Demo Data from VLDB 2026 / reviewers in the wild / expert
Hosein Hasanbeig
dblp:329/6068
· DBLP profile ↗
5ranked-venue papers
3as first author
5since 2021 · last 2026
0000-0002-1715-9830ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 3 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
Reinforcement learning · 56% Probabilistic and Bayesian machine learning · 13% Language models and text generation · 12% | |
| Theoretical computer science
1 paper |
Automata and formal languages · 100% |
Topics — the 9 heaviest of 10, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
safe reinforcement learning |
1.4 | 2 | 2024 | Safeguarded Progress in Reinforcement Learning: Safe Bayesian Exploration for Control Policy Synthesis · AAAI 2024 Certified reinforcement learning with logic guidance · Artif. Intell. 2023 |
Machine learning › Reinforcement learning
sparse reward reinforcement learning |
1.0 | 1 | 2026 | Symbolic Task Inference in Deep Reinforcement Learning (Abstract Reprint) · AAAI 2026 |
Automata and formal languages
automata synthesis |
1.0 | 1 | 2026 | Symbolic Task Inference in Deep Reinforcement Learning (Abstract Reprint) · AAAI 2026 |
Machine learning › Probabilistic and Bayesian machine learning › statistical inference
bayesian inference |
0.8 | 1 | 2024 | Safeguarded Progress in Reinforcement Learning: Safe Bayesian Exploration for Control Policy Synthesis · AAAI 2024 |
Machine learning › Reinforcement learning › safe reinforcement learning
safe exploration |
0.8 | 1 | 2024 | Safeguarded Progress in Reinforcement Learning: Safe Bayesian Exploration for Control Policy Synthesis · AAAI 2024 |
Machine learning › Trustworthy machine learning
cognitive evaluation |
0.7 | 1 | 2023 | Evaluating Cognitive Maps and Planning in Large Language Models with CogEval · NeurIPS 2023 |
Natural language and speech › Language models and text generation
large language model evaluation |
0.7 | 1 | 2023 | Evaluating Cognitive Maps and Planning in Large Language Models with CogEval · NeurIPS 2023 |
Robotics › Robot navigation and mapping › robot mapping
cognitive map |
0.2 | 1 | 2023 | Evaluating Cognitive Maps and Planning in Large Language Models with CogEval · NeurIPS 2023 |
Knowledge, reasoning and agents › Knowledge representation and reasoning
logic-based reasoning |
0.2 | 1 | 2023 | Certified reinforcement learning with logic guidance · Artif. Intell. 2023 |
Methods — techniques the papers use, named apart from their topics
deep reinforcement learning · 2.0automata learning · 2.0markov decision process · 0.8dirichlet-categorical model · 0.8statistical robustness tests · 0.7cognitive science-inspired protocol · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Symbolic Task Inference in Deep Reinforcement Learning (Abstract Reprint)abstractThis paper proposes DeepSynth, a method for effective training of deep reinforcement learning agents when the reward is sparse or non-Markovian, but at the same time progress towards the reward requires achieving an unknown sequence of high-level objectives. Our method employs a novel algorithm for synthesis of compact finite state automata to uncover this sequential structure automatically. We synthesise a human-interpretable automaton from trace data collected by exploring the environment. The state space of the environment is then enriched with the synthesised automaton, so that the generation of a control policy by deep reinforcement learning is guided by the discovered structure encoded in the automaton. The proposed approach is able to cope with both high-dimensional, low-level features and unknown sparse or non-Markovian rewards. We have evaluated DeepSynth’s performance in a set of experiments that includes the Atari game Montezuma’s Revenge, known to be challenging. Compared to approaches that rely solely on deep reinforcement learning, we obtain a reduction of two orders of magnitude in the iterations required for policy synthesis, and a significant improvement in scalability. Hosein Hasanbeig, Natasha Yogananda Jeppu, Alessandro Abate, Tom Melham, Daniel Kroening |
AAAI | 1 |
| 2024 | Safeguarded Progress in Reinforcement Learning: Safe Bayesian Exploration for Control Policy SynthesisabstractThis paper addresses the problem of maintaining safety during training in Reinforcement Learning (RL), such that the safety constraint violations are bounded at any point during learning. As enforcing safety during training might severely limit the agent’s exploration, we propose here a new architecture that handles the trade-off between efficient progress and safety during exploration. As the exploration progresses, we update via Bayesian inference Dirichlet-Categorical models of the transition probabilities of the Markov decision process that describes the environment dynamics. We then propose a way to approximate moments of belief about the risk associated to the action selection policy. We demonstrate that this approach can be easily interleaved with RL and we present experimental results to showcase the performance of the overall architecture. Rohan Mitta, Hosein Hasanbeig, Jun Wang 0135, Daniel Kroening, Yiannis Kantaros, Alessandro Abate |
AAAI | 2 |
| 2024 | Symbolic Task Inference in Deep Reinforcement LearningabstractThis paper proposes DeepSynth, a method for effective training of deep reinforcement learning agents when the reward is sparse or non-Markovian, but at the same time progress towards the reward requires achieving an unknown sequence of high-level objectives. Our method employs a novel algorithm for synthesis of compact finite state automata to uncover this sequential structure automatically. We synthesise a human-interpretable automaton from trace data collected by exploring the environment. The state space of the environment is then enriched with the synthesised automaton, so that the generation of a control policy by deep reinforcement learning is guided by the discovered structure encoded in the automaton. The proposed approach is able to cope with both high-dimensional, low-level features and unknown sparse or non-Markovian rewards. We have evaluated DeepSynth’s performance in a set of experiments that includes the Atari game Montezuma’s Revenge, known to be challenging. Compared to approaches that rely solely on deep reinforcement learning, we obtain a reduction of two orders of magnitude in the iterations required for policy synthesis, and a significant improvement in scalability. Hosein Hasanbeig, Natasha Yogananda Jeppu, Alessandro Abate, Tom Melham, Daniel Kroening |
J. Artif. Intell. Res. | 1 |
| 2023 | Evaluating Cognitive Maps and Planning in Large Language Models with CogEvalabstractRecently an influx of studies claims emergent cognitive abilities in large language models (LLMs). Yet, most rely on anecdotes, overlook contamination of training sets, or lack systematic Evaluation involving multiple tasks, control conditions, multiple iterations, and statistical robustness tests. Here we make two major contributions. First, we propose CogEval, a cognitive science-inspired protocol for the systematic evaluation of cognitive capacities in LLMs. The CogEval protocol can be followed for the evaluation of various abilities. Second, here we follow CogEval to systematically evaluate cognitive maps and planning ability across eight LLMs (OpenAI GPT-4, GPT-3.5-turbo-175B, davinci-003-175B, Google Bard, Cohere-xlarge-52.4B, Anthropic Claude-1-52B, LLaMA-13B, and Alpaca-7B). We base our task prompts on human experiments, which offer both established construct validity for evaluating planning, and are absent from LLM training sets. We find that, while LLMs show apparent competence in a few planning tasks with simpler structures, systematic evaluation reveals striking failure modes in planning tasks, including hallucinations of invalid trajectories and falling in loops. These findings do not support the idea of emergent out-of-the-box planning ability in LLMs. This could be because LLMs do not understand the latent relational structures underlying planning problems, known as cognitive maps, and fail at unrolling goal-directed trajectories based on the underlying structure. Implications for application and future directions are discussed. Ida Momennejad, Hosein Hasanbeig, Felipe Vieira Frujeri, Hiteshi Sharma, Nebojsa Jojic, Hamid Palangi, Robert Osazuwa Ness, Jonathan Larson |
NeurIPS | 2 |
| 2023 | Certified reinforcement learning with logic guidance
Hosein Hasanbeig, Daniel Kroening, Alessandro Abate |
Artif. Intell. | 1 |