Estimation (3D HPE) is vital in various applications, from person re-identification and action recognition to virtual reality. However, the reliance on annotated 3D data collected in controlled environments poses challenges for generalization to diverse in-the-wild scenarios. Existing domain adaptation (DA) paradigms like general DA and source-free DA for 3D HPE overlook the issues of non-stationary target pose datasets. To address these challenges, we propose a novel task named lifelong domain adaptive 3D HPE. To our knowledge, we are the first to introduce the lifelong domain adaptation to the 3D HPE task. In this lifelong DA setting, the pose estimator is pretrained on the source domain and subsequently adapted to distinct target domains. Moreover, during adaptation to the current target domain, the pose estimator cannot access the source and all the previous target domains. The lifelong DA for 3D HPE involves overcoming challenges in adapting to current domain poses and preserving knowledge from previous domains, particularly combating catastrophic forgetting. We present an innovative Generative Adversarial Network (GAN) framework, which incorporates 3D pose generators, a 2D pose discriminator, and a 3D pose estimator. This framework effectively mitigates domain shifts and aligns original and augmented poses. Moreover, we construct a novel 3D pose generator paradigm, integrating pose-aware, temporal-aware, and domain-aware knowledge to enhance the current domain's adaptation and alleviate catastrophic forgetting on previous domains. Our method demonstrates superior performance through extensive experiments on diverse domain adaptive 3D HPE datasets.
Qucheng Peng, Hongfei Xue, Pu Wang 0001, Chen Chen 0001
AAAI1
2025 Exploiting Aggregation and Segregation of Representations for Domain Adaptive Human Pose Estimation
abstract
Human pose estimation (HPE) has received increasing attention recently due to its wide application in motion analysis, virtual reality, healthcare, etc. However, it suffers from the lack of labeled diverse real-world datasets due to the timeand labor-intensive annotation. To cope with the label deficiency issue, one common solution is to train the HPE models with easily available synthetic datasets (source) and apply them to real-world data (target) through domain adaptation (DA). Unfortunately, prevailing domain adaptation techniques within the HPE domain remain predominantly fixated on effecting alignment and aggregation between source and target features, often sidestepping the crucial task of excluding domain-specific representations. To rectify this, we introduce a novel framework that capitalizes on both representation aggregation and segregation for domain adaptive human pose estimation. Within this framework, we address the network architecture aspect by disentangling representations into distinct domain-invariant and domain-specific components, facilitating aggregation of domaininvariant features while simultaneously segregating domainspecific ones. Moreover, we tackle the discrepancy measurement facet by delving into various keypoint relationships and applying separate aggregation or segregation mechanisms to enhance alignment. Extensive experiments on various benchmarks, e.g., Human3.6M, LSP, H3D, and FreiHand, show that our method consistently achieves state-of-the-art performance.
Qucheng Peng, Zhengming Ding, Pu Wang 0001, Chen Chen 0001
FG1
2025 3D Vision-Language Gaussian Splatting
abstract
Recent advancements in 3D reconstruction methods and vision-language models have propelled the development of multi-modal 3D scene understanding, which has vital applications in robotics, autonomous driving, and virtual/augmented reality. However, current multi-modal scene understanding approaches have naively embedded semantic representations into 3D reconstruction methods without striking a balance between visual and language modalities, which leads to unsatisfying semantic rasterization of translucent or reflective objects, as well as over-fitting on color modality. To alleviate these limitations, we propose a solution that adequately handles the distinct visual and semantic modalities, i.e., a 3D vision-language Gaussian splatting model for scene understanding, to put emphasis on the representation learning of language modality. We propose a novel cross-modal rasterizer, using modality fusion along with a smoothed semantic indicator for enhancing semantic rasterization. We also employ a camera-view blending technique to improve semantic consistency between existing and synthesized views, thereby effectively mitigating over-fitting. Extensive experiments demonstrate that our method achieves state-of-the-art performance in open-vocabulary semantic segmentation, surpassing existing methods by a significant margin.
Qucheng Peng, Benjamin Planche, Zhongpai Gao, Meng Zheng 0002, Anwesa Choudhuri, Terrence Chen, Chen Chen 0001, Ziyan Wu 0001
ICLR1
2025 NavigScene: Bridging Local Perception and Global Navigation for Beyond-Visual-Range Autonomous Driving
abstract
Autonomous driving systems have made significant advances in Q&A, perception, prediction, and planning based on local visual information, yet they struggle to incorporate broader navigational context that human drivers routinely utilize. We address this critical gap between local sensor data and global navigation information by proposing NavigScene, an auxiliary navigation-guided natural language dataset that simulates a human-like driving environment within autonomous driving systems. Moreover, we develop three complementary paradigms to leverage NavigScene: (1) Navigation-guided Reasoning, which enhances vision-language models by incorporating navigation context into the prompting approach; (2) Navigation-guided Preference Optimization, a reinforcement learning method that extends Direct Preference Optimization to improve vision-language model responses by establishing preferences for navigation-relevant summarized information; and (3) Navigation-guided Vision-Language-Action model, which integrates navigation guidance and vision-language models with conventional driving models through feature fusion. Extensive experiments demonstrate that our approaches significantly improve performance across perception, prediction, planning, and question-answering tasks by enabling reasoning capabilities beyond visual range and improving generalization to diverse driving scenarios. This work represents a significant step toward more comprehensive autonomous driving systems capable of navigating complex, unfamiliar environments with greater reliability and safety.
Qucheng Peng, Guoxiang Zhang, Bo Xu 0031, Xiaoyin Zheng, Chen Chen 0001, Cheng Lu 0006
ACM Multimedia1
2025 DiffMesh: A Motion-Aware Diffusion Framework for Human Mesh Recovery from Videos
abstract
Human mesh recovery (HMR) provides rich human body information for various real-world applications such as gaming, human-computer interaction, and virtual reality. While image-based HMR methods have achieved impressive results, they often struggle to recover humans in dynamic scenarios, leading to temporal inconsistencies and non-smooth 3D motion predictions due to the absence of human motion. In contrast, video-based approaches leverage temporal information to mitigate this issue. In this paper, we present DiffMesh, an innovative motion-aware diffusion framework for video-based HMR. DiffMesh establishes a bridge between diffusion models and human motion, efficiently generating accurate and smooth output mesh sequences by incorporating human motion within the forward process and reverse process in the diffusion model. Extensive experiments are conducted on the widely used datasets (Human3.6M [15] and 3DPW [48]), which demonstrate the effectiveness and efficiency of our DiffMesh. Visual comparisons in real-world scenarios further highlight DiffMesh's suitability for practical applications. The project webpage is: https://zczcwh.github.io/diffmesh_page/
Xianpeng Liu, Qucheng Peng, Tianfu Wu 0001, Pu Wang 0001, Chen Chen 0001
WACV3
2024 A Dual-Augmentor Framework for Domain Generalization in 3D Human Pose Estimation
abstract
3D human pose data collected in controlled laboratory settings present challenges for pose estimators that generalize across diverse scenarios. To address this, domain generalization is employed. Current methodologies in do-main generalization for 3D human pose estimation typically utilize adversarial training to generate synthetic poses for training. Nonetheless, these approaches exhibit several limitations. First, the lack of prior information about the target domain complicates the application of suitable augmentation through a single pose augmentor, affecting generalization on target domains. Moreover, adversarial training's discriminator tends to enforce similarity between source and synthesized poses, impeding the exploration of out-of-source distributions. Furthermore, the pose estimator's op-timization is not exposed to domain shifts, limiting its over-all generalization ability. To address these limitations, we propose a novel frame-work featuring two pose augmentors: the weak and the strong augmentors. Our framework employs differential strategies for generation and discrimination processes, facilitating the preservation of knowledge related to source poses and the exploration of out-of-source distributions without prior information about target poses. Besides, we leverage meta-optimization to simulate domain shifts in the optimization process of the pose estimator, thereby improving its generalization ability. Our proposed approach significantly outperforms existing methods, as demonstrated through comprehensive experiments on various benchmark datasets. Our code will be released at https://github.com/davidpengucf/DAF-DG.
Qucheng Peng, Chen Chen 0015
CVPR1
2023 Source-free Domain Adaptive Human Pose Estimation
abstract
Human Pose Estimation (HPE) is widely used in various fields, including motion analysis, healthcare, and virtual reality. However, the great expenses of labeled real-world datasets present a significant challenge for HPE. To overcome this, one approach is to train HPE models on synthetic datasets and then perform domain adaptation (DA) on real-world data. Unfortunately, existing DA methods for HPE neglect data privacy and security by using both source and target data in the adaptation process.To this end, we propose a new task, named source-free domain adaptive HPE, which aims to address the challenges of cross-domain learning of HPE without access to source data during the adaptation process. We further propose a novel framework that consists of three models: source model, intermediate model, and target model, which explores the task from both source-protect and target-relevant perspectives. The source-protect module preserves source information more effectively while resisting noise, and the target-relevant module reduces the sparsity of spatial representations by building a novel spatial probability space, and pose-specific contrastive learning and information maximization are proposed on the basis of this space. Comprehensive experiments on several domain adaptive HPE benchmarks show that the proposed method outperforms existing approaches by a considerable margin. The codes are available at https://github.com/davidpengucf/SFDAHPE.
Qucheng Peng, Chen Chen 0001
ICCV1
2023 RAIN: RegulArization on Input and Network for Black-Box Domain Adaptation
abstract
Source-Free domain adaptation transits the source-trained model towards target domain without exposing the source data, trying to dispel these concerns about data privacy and security. However, this paradigm is still at risk of data leakage due to adversarial attacks on the source model. Hence, the Black-Box setting only allows to use the outputs of source model, but still suffers from overfitting on the source domain more severely due to source model's unseen weights. In this paper, we propose a novel approach named RAIN (RegulArization on Input and Network) for Black-Box domain adaptation from both input-level and network-level regularization. For the input-level, we design a new data augmentation technique as Phase MixUp, which highlights task-relevant objects in the interpolations, thus enhancing input-level regularization and class consistency for target models. For network-level, we develop a Subnetwork Distillation mechanism to transfer knowledge from the target subnetwork to the full target network via knowledge distillation, which thus alleviates overfitting on the source domain by learning diverse target representations. Extensive experiments show that our method achieves state-of-the-art performance on several cross-domain benchmarks under both single- and multi-source black-box domain adaptation.
Qucheng Peng, Zhengming Ding, Lingjuan Lyu, Lichao Sun 0001, Chen Chen 0043
IJCAI1