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Jason Chun Lok Li

dblp:327/9111 · DBLP profile ↗
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10ranked-venue papers
2as first author
10since 2021 · last 2026
0000-0002-9389-4095ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 2 first-author · 7 since 2021Graphics, computer vision, multimedia, augmented reality and games · 5 · 1 first-author · 5 since 2021Systems, architecture and hardware · 1 · 1 since 2021Software engineering, systems software and programming languages · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
6 papers
Vision and language · 36% Generative modeling · 15% Efficient and distributed learning · 11%
Computer graphics and multimedia
3 papers
Image and video processing · 39% Geometric modeling and processing · 30% Rendering · 30%

Topics — the 19 heaviest of 21, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
implicit neural representation
1.522024
Nonparametric Teaching of Implicit Neural Representations · ICML 2024
ASMR: Activation-Sharing Multi-Resolution Coordinate Networks for Efficient Inference · ICLR 2024
Machine learning › Generative modeling
diffusion model
1.012026
RSTFA: Efficient Training-Free Human-Preference Alignment via Rejection Sampling for Text-to-Image Diffusion Models · IEEE Trans. Image Process. 2026
Computer vision › Vision and language › vision-language model
multimodal large language model
1.012026
VP-Bench: A Comprehensive Benchmark for Visual Prompting in Multimodal Large Language Models · AAAI 2026
Computer vision › Vision and language › visual grounding
referring expression comprehension
1.012026
VP-Bench: A Comprehensive Benchmark for Visual Prompting in Multimodal Large Language Models · AAAI 2026
Machine learning › Generative modeling › diffusion model › text-to-image generation
text-to-image diffusion model alignment
1.012026
RSTFA: Efficient Training-Free Human-Preference Alignment via Rejection Sampling for Text-to-Image Diffusion Models · IEEE Trans. Image Process. 2026
Computer vision › Vision and language
visual grounding
1.012026
VP-Bench: A Comprehensive Benchmark for Visual Prompting in Multimodal Large Language Models · AAAI 2026
Computer vision › Vision and language
visual prompting
1.012026
VP-Bench: A Comprehensive Benchmark for Visual Prompting in Multimodal Large Language Models · AAAI 2026
Computer vision › Vision and language › vision-language model › multimodal large language model
GUI agent
0.912025
KG-RAG: Enhancing GUI Agent Decision-Making via Knowledge Graph-Driven Retrieval-Augmented Generation · EMNLP 2025
Knowledge, reasoning and agents › Knowledge representation and reasoning
knowledge graph
0.912025
KG-RAG: Enhancing GUI Agent Decision-Making via Knowledge Graph-Driven Retrieval-Augmented Generation · EMNLP 2025
Natural language and speech › Language models and text generation
retrieval-augmented generation
0.912025
KG-RAG: Enhancing GUI Agent Decision-Making via Knowledge Graph-Driven Retrieval-Augmented Generation · EMNLP 2025
Machine learning › Deep learning architectures and training › feedforward neural network › MLP-based architecture
coordinate network
0.812024
ASMR: Activation-Sharing Multi-Resolution Coordinate Networks for Efficient Inference · ICLR 2024
Machine learning › Optimization for machine learning › gradient-based optimization
functional gradient descent
0.812024
Nonparametric Teaching of Implicit Neural Representations · ICML 2024
Machine learning › Efficient and distributed learning
inference efficiency
0.812024
ASMR: Activation-Sharing Multi-Resolution Coordinate Networks for Efficient Inference · ICLR 2024
Machine learning › Efficient and distributed learning
model compression
0.812024
ASMR: Activation-Sharing Multi-Resolution Coordinate Networks for Efficient Inference · ICLR 2024
Geometric modeling and processing
implicit neural representation
0.812024
Learning Spatially Collaged Fourier Bases for Implicit Neural Representation · AAAI 2024
Rendering › neural rendering
neural scene representation
0.812024
Learning Spatially Collaged Fourier Bases for Implicit Neural Representation · AAAI 2024
Image and video processing › super-resolution › image super-resolution
single image super-resolution
0.812024
Hundred-Kilobyte Lookup Tables for Efficient Single-Image Super-Resolution · IJCAI 2024
Performance modeling and evaluation
benchmarking
0.312026
VP-Bench: A Comprehensive Benchmark for Visual Prompting in Multimodal Large Language Models · AAAI 2026
Machine learning › Deep learning architectures and training › feedforward neural network
multilayer perceptron
0.212024
Nonparametric Teaching of Implicit Neural Representations · ICML 2024

Methods — techniques the papers use, named apart from their topics

two-stage evaluation framework · 2.0spatial masking · 1.5multi-resolution coordinate decomposition · 1.5hierarchical modulation · 1.5fourier basis decomposition · 1.5activation sharing · 1.5rejection sampling · 1.0diffusion denoising · 1.0retrieval-augmented generation · 0.9knowledge graph-driven retrieval · 0.9
YearPublicationVenuePosition
2026 VP-Bench: A Comprehensive Benchmark for Visual Prompting in Multimodal Large Language Models
abstract
Multimodal Large Language Models (MLLM) have enabled a wide range of advanced vision-language applications, including fine-grained object recognition and contextual understanding. When querying specific regions or objects in an image, human users naturally use "Visual Prompts" (VP) like bounding boxes to provide reference. However, no existing benchmark systematically evaluates the ability of MLLMs to interpret such VPs. This gap raises uncertainty about whether current MLLMs can effectively recognize VPs, an intuitive prompting method for humans, and utilize them to solve problems. To address this limitation, we introduce VP-Bench, aiming to assess MLLMs’ capability in VP perception and utilization. VP-Bench employs a two-stage evaluation framework: Stage 1 examines models’ ability to perceive VPs in natural scenes, utilizing 100K visualized prompts spanning 8 shapes and 355 attribute combinations. Stage 2 investigates the impact of VPs on downstream tasks, measuring their effectiveness in real-world problem-solving scenarios. Using VP-Bench, we evaluate 21 MLLMs, including proprietary systems (e.g., GPT-4o) and open-source models (e.g., InternVL-2.5 and Qwen2.5-VL). In addition, we conduct a comprehensive analysis of the factors influencing VP understanding, such as attribute variations and model scale. VP-Bench establishes a new reference framework for studying MLLMs’ ability to comprehend and resolve grounded referring questions.
Mingjie Xu, Jinpeng Chen 0003, Yuzhi Zhao, Jason Chun Lok Li, Zekang Du, Mengyang Wu, Kun Li 0015, Hongzheng Yang, Wenao Ma, Jiaheng Wei, Qinbin Li, Kangcheng Liu, Wenqiang Lei
AAAI4
2026 RSTFA: Efficient Training-Free Human-Preference Alignment via Rejection Sampling for Text-to-Image Diffusion Models
abstract
Given a text-to-image diffusion model pretrained on large-scale text-image pairs, can we align the model with human pReferences without further fine-tuning? In this paper, we analyze the effect of alignment tuning in diffusion models by comparing the diffusion denoising trajectory between base and aligned models. Our findings reveal that alignment tuning primarily affects superficial stylistic aspects during denoising, rather than fundamental content, suggesting superficial alignment behaviors. Based on this discovery, we introduce a novel, training-free alignment approach (RSTFA) that leverages rejection sampling at specific stylistic timesteps, ensuring human preference alignment without fine-tuning or heavy inference overhead. We provide a theoretical analysis and derive a bias bound for our rejection-sampling alignment scheme. Empirically, we show that RSTFA better preserves sample diversity than reinforcement-learning-based tuning methods. Extensive experiments on Pick-a-Pic, COCO, HPD V2, and PartiPrompts show that our method not only achieves superior alignment with human preferences compared to state-of-the-art methods, but also reduces computational demands, establishing efficient, human-centered diffusion model alignment.
Hongzheng Yang, Jason Chun Lok Li, Kun Li 0015, Wenao Ma, Mingjie Xu, Yuzhi Zhao, Lai-Man Po
IEEE Trans. Image Process.2
2025 KG-RAG: Enhancing GUI Agent Decision-Making via Knowledge Graph-Driven Retrieval-Augmented Generation
abstract
Ziyi Guan, Jason Chun Lok Li, Zhijian Hou, Pingping Zhang, Donglai Xu, Yuzhi Zhao, Mengyang Wu, Jinpeng Chen, Thanh-Toan Nguyen, Pengfei Xian, Wenao Ma, Shengchao Qin, Graziano Chesi, Ngai Wong. Proceedings of the 2025 Conference on Empirical Methods in Natural Language Processing. 2025.
Jason Chun Lok Li, Zhijian Hou, Donglai Xu, Yuzhi Zhao, Mengyang Wu, Jinpeng Chen 0003, Thanh-Toan Nguyen, Pengfei Xian, Wenao Ma, Shengchao Qin, Graziano Chesi, Ngai Wong 0001
EMNLP2
2025 LLaVA-SpaceSGG: Visual Instruct Tuning for Open-Vocabulary Scene Graph Generation with Enhanced Spatial Relations
abstract
Scene Graph Generation (SGG) converts visual scenes into structured graph representations, providing deeper scene understanding for complex vision tasks. However, existing SGG models often overlook essential spatial relationships and struggle with generalization in open-vocabulary contexts. To address these limitations, we propose LLaVA-SpaceSGG, a multimodal large language model (MLLM) designed for open-vocabulary SGG with enhanced spatial relation modeling. To train it, we collect the SGG instruction-tuning dataset, named SpaceSGG. This dataset is constructed by combining publicly available datasets and synthesizing data using open-source models within our data construction pipeline. It combines object locations, object relations, and depth information, resulting in three data formats: spatial SGG description, question-answering, and conversation. To enhance the transfer of MLLMs' inherent capabilities to the SGG task, we introduce a two-stage training paradigm. Experiments show that LLaVA-SpaceSGG outperforms other open-vocabulary SGG methods, boosting recall by 8.6% and mean recall by 28.4% compared to the baseline. Our codebase, dataset, and trained models are publicly accessible on GitHub at the following URL: https://github.com/Endlinc/LLaVA-SpaceSGG.
Mingjie Xu, Mengyang Wu, Yuzhi Zhao, Jason Chun Lok Li, Weifeng Ou
WACV4
2025 Lite It Fly: An All-Deformable-Butterfly Network
abstract
Most deep neural networks (DNNs) consist fundamentally of convolutional and/or fully connected layers, wherein the linear transform can be cast as the product between a filter matrix and a data matrix obtained by arranging feature tensors into columns. Recently proposed deformable butterfly (DeBut) decomposes the filter matrix into generalized, butterfly-like factors, thus achieving network compression orthogonal to the traditional ways of pruning or low-rank decomposition. This work reveals an intimate link between DeBut and a systematic hierarchy of depthwise and pointwise convolutions, which explains the empirically good performance of DeBut layers. By developing an automated DeBut chain generator, we show for the first time the viability of homogenizing a DNN into all DeBut layers, thus achieving extreme sparsity and compression. Various examples and hardware benchmarks verify the advantages of All-DeBut networks. In particular, we show it is possible to compress a PointNet to <5% parameters with <5% accuracy drop, a record not achievable by other compression schemes.
Jason Chun Lok Li, Jiajun Zhou 0004, Binxiao Huang, Jie Ran, Ngai Wong 0001
IEEE Trans. Neural Networks Learn. Syst.2
2024 Learning Spatially Collaged Fourier Bases for Implicit Neural Representation
abstract
Existing approaches to Implicit Neural Representation (INR) can be interpreted as a global scene representation via a linear combination of Fourier bases of different frequencies. However, such universal basis functions can limit the representation capability in local regions where a specific component is unnecessary, resulting in unpleasant artifacts. To this end, we introduce a learnable spatial mask that effectively dispatches distinct Fourier bases into respective regions. This translates into collaging Fourier patches, thus enabling an accurate representation of complex signals. Comprehensive experiments demonstrate the superior reconstruction quality of the proposed approach over existing baselines across various INR tasks, including image fitting, video representation, and 3D shape representation. Our method outperforms all other baselines, improving the image fitting PSNR by over 3dB and 3D reconstruction to 98.81 IoU and 0.0011 Chamfer Distance.
Jason Chun Lok Li, Chang Liu 0094, Binxiao Huang, Ngai Wong 0001
AAAI1
2024 ASMR: Activation-Sharing Multi-Resolution Coordinate Networks for Efficient Inference
abstract
Coordinate network or implicit neural representation (INR) is a fast-emerging method for encoding natural signals (such as images and videos) with the benefits of a compact neural representation. While numerous methods have been proposed to increase the encoding capabilities of an INR, an often overlooked aspect is the inference efficiency, usually measured in multiply-accumulate (MAC) count. This is particularly critical in use cases where inference bandwidth is greatly limited by hardware constraints. To this end, we propose the Activation-Sharing Multi-Resolution (ASMR) coordinate network that combines multi-resolution coordinate decomposition with hierarchical modulations. Specifically, an ASMR model enables the sharing of activations across grids of the data. This largely decouples its inference cost from its depth which is directly correlated to its reconstruction capability, and renders a near $O(1)$ inference complexity irrespective of the number of layers. Experiments show that ASMR can reduce the MAC of a vanilla SIREN model by up to 500$\times$ while achieving an even higher reconstruction quality than its SIREN baseline.
Jason Chun Lok Li, Steven Tin Sui Luo, Ngai Wong 0001
ICLR1
2024 Nonparametric Teaching of Implicit Neural Representations
abstract
We investigate the learning of implicit neural representation (INR) using an overparameterized multilayer perceptron (MLP) via a novel nonparametric teaching perspective. The latter offers an efficient example selection framework for teaching nonparametrically defined (viz. non-closed-form) target functions, such as image functions defined by 2D grids of pixels. To address the costly training of INRs, we propose a paradigm called Implicit Neural Teaching (INT) that treats INR learning as a nonparametric teaching problem, where the given signal being fitted serves as the target function. The teacher then selects signal fragments for iterative training of the MLP to achieve fast convergence. By establishing a connection between MLP evolution through parameter-based gradient descent and that of function evolution through functional gradient descent in nonparametric teaching, we show *for the first time* that teaching an overparameterized MLP is consistent with teaching a nonparametric learner. This new discovery readily permits a convenient drop-in of nonparametric teaching algorithms to broadly enhance INR training efficiency, demonstrating 30%+ training time savings across various input modalities.
Steven Tin Sui Luo, Jason Chun Lok Li, Yik-Chung Wu, Ngai Wong 0001
ICML3
2024 Hundred-Kilobyte Lookup Tables for Efficient Single-Image Super-Resolution
Binxiao Huang, Jason Chun Lok Li, Jie Ran, Jiajun Zhou 0004, Dahai Yu 0001, Ngai Wong 0001
IJCAI2
2023 PECAN: A Product-Quantized Content Addressable Memory Network
abstract
A novel deep neural network (DNN) architecture is proposed wherein the filtering and linear transform are realized solely with product quantization (PQ). This results in a natural implementation via content addressable memory (CAM), which transcends regular DNN layer operations and requires only simple table lookup. Two schemes are developed for the end-to-end PQ prototype training, namely, through angle- and distance-based similarities, which differ in their multiplicative and additive natures with different complexity-accuracy tradeoffs. Even more, the distance-based scheme constitutes a truly multiplier-free DNN solution. Experiments confirm the feasibility of such Product-QuantizEd Content Addressable Memory Network (PECAN), which has strong implication on hardware-efficient deployments especially for in-memory computing.
Jie Ran, Jason Chun Lok Li, Jiajun Zhou 0004, Ngai Wong 0001
DATE3